feat(poc/bridge): add flutter_rust_bridge hello spike
Proof-of-concept proving the Flutter/Rust bridge exit criterion from docs/architecture/proof-of-concept-plan.md §2: "Flutter can call Rust and receive event stream data." The spike exposes one synchronous fallible command (greet) returning a typed GreetResult / GreetError DTO, and one async event stream (counter_stream) emitting typed CounterTick events. The Flutter app demonstrates both flows on a Material 3 surface; the headless test suite in test/poc_verification_test.dart exercises the same API directly through dart:ffi. Verified on 2026-05-13 (Linux desktop, Flutter 3.41.9 / Dart 3.11.5, flutter_rust_bridge 2.12.0, Rust 1.95). All three tests pass: - greet() returns typed result for valid input - greet() surfaces typed error for empty input - counterStream() delivers the expected event sequence Authority: PoC plan §2, DEC-014 (typed Flutter/Rust bridge), SAD-068, SDD-079, SysDes-049. Naming note: the PoC plan lists this as flutter-rust-bridge-hello, but Dart pubspec.yaml package names require underscores; the directory uses underscores accordingly. Not product code; not promoted into chanora_bridge. Layout note: includes the full Flutter platform scaffold (android, ios, macos, windows, web, linux). Only the Linux desktop target has been built and verified.
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"size" : "20x20",
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"idiom" : "iphone",
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"filename" : "Icon-App-20x20@2x.png",
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"scale" : "2x"
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},
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"size" : "20x20",
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"idiom" : "iphone",
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"filename" : "Icon-App-20x20@3x.png",
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"scale" : "3x"
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"size" : "29x29",
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"idiom" : "iphone",
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"filename" : "Icon-App-29x29@1x.png",
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"scale" : "1x"
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"size" : "29x29",
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"idiom" : "iphone",
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"filename" : "Icon-App-29x29@2x.png",
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"scale" : "2x"
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{
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"size" : "29x29",
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"idiom" : "iphone",
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"filename" : "Icon-App-29x29@3x.png",
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"scale" : "3x"
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},
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{
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"size" : "40x40",
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"idiom" : "iphone",
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"filename" : "Icon-App-40x40@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "40x40",
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"idiom" : "iphone",
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"filename" : "Icon-App-40x40@3x.png",
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"scale" : "3x"
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},
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{
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"size" : "60x60",
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"idiom" : "iphone",
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"filename" : "Icon-App-60x60@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "60x60",
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"idiom" : "iphone",
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"filename" : "Icon-App-60x60@3x.png",
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"scale" : "3x"
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},
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{
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"size" : "20x20",
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"idiom" : "ipad",
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"filename" : "Icon-App-20x20@1x.png",
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"scale" : "1x"
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},
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{
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"size" : "20x20",
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"idiom" : "ipad",
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"filename" : "Icon-App-20x20@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "29x29",
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"idiom" : "ipad",
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"filename" : "Icon-App-29x29@1x.png",
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"scale" : "1x"
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},
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{
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"size" : "29x29",
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"idiom" : "ipad",
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"filename" : "Icon-App-29x29@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "40x40",
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"idiom" : "ipad",
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"filename" : "Icon-App-40x40@1x.png",
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"scale" : "1x"
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},
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{
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"size" : "40x40",
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"idiom" : "ipad",
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"filename" : "Icon-App-40x40@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "76x76",
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"idiom" : "ipad",
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"filename" : "Icon-App-76x76@1x.png",
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"scale" : "1x"
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},
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{
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"size" : "76x76",
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"idiom" : "ipad",
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"filename" : "Icon-App-76x76@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "83.5x83.5",
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"idiom" : "ipad",
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"filename" : "Icon-App-83.5x83.5@2x.png",
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"scale" : "2x"
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},
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{
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"size" : "1024x1024",
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"idiom" : "ios-marketing",
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"filename" : "Icon-App-1024x1024@1x.png",
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"scale" : "1x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 1.4 KiB |
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "LaunchImage.png",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@2x.png",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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|
After Width: | Height: | Size: 68 B |
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After Width: | Height: | Size: 68 B |
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After Width: | Height: | Size: 68 B |
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# Launch Screen Assets
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You can customize the launch screen with your own desired assets by replacing the image files in this directory.
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You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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