feat(ui): adaptive 3-panel layout, chat panel switching, audio metering fix
- Add responsive breakpoints (compact <600, medium 600-1023, expanded >=1024) - Add ViewportInfo InheritedWidget for layout-aware descendants - Add inline ChatPanel (380dp right column) for expanded desktop layout - Add channel right-click context menu with Chat option for in-place switching - Add per-target draft persistence via restoredDraft/onDraftChanged callbacks - Fix header chat button to switch to current voice channel when panel open - Fix close = dismiss (preserves last target and draft for reopen) - Add unread dot indicator on channel tiles when chat is closed - Fix audio regression: decimate dBFS computation to every 3rd callback (~31 Hz) to avoid buffer underruns on macOS CoreAudio real-time thread - Add tools/build-macos.sh release build script (7-step process) - Add chat panel switching implementation plan and 3-panel design spec Tests: 183 passed, 2 skipped. Flutter analyze clean.
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// SPDX-License-Identifier: Apache-2.0
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import 'package:flutter/material.dart';
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import '../design/breakpoints.dart';
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import '../services/snapshot_state_mapper.dart';
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import '../services/ts3_server_link.dart';
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import '../src/rust/api.dart' as rust;
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import 'chat_views.dart';
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/// Fixed-width inline chat panel for expanded desktop layouts.
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class ChatPanel extends StatelessWidget {
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/// Construct an inline chat panel.
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const ChatPanel({
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super.key,
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required this.messages,
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required this.snapshot,
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required this.target,
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required this.clientName,
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required this.onClose,
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this.restoredDraft,
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this.onDraftChanged,
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this.onTs3ServerLink,
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});
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/// Backing chat messages shared with the chat route.
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final List<ChatEntry> messages;
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/// Latest TeamSpeak snapshot.
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final rust.BridgeSnapshot snapshot;
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/// Chat target shown in the panel.
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final rust.BridgeMessageTarget target;
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/// Client display name for direct-message and poke targets.
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final String clientName;
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/// Handle TeamSpeak server links embedded in chat messages.
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final Ts3ServerLinkHandler? onTs3ServerLink;
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/// Called when the user closes the inline panel.
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final VoidCallback onClose;
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/// External draft text to restore in the chat detail view.
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final String? restoredDraft;
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/// Called when the draft text changes.
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final ValueChanged<String>? onDraftChanged;
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@override
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Widget build(BuildContext context) {
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final currentChannelId = ownClientSnapshotState(snapshot)?.channelId;
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final channelName = snapshotChannelName(snapshot, currentChannelId);
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return SizedBox(
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width: ChanoraBreakpoints.chatPanelWidth,
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child: DecoratedBox(
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decoration: BoxDecoration(
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color: Theme.of(context).colorScheme.surface,
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border: Border(
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left: BorderSide(
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color: Theme.of(context).colorScheme.outlineVariant,
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),
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),
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),
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child: ChatDetailView(
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messages: messages,
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snapshot: snapshot,
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target: target,
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clientName: clientName,
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currentChannelId: currentChannelId,
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channelName: channelName,
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onTs3ServerLink: onTs3ServerLink,
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restoredDraft: restoredDraft,
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onDraftChanged: onDraftChanged,
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messageMaxWidth: 500,
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headerTrailing: IconButton(
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tooltip: 'Close chat',
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icon: const Icon(Icons.close),
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onPressed: onClose,
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),
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),
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),
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);
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}
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}
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