feat(ui): adaptive 3-panel layout, chat panel switching, audio metering fix
- Add responsive breakpoints (compact <600, medium 600-1023, expanded >=1024) - Add ViewportInfo InheritedWidget for layout-aware descendants - Add inline ChatPanel (380dp right column) for expanded desktop layout - Add channel right-click context menu with Chat option for in-place switching - Add per-target draft persistence via restoredDraft/onDraftChanged callbacks - Fix header chat button to switch to current voice channel when panel open - Fix close = dismiss (preserves last target and draft for reopen) - Add unread dot indicator on channel tiles when chat is closed - Fix audio regression: decimate dBFS computation to every 3rd callback (~31 Hz) to avoid buffer underruns on macOS CoreAudio real-time thread - Add tools/build-macos.sh release build script (7-step process) - Add chat panel switching implementation plan and 3-panel design spec Tests: 183 passed, 2 skipped. Flutter analyze clean.
This commit is contained in:
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# Chat Panel Switching Implementation Plan
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> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
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**Goal:** Enable in-place conversation switching in the expanded 3-panel layout, add per-conversation draft persistence, and improve unread awareness — matching industry-standard UX patterns from Discord/Slack/Telegram/Element.
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**Architecture:** The expanded layout (≥1024dp) shows voice controls | channel tree | inline chat panel. Currently the chat panel locks to one conversation with no way to switch from the channel tree. The fix adds channel→chat triggers, in-place target swapping, per-target draft storage, and preserves chat state across switches. The state machine (`_inlineChatTarget` + `_chatOpen`) already supports switching — we just need UI affordances and draft persistence.
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**Tech Stack:** Flutter/Dart, existing `BridgeMessageTarget` sealed class, existing `ChatDetailView` / `ChatPanel` / `SnapshotView` widgets.
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**Design research basis:** Discord (in-place swap, dot/badge unread hierarchy), Telegram Desktop (adaptive 3-tier layout, per-conversation drafts + scroll anchoring), Element (per-room panel state, toggleable right panel), Slack (bold sidebar for unread, split view). All apps treat DMs and channels identically for switching behavior.
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---
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## Current State
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| UX Element | Status |
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|---|---|
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| Unread indicator | Single global badge count on app bar chat button |
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| Channel → chat trigger | **None.** Channel tiles only join voice |
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| Client → DM trigger | Works (right-click → "Direct Message") |
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| Header chat button when panel open | Idempotent — re-uses same `_inlineChatTarget` |
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| Draft persistence | None — single `TextEditingController`, lost on switch |
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| Scroll position memory | None — always auto-scrolls to bottom |
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| Per-conversation unread | None |
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## Scope
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**In scope (this plan):**
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- Channel → chat switching in expanded layout
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- Channel right-click → "Chat" option
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- Header chat button → switch to current voice channel chat when panel already open
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- Per-target draft persistence (in-memory `Map`)
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- Close = dismiss (remember last target and draft)
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- Unread dot indicator on channels in `SnapshotView`
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**Out of scope (future):**
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- Scroll position memory per target
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- "New messages" divider
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- Per-target unread counts / badge numbers
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- Notification tiering (dot/badge/mention)
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- Split view (Slack power-user feature)
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## Responsive Behavior
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| Tier | Width | Chat Mode | Changes in this plan |
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|---|---|---|---|
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| **Expanded** | ≥1024dp | Inline `ChatPanel` (right column) | ✅ All changes apply here |
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| **Medium** | 600–1023dp | Full-screen `ChatPage` route | No changes needed (already works) |
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| **Compact** | <600dp | Full-screen `ChatPage` route | No changes needed (already works) |
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---
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## File Structure
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| File | Action | Responsibility |
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|---|---|---|
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| `apps/chanora_flutter/lib/widgets/snapshot_view.dart` | **Modify** | Add `onOpenChannelChat` callback, channel context menu with "Chat" option, unread dot on channels |
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| `apps/chanora_flutter/lib/main.dart` | **Modify** | Add `_chatDrafts` map, wire `onOpenChannelChat`, fix header chat button to switch to current channel, fix `_closeInlineChat` to preserve last target |
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| `apps/chanora_flutter/lib/widgets/chat_panel.dart` | **Modify** | Accept `onSwitchTarget` callback, pass draft state through |
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| `apps/chanora_flutter/lib/widgets/chat_views.dart` | **Modify** | `ChatDetailView` accepts external draft text, exposes draft text on target change |
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| `apps/chanora_flutter/lib/design/breakpoints.dart` | **No changes** | Breakpoints unchanged |
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---
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### Task 1: Add `onOpenChannelChat` callback to `SnapshotView`
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**Files:**
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- Modify: `apps/chanora_flutter/lib/widgets/snapshot_view.dart:26-63` (constructor params)
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- Modify: `apps/chanora_flutter/lib/widgets/snapshot_view.dart:203-284` (`_channelTile`)
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- [ ] **Step 1: Add the callback field to `SnapshotView` widget**
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In `snapshot_view.dart`, add a new optional callback field after `onOpenClientPoke` (around line 71):
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```dart
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/// Open chat for a channel.
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final ValueChanged<rust.BridgeChannel>? onOpenChannelChat;
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```
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Update the constructor to include it (around line 32, after `onOpenClientPoke`):
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```dart
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this.onOpenChannelChat,
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```
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- [ ] **Step 2: Add a right-click/long-press context menu to `_channelTile`**
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Replace the `InkWell` in `_channelTile` (lines 243-284) with a context menu wrapper. The channel tile should support:
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- **Tap**: join voice (existing behavior, unchanged)
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- **Right-click / long-press**: show a popup menu with "Open chat" option
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```dart
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return InkWell(
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onTap: onTap,
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onLongPress: widget.onOpenChannelChat != null
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? () => widget.onOpenChannelChat!(channel)
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: null,
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child: PopupMenuButton<String>(
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position: PopupMenuPosition.under,
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enabled: widget.onOpenChannelChat != null,
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onSelected: (value) {
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if (value == 'chat') {
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widget.onOpenChannelChat?.call(channel);
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}
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},
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itemBuilder: (context) => [
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PopupMenuItem(
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value: 'chat',
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child: Row(
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children: [
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const Icon(Icons.chat_bubble_outline, size: 18),
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const SizedBox(width: 12),
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Text(AppLocalizations.of(context)!.chatAction),
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],
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),
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),
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],
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child: ConstrainedBox(
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constraints: const BoxConstraints(minHeight: 40),
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child: Row(
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children: [
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SizedBox(width: channelIndent),
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_expandButton(
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theme,
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hasVisibleChildren: hasVisibleChildren,
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expanded: expanded,
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onPressed: onToggleExpanded,
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),
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SizedBox(
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width: _channelIconColumnWidth,
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child: Align(
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alignment: Alignment.centerLeft,
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child: Icon(
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Icons.tag,
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color: theme.colorScheme.onSurfaceVariant,
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),
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),
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),
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const SizedBox(width: _channelTextGap),
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Expanded(
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child: Text(
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channel.name,
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maxLines: 1,
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overflow: TextOverflow.ellipsis,
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),
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),
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if (channel.hasPassword) ...[
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const SizedBox(width: 8),
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Icon(
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Icons.lock_outline,
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color: theme.colorScheme.onSurfaceVariant,
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),
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],
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],
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),
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),
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),
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);
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```
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Note: The `PopupMenuButton` wraps the existing content as its `child`, so the tile looks identical until right-clicked. The `onTap` on `InkWell` continues to handle voice join.
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- [ ] **Step 3: Run `flutter analyze`**
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Run: `cd apps/chanora_flutter && flutter analyze`
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Expected: No new errors (the callback is optional, so existing call sites compile without changes)
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- [ ] **Step 4: Commit**
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```bash
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git add apps/chanora_flutter/lib/widgets/snapshot_view.dart
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git commit -m "feat(chat): add onOpenChannelChat callback with context menu to channel tiles"
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```
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---
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### Task 2: Wire `onOpenChannelChat` in `main.dart` and add per-target draft storage
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**Files:**
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- Modify: `apps/chanora_flutter/lib/main.dart:370-374` (state fields)
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- Modify: `apps/chanora_flutter/lib/main.dart:2521-2540` (SnapshotView constructor)
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- [ ] **Step 1: Add draft storage map**
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Add a new state field near line 374 (after `_inlineChatCollapseNoticeShown`):
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```dart
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/// Per-target draft text. Populated when switching away from a conversation
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/// so the user's unfinished message is preserved.
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final Map<String, String> _chatDrafts = {};
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```
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- [ ] **Step 2: Add `_lastDismissedTarget` field**
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Add a new state field to remember the last dismissed target so reopening returns to it:
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```dart
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/// The last chat target before the panel was closed. Used to restore the
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/// previous conversation when the user reopens chat.
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rust.BridgeMessageTarget? _lastDismissedTarget;
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String _lastDismissedClientName = '';
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```
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- [ ] **Step 3: Wire `onOpenChannelChat` in `SnapshotView` constructor**
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In the `SnapshotView(...)` constructor around line 2512, add the new callback:
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```dart
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onOpenChannelChat: (channel) => unawaited(
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_onOpenChat(
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target: rust.BridgeMessageTarget.channel(channel.id),
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),
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),
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```
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- [ ] **Step 4: Run `flutter analyze`**
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Run: `cd apps/chanora_flutter && flutter analyze`
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Expected: No new errors
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- [ ] **Step 5: Commit**
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```bash
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git add apps/chanora_flutter/lib/main.dart
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git commit -m "feat(chat): add per-target draft storage and wire onOpenChannelChat"
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```
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---
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### Task 3: Fix `_onOpenChat` to support switching and draft save/restore
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**Files:**
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- Modify: `apps/chanora_flutter/lib/main.dart:1628-1685` (`_onOpenChat` and `_closeInlineChat`)
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- [ ] **Step 1: Update `_onOpenChat` to save current draft and restore new target's draft**
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Replace the `_onOpenChat` method (lines 1628-1676) with logic that:
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1. Saves the current `_inlineChatTarget` draft before switching
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2. Restores the new target's draft (if any)
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3. When called with no explicit target and panel is already open, switches to current voice channel's chat
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```dart
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Future<void> _onOpenChat({
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rust.BridgeMessageTarget? target,
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String clientName = '',
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}) async {
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final initialSnapshot = _snapshot!;
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// Resolve the new target.
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// If no target passed and panel is already open, switch to current voice channel.
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// If no target passed and panel is closed, resolve from history or default.
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rust.BridgeMessageTarget newTarget;
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if (target != null) {
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newTarget = target;
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} else if (_chatOpen && _currentVoiceChannelId != null) {
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newTarget = rust.BridgeMessageTarget.channel(_currentVoiceChannelId!);
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} else if (_inlineChatTarget != null) {
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newTarget = _inlineChatTarget!;
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} else {
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newTarget = resolveInitialChatTarget(
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messages: _chatMessages,
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currentVoiceChannelId: _currentVoiceChannelId,
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) ?? const rust.BridgeMessageTarget.server();
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}
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final newClientName = clientName.isNotEmpty
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? clientName
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: (newTarget == _inlineChatTarget) ? _inlineChatClientName : '';
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final isExpanded =
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layoutClassFromWidth(MediaQuery.sizeOf(context).width) ==
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LayoutClass.expanded;
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if (isExpanded) {
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setState(() {
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// Save draft for the current target before switching.
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_saveCurrentDraft();
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_chatUnread = 0;
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_chatOpen = true;
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_inlineChatTarget = newTarget;
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_inlineChatClientName = newClientName;
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_inlineChatCollapseNoticeShown = false;
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});
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return;
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}
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setState(() {
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_chatUnread = 0;
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_chatOpen = true;
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});
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await Navigator.of(context).push(
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MaterialPageRoute(
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builder: (_) => ChatPage(
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messages: _chatMessages,
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snapshot: initialSnapshot,
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messagesSource: () => _chatMessages,
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snapshotSource: () => _snapshot ?? initialSnapshot,
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refreshListenable: _chatFeedRevision,
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initialTarget: newTarget,
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initialClientName: newClientName,
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onTs3ServerLink: _onTs3ServerLink,
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),
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),
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);
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if (mounted) setState(() => _chatOpen = false);
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}
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```
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- [ ] **Step 2: Add `_saveCurrentDraft` and `_draftKeyForTarget` helper methods**
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Add these near `_onOpenChat`:
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```dart
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/// Converts a [rust.BridgeMessageTarget] to a stable string key for draft storage.
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String _draftKeyForTarget(rust.BridgeMessageTarget target) {
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return switch (target) {
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rust.BridgeMessageTarget_Server() => 'server',
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rust.BridgeMessageTarget_Channel(:final id) => 'channel:$id',
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rust.BridgeMessageTarget_Client(:final id) => 'client:$id',
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rust.BridgeMessageTarget_Poke(:final id) => 'poke:$id',
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};
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}
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/// Saves the current draft text (if any) for the current inline chat target.
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/// Called before switching targets or closing the panel.
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void _saveCurrentDraft() {
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// Note: The actual draft text is read from ChatDetailView's
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// TextEditingController via a callback. This is wired in Task 4.
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}
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```
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Note: `_saveCurrentDraft` will be completed in Task 4 when we wire the draft callback from `ChatDetailView`.
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- [ ] **Step 3: Update `_closeInlineChat` to preserve last target instead of nulling it**
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Replace `_closeInlineChat` (lines 1678-1685):
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```dart
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void _closeInlineChat() {
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setState(() {
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// Save draft before closing.
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_saveCurrentDraft();
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// Remember the last target so reopening returns to it.
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_lastDismissedTarget = _inlineChatTarget;
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_lastDismissedClientName = _inlineChatClientName;
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_chatOpen = false;
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// Do NOT null _inlineChatTarget — we want to remember it for reopen.
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});
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}
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```
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- [ ] **Step 4: Run `flutter analyze`**
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Run: `cd apps/chanora_flutter && flutter analyze`
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Expected: No new errors
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- [ ] **Step 5: Commit**
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```bash
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git add apps/chanora_flutter/lib/main.dart
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git commit -m "feat(chat): switch chat target on channel click, save draft before switching, preserve target on close"
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```
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---
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### Task 4: Add draft save/restore callback to `ChatDetailView` and `ChatPanel`
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**Files:**
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- Modify: `apps/chanora_flutter/lib/widgets/chat_views.dart:1054-1098` (`ChatDetailView` constructor + state)
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- Modify: `apps/chanora_flutter/lib/widgets/chat_panel.dart:12-75` (`ChatPanel` constructor + build)
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- [ ] **Step 1: Add draft callbacks to `ChatDetailView`**
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Add two new optional callbacks to `ChatDetailView` (after `messageMaxWidth` around line 1066):
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```dart
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/// External draft text to restore when the widget initializes or the target changes.
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final String? restoredDraft;
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/// Called with the current draft text whenever the target changes or the widget is disposed.
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final ValueChanged<String>? onDraftChanged;
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```
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- [ ] **Step 2: Implement draft restore in `_ChatDetailViewState`**
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In `_ChatDetailViewState` (line 1100), add `initState` and `didUpdateWidget` to handle drafts:
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```dart
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@override
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void initState() {
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super.initState();
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if (widget.restoredDraft != null && widget.restoredDraft!.isNotEmpty) {
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_textCtl.text = widget.restoredDraft!;
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||||
}
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}
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@override
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void didUpdateWidget(covariant ChatDetailView oldWidget) {
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super.didUpdateWidget(oldWidget);
|
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if (oldWidget.target != widget.target) {
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// Save draft for old target before switching.
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if (oldWidget.onDraftChanged != null && _textCtl.text.isNotEmpty) {
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oldWidget.onDraftChanged!(_textCtl.text);
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||||
}
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// Restore draft for new target.
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_textCtl.text = widget.restoredDraft ?? '';
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_lastRenderedTarget = null;
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||||
}
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||||
}
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@override
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void dispose() {
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// Emit the current draft so the parent can save it.
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if (widget.onDraftChanged != null && _textCtl.text.isNotEmpty) {
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widget.onDraftChanged!(_textCtl.text);
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||||
}
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_textCtl.dispose();
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_scrollCtl.dispose();
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super.dispose();
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||||
}
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||||
```
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||||
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||||
Remove the existing `dispose` method (lines 1127-1132) — it's replaced by the new one above.
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||||
|
||||
- [ ] **Step 3: Thread draft callbacks through `ChatPanel`**
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||||
|
||||
Update `ChatPanel` to accept and pass through the new callbacks. Add fields:
|
||||
|
||||
```dart
|
||||
/// External draft text to restore in the chat detail view.
|
||||
final String? restoredDraft;
|
||||
|
||||
/// Called when the draft text changes.
|
||||
final ValueChanged<String>? onDraftChanged;
|
||||
```
|
||||
|
||||
Pass them through in `build()` where `ChatDetailView` is constructed (line 58):
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||||
|
||||
```dart
|
||||
child: ChatDetailView(
|
||||
messages: messages,
|
||||
snapshot: snapshot,
|
||||
target: target,
|
||||
clientName: clientName,
|
||||
currentChannelId: currentChannelId,
|
||||
channelName: channelName,
|
||||
onTs3ServerLink: onTs3ServerLink,
|
||||
restoredDraft: restoredDraft,
|
||||
onDraftChanged: onDraftChanged,
|
||||
messageMaxWidth: 500,
|
||||
headerTrailing: IconButton(
|
||||
tooltip: 'Close chat',
|
||||
icon: const Icon(Icons.close),
|
||||
onPressed: onClose,
|
||||
),
|
||||
),
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Wire draft callbacks in `main.dart`**
|
||||
|
||||
In the `ChatPanel(...)` constructor around line 2567, add the draft callbacks:
|
||||
|
||||
```dart
|
||||
ChatPanel(
|
||||
messages: _chatMessages,
|
||||
snapshot: _snapshot!,
|
||||
target: inlineChatTarget,
|
||||
clientName: _inlineChatClientName,
|
||||
onTs3ServerLink: _onTs3ServerLink,
|
||||
restoredDraft: _chatDrafts[_draftKeyForTarget(inlineChatTarget)],
|
||||
onDraftChanged: (text) {
|
||||
_chatDrafts[_draftKeyForTarget(_inlineChatTarget!)] = text;
|
||||
},
|
||||
onClose: _closeInlineChat,
|
||||
),
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Complete `_saveCurrentDraft` in `main.dart`**
|
||||
|
||||
The `_saveCurrentDraft` method is called from `_onOpenChat` (before switching) and `_closeInlineChat`. Since `ChatDetailView` emits drafts via `onDraftChanged` and `dispose`, the parent always has the latest draft in `_chatDrafts`. The method body stays as a no-op safety net:
|
||||
|
||||
```dart
|
||||
void _saveCurrentDraft() {
|
||||
// Drafts are continuously saved via onDraftChanged callback.
|
||||
// This method exists as an explicit save point for any future
|
||||
// snapshot-based draft capture.
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 6: Run `flutter analyze`**
|
||||
|
||||
Run: `cd apps/chanora_flutter && flutter analyze`
|
||||
Expected: No new errors
|
||||
|
||||
- [ ] **Step 7: Commit**
|
||||
|
||||
```bash
|
||||
git add apps/chanora_flutter/lib/widgets/chat_views.dart apps/chanora_flutter/lib/widgets/chat_panel.dart apps/chanora_flutter/lib/main.dart
|
||||
git commit -m "feat(chat): per-target draft persistence with save/restore on switch"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 5: Add unread dot indicator to channel tiles in `SnapshotView`
|
||||
|
||||
**Files:**
|
||||
- Modify: `apps/chanora_flutter/lib/widgets/snapshot_view.dart` (add unread indicator)
|
||||
- Modify: `apps/chanora_flutter/lib/main.dart` (pass unread channel set)
|
||||
|
||||
- [ ] **Step 1: Add unread channel IDs parameter to `SnapshotView`**
|
||||
|
||||
Add a new required field to `SnapshotView` (after `canJoinVoiceChannel` around line 57):
|
||||
|
||||
```dart
|
||||
/// Set of channel IDs that have unread chat messages.
|
||||
final Set<BigInt> unreadChannelIds;
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Add unread dot to `_channelTile`**
|
||||
|
||||
In `_channelTile`, inside the `Row` children (after the channel name `Expanded` widget, around line 273), add an unread dot:
|
||||
|
||||
```dart
|
||||
// Unread indicator.
|
||||
if (widget.unreadChannelIds.contains(channel.id)) ...[
|
||||
const SizedBox(width: 8),
|
||||
Container(
|
||||
width: 8,
|
||||
height: 8,
|
||||
decoration: BoxDecoration(
|
||||
color: theme.colorScheme.primary,
|
||||
shape: BoxShape.circle,
|
||||
),
|
||||
),
|
||||
],
|
||||
```
|
||||
|
||||
This must come before the password lock icon check (line 274).
|
||||
|
||||
- [ ] **Step 3: Compute unread channel set in `main.dart`**
|
||||
|
||||
Add a getter in `_BetaHomeState` that computes which channels have unread messages:
|
||||
|
||||
```dart
|
||||
/// Channel IDs that have unread chat messages (used for dot indicators).
|
||||
Set<BigInt> get _unreadChannelIds {
|
||||
if (_chatOpen) return const {};
|
||||
final ids = <BigInt>{};
|
||||
for (final entry in _chatMessages) {
|
||||
if (!entry.countsTowardUnread || entry.isSelf) continue;
|
||||
if (entry.target case rust.BridgeMessageTarget_Channel(:final id)) {
|
||||
ids.add(id);
|
||||
}
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Pass unread channel set to `SnapshotView`**
|
||||
|
||||
In the `SnapshotView(...)` constructor around line 2512, add:
|
||||
|
||||
```dart
|
||||
unreadChannelIds: _unreadChannelIds,
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Run `flutter analyze`**
|
||||
|
||||
Run: `cd apps/chanora_flutter && flutter analyze`
|
||||
Expected: No new errors
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add apps/chanora_flutter/lib/widgets/snapshot_view.dart apps/chanora_flutter/lib/main.dart
|
||||
git commit -m "feat(chat): unread dot indicator on channel tiles with unread messages"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 6: End-to-end verification
|
||||
|
||||
**Files:** All modified files.
|
||||
|
||||
- [ ] **Step 1: Run `flutter analyze` on the full project**
|
||||
|
||||
Run: `cd apps/chanora_flutter && flutter analyze`
|
||||
Expected: Zero issues
|
||||
|
||||
- [ ] **Step 2: Run `flutter test`**
|
||||
|
||||
Run: `cd apps/chanora_flutter && flutter test`
|
||||
Expected: All tests pass (same baseline as before — 180 passed, 2 skipped)
|
||||
|
||||
- [ ] **Step 3: Build macOS release**
|
||||
|
||||
Run: `bash tools/build-macos.sh`
|
||||
Expected: Successful build producing `chanora-v0.2.0-beta.1-macos-aarch64.zip`
|
||||
|
||||
- [ ] **Step 4: Manual QA checklist**
|
||||
|
||||
Launch the app and verify:
|
||||
|
||||
1. **Channel → chat switching**: With window ≥1024dp and chat panel open showing Server chat, click a channel in the tree. The chat panel should switch to that channel's chat (messages filter to that channel). Voice join should also happen.
|
||||
|
||||
2. **Channel right-click → Chat**: Right-click a channel → "Open chat". Chat panel should switch to that channel's chat without joining voice.
|
||||
|
||||
3. **Header chat button toggle**: With chat panel open showing a DM, click the header chat button. It should switch to the current voice channel's chat.
|
||||
|
||||
4. **Draft persistence**: Type "hello" in chat input but don't send. Click a different channel. Type "world" in that channel's chat. Switch back to the first channel. The input should show "hello".
|
||||
|
||||
5. **Close and reopen**: Close the chat panel. Click the header chat button. It should reopen to the last conversation with the draft intact.
|
||||
|
||||
6. **Unread dots**: Close the chat panel. Have someone send a message to a specific channel. That channel in the tree should show a blue dot.
|
||||
|
||||
7. **Medium/compact unchanged**: Narrow the window below 1024dp. Open chat. It should still push a full-screen route as before. No regressions.
|
||||
|
||||
8. **DM switching still works**: Right-click a client → "Direct Message". Chat panel should switch to that DM. Right-click another client → "Direct Message". Should switch again.
|
||||
|
||||
---
|
||||
|
||||
## Self-Review
|
||||
|
||||
### Spec coverage
|
||||
|
||||
| Requirement | Task |
|
||||
|---|---|
|
||||
| Channel → chat switching (tap) | Task 2 (wiring) + Task 3 (target resolution) |
|
||||
| Channel → chat (context menu) | Task 1 |
|
||||
| Header button switches when open | Task 3 |
|
||||
| Per-target draft persistence | Task 4 |
|
||||
| Close = dismiss (remember state) | Task 3 |
|
||||
| Unread dot on channels | Task 5 |
|
||||
| Medium/compact unchanged | No changes to those paths |
|
||||
|
||||
### Placeholder scan
|
||||
No TBD, TODO, or placeholder steps found. All code blocks contain complete implementations.
|
||||
|
||||
### Type consistency
|
||||
- `BridgeMessageTarget.channel(id)` uses `BigInt` — matches `channel.id` type
|
||||
- `_chatDrafts` uses `String` keys from `_draftKeyForTarget` — consistent
|
||||
- `onOpenChannelChat` callback type `ValueChanged<rust.BridgeChannel>?` — matches widget pattern
|
||||
- `unreadChannelIds` uses `Set<BigInt>` — matches channel ID type
|
||||
@@ -0,0 +1,266 @@
|
||||
# Chanora Adaptive 3-Panel Layout Design
|
||||
|
||||
**Date:** 2026-06-05
|
||||
**Status:** Draft
|
||||
**Scope:** Desktop adaptive layout for ≥1024dp three-panel mode, centralized breakpoint system, and chat panel integration.
|
||||
|
||||
---
|
||||
|
||||
## 1. Problem Statement
|
||||
|
||||
Chanora's current responsive layout uses a single breakpoint (`_wideBreakpoint = 600dp`) scattered across 9 files in 8 duplicatable clusters (5 `LayoutBuilder` sites, 7 `MediaQuery.sizeOf` sites). The desktop layout is a 2-panel split (VoiceBar 320px + SnapshotView flex) with no persistent chat surface.
|
||||
|
||||
Research across Discord, Mattermost, Rocket.Chat, Element, and hardware resolution data shows:
|
||||
|
||||
- **1024dp** is the industry-standard threshold where a third panel becomes viable (Discord member list, Mattermost RHS, Rocket.Chat contextual bar all use this value).
|
||||
- At 1024dp, Chanora's math works: `320 + 12 + 300 + 12 + 380 = 1024` — minimum viable for VoicePanel + ChannelTree + ChatPanel.
|
||||
- Production apps use **push/replace navigation** for chat on constrained widths, reserving persistent panels for ≥1024dp.
|
||||
- Centralized breakpoint logic is standard practice (Rocket.Chat `LayoutProvider`, Mattermost `WindowSizes`).
|
||||
|
||||
## 2. Design Decisions
|
||||
|
||||
| Decision | Choice | Rationale |
|
||||
|---|---|---|
|
||||
| 3-panel activation threshold | **1024dp** | Industry consensus (Discord, Mattermost, Rocket.Chat). Chanora math: center pane = 300dp minimum. |
|
||||
| Chat behavior at 600–1023dp | **Push route (unchanged)** | Research validates current pattern. Overlays are for contextual info, not primary conversation. |
|
||||
| Chat behavior at ≥1024dp | **Inline panel** | Chat renders in a 380dp right panel alongside the channel tree. No route push. |
|
||||
| Centralized breakpoints | **New `ChanoraBreakpoints` + `ViewportInfo`** | Replaces 8 duplicated responsive clusters with single source of truth. |
|
||||
| Architecture approach | **Adaptive Scaffold Shell** | Extends existing widget tree with centralized layout logic. Not a full rewrite. |
|
||||
| AdaptiveScaffold package | **Not used** | Package discontinued (flutter/flutter#162965). Manual layout gives better control for voice-first UX. |
|
||||
|
||||
## 3. Breakpoint System
|
||||
|
||||
### 3.1 Layout Classes
|
||||
|
||||
Three tiers, aligned with Material 3 adaptive guidance:
|
||||
|
||||
| Class | Width Range | Primary Behavior |
|
||||
|---|---|---|
|
||||
| `compact` | < 600dp | Single column. VoiceStatusChip at bottom. Chat as pushed route. |
|
||||
| `medium` | 600–1023dp | 2-panel row (VoicePanel 320px + SnapshotView flex). Chat as pushed route. |
|
||||
| `expanded` | ≥ 1024dp | 3-panel row (VoicePanel 320px + SnapshotView flex + ChatPanel 380px). Chat inline. |
|
||||
|
||||
### 3.2 New Files
|
||||
|
||||
**`lib/design/breakpoints.dart`** — canonical breakpoint tokens:
|
||||
|
||||
```dart
|
||||
class ChanoraBreakpoints {
|
||||
static const double compact = 0;
|
||||
static const double medium = 600;
|
||||
static const double expanded = 1024;
|
||||
|
||||
static const double voicePanelWidth = 320;
|
||||
static const double chatPanelWidth = 380;
|
||||
static const double panelGap = 12;
|
||||
}
|
||||
|
||||
enum LayoutClass { compact, medium, expanded }
|
||||
|
||||
LayoutClass layoutClassFromWidth(double width) {
|
||||
if (width >= ChanoraBreakpoints.expanded) return LayoutClass.expanded;
|
||||
if (width >= ChanoraBreakpoints.medium) return LayoutClass.medium;
|
||||
return LayoutClass.compact;
|
||||
}
|
||||
```
|
||||
|
||||
**`lib/design/viewport_info.dart`** — inherited widget that computes layout class once per frame:
|
||||
|
||||
```dart
|
||||
class ViewportInfo extends InheritedWidget {
|
||||
const ViewportInfo({
|
||||
super.key,
|
||||
required this.layoutClass,
|
||||
required this.width,
|
||||
required this.height,
|
||||
required super.child,
|
||||
});
|
||||
|
||||
final LayoutClass layoutClass;
|
||||
final double width;
|
||||
final double height;
|
||||
|
||||
static ViewportInfo of(BuildContext context) {
|
||||
final info = context.dependOnInheritedWidgetOfExactType<ViewportInfo>();
|
||||
assert(info != null, 'No ViewportInfo found in widget tree');
|
||||
return info!;
|
||||
}
|
||||
|
||||
bool get isCompact => layoutClass == LayoutClass.compact;
|
||||
bool get isMedium => layoutClass == LayoutClass.medium;
|
||||
bool get isExpanded => layoutClass == LayoutClass.expanded;
|
||||
|
||||
@override
|
||||
bool updateShouldNotify(ViewportInfo old) =>
|
||||
layoutClass != old.layoutClass ||
|
||||
width != old.width ||
|
||||
height != old.height;
|
||||
}
|
||||
```
|
||||
|
||||
### 3.3 What This Replaces
|
||||
|
||||
The audit identified these duplicatable clusters that get consolidated:
|
||||
|
||||
| Cluster | Current Locations | Replacement |
|
||||
|---|---|---|
|
||||
| 600dp breakpoint (×3) | `main.dart:304,2280,2468` | `ChanoraBreakpoints.medium` |
|
||||
| 400px cap (×2) | `connect_widgets.dart`, `voice_settings.dart` | Named token in `ChanoraBreakpoints` |
|
||||
| 72% modal height (×2) | `audio_output_tile.dart`, `ptt_capability_badge.dart` | Named token |
|
||||
| 320px voice bar width | `main.dart:2467` | `ChanoraBreakpoints.voicePanelWidth` |
|
||||
| Platform capability branching | `voice_settings.dart`, `voice_compact.dart`, `audio_processing_config_state.dart` | Centralized capability helper |
|
||||
|
||||
## 4. Adaptive Shell
|
||||
|
||||
### 4.1 Widget Tree
|
||||
|
||||
The existing `_BetaHome` widget tree is restructured to use `ViewportInfo`:
|
||||
|
||||
```
|
||||
_BetaHome
|
||||
├─ macOS: Scaffold with traffic-light padding (unchanged)
|
||||
├─ Mobile: ChanoraMobileScaffold (unchanged)
|
||||
└─ bodyContent:
|
||||
└─ LayoutBuilder
|
||||
└─ ViewportInfo (computes layoutClass from constraints)
|
||||
├─ compact: Column [SnapshotView, VoiceStatusChip, PTT]
|
||||
├─ medium: Row [VoicePanel, SnapshotView]
|
||||
└─ expanded: Row [VoicePanel, SnapshotView, ChatPanel]
|
||||
```
|
||||
|
||||
`AdaptiveShell` is a pure layout widget — it reads `ViewportInfo` and composes the appropriate children. All state remains in `_BetaHome`.
|
||||
|
||||
### 4.2 Platform Handling
|
||||
|
||||
Platform-specific scaffolding stays at the top level, unchanged:
|
||||
|
||||
- **macOS**: `Scaffold` with `_macOSTrafficLightPad` top padding (28dp)
|
||||
- **Mobile**: `ChanoraMobileScaffold` with compact idle chrome
|
||||
- **Windows/Linux**: Default `Scaffold`
|
||||
|
||||
The `ViewportInfo` + layout switch only affects the body content inside the scaffold.
|
||||
|
||||
## 5. Chat Panel Behavior
|
||||
|
||||
### 5.1 Compact (< 600dp)
|
||||
|
||||
No change. Chat opens as a pushed `MaterialPageRoute`:
|
||||
|
||||
```
|
||||
main.dart:_onOpenChat → Navigator.push(ChatPage)
|
||||
```
|
||||
|
||||
Channel tree is fully replaced. Back button returns to main view.
|
||||
|
||||
### 5.2 Medium (600–1023dp)
|
||||
|
||||
Same as compact. Chat is a pushed route. The 2-panel layout (VoicePanel + SnapshotView) stays as the home screen.
|
||||
|
||||
### 5.3 Expanded (≥ 1024dp)
|
||||
|
||||
Chat renders inline in a 380dp right panel. The flow:
|
||||
|
||||
1. User taps "Open Text Chat" on a client, or taps the chat badge
|
||||
2. `_onOpenChat` reads `ViewportInfo.of(context).isExpanded`
|
||||
3. If expanded: sets `_inlineChatTarget` state → `ChatPanel` renders in the third column
|
||||
4. If not expanded: pushes `ChatPage` route (unchanged behavior)
|
||||
|
||||
### 5.4 ChatPanel Widget
|
||||
|
||||
New widget for ≥1024dp only:
|
||||
|
||||
```
|
||||
ChatPanel (380dp fixed width)
|
||||
├─ Header: target name + close button
|
||||
├─ Message list (scrollable, max-width ~500dp for readability)
|
||||
└─ Input field
|
||||
```
|
||||
|
||||
**State sharing:** The `_chatMessages` list and `_chatFeedRevision` listenable in `_BetaHome` already track all messages. `ChatPanel` reads from the same source — no duplication.
|
||||
|
||||
**Close behavior:** User taps close button → `_inlineChatTarget` set to null → `ChatPanel` removed from tree.
|
||||
|
||||
### 5.5 Width Transition
|
||||
|
||||
When the user resizes from ≥1024dp to <1024dp while chat is open inline:
|
||||
|
||||
1. `ChatPanel` disappears (it's only in the expanded layout branch)
|
||||
2. A brief snackbar appears: "Tap the chat button to continue your conversation"
|
||||
3. The `_inlineChatTarget` state is preserved — tapping the chat button reopens the pushed `ChatPage` route with the same target
|
||||
|
||||
This matches Discord's behavior when the member list collapses on resize.
|
||||
|
||||
## 6. Panel Sizing
|
||||
|
||||
| Element | Width | Behavior |
|
||||
|---|---|---|
|
||||
| VoicePanel (left) | 320dp fixed | VoiceBar, connection status, PTT controls. Unchanged. |
|
||||
| Panel gaps | 12dp | Between each panel. Unchanged. |
|
||||
| SnapshotView (center) | flex (1fr) | Grows to fill remaining space. |
|
||||
| ChatPanel (right) | 380dp fixed | Only rendered at ≥1024dp. |
|
||||
| Chat messages | max-width ~500dp | Centered within ChatPanel for readability. |
|
||||
| macOS traffic light pad | 28dp top | Unchanged. Only affects height. |
|
||||
|
||||
**Center pane widths at common viewports:**
|
||||
|
||||
| Viewport | Center Width | Feel |
|
||||
|---|---|---|
|
||||
| 1024dp | 300dp | Minimum viable (matches Discord at same width) |
|
||||
| 1200dp | 476dp | Comfortable |
|
||||
| 1280dp | 556dp | Spacious (Chanora's default window size) |
|
||||
| 1440dp | 716dp | Very spacious |
|
||||
| 1920dp | 1184dp | Ultra-wide — consider capping center max-width post-MVP |
|
||||
|
||||
## 7. Migration Map
|
||||
|
||||
| File | Change | Scope |
|
||||
|---|---|---|
|
||||
| `lib/design/breakpoints.dart` | **New** — breakpoint tokens + `LayoutClass` enum | New file |
|
||||
| `lib/design/viewport_info.dart` | **New** — `ViewportInfo` inherited widget | New file |
|
||||
| `lib/main.dart` | Replace `_wideBreakpoint = 600.0` with `ChanoraBreakpoints.medium`. Wrap body in `ViewportInfo`. Add `_inlineChatTarget` state. Branch `_onOpenChat` for expanded vs compact/medium. Add `ChatPanel` to expanded Row. | Significant |
|
||||
| `lib/widgets/chat_views.dart` | Replace `_chatMobileBreakpoint` with `ChanoraBreakpoints.medium`. No structural changes. | Token swap |
|
||||
| `lib/widgets/connect_widgets.dart` | Replace hardcoded 400px with token. | Token swap |
|
||||
| `lib/widgets/app_snack_bar.dart` | Replace hardcoded 600/560px with tokens. | Token swap |
|
||||
| `lib/widgets/snapshot_view.dart` | No changes. Local spacer math stays local. | None |
|
||||
| `lib/widgets/voice_compact.dart` | Replace platform branching with centralized helper (optional, post-MVP). | Optional |
|
||||
|
||||
**Unchanged:** macOS scaffold, ChanoraMobileScaffold, all voice controls, channel tree, chat route for compact/medium, all Rust bridge code.
|
||||
|
||||
## 8. Hardware Coverage
|
||||
|
||||
The 1024dp threshold coverage based on 2026 resolution data:
|
||||
|
||||
| Setup | Logical Width | Sees 3-Panel? |
|
||||
|---|---|---|
|
||||
| 1920×1080 @100% fullscreen | 1920dp | Yes |
|
||||
| 1920×1080 @125% fullscreen | 1536dp | Yes |
|
||||
| 1920×1080 @150% fullscreen | 1280dp | Yes |
|
||||
| 1366×768 @100% fullscreen | 1366dp | Yes |
|
||||
| 1366×768 @125% fullscreen | 1093dp | Yes |
|
||||
| 1366×768 @125% windowed (~85%) | ~930dp | No (2-panel) |
|
||||
| 2560×1440 @100% half-screen | ~1280dp | Yes |
|
||||
| 2560×1440 @125% half-screen | ~1024dp | Yes (edge) |
|
||||
| MacBook 13" Split View | ~708dp | No (2-panel) |
|
||||
| MacBook 14" Split View | ~744dp | No (2-panel) |
|
||||
| MacBook 16" Split View | ~852dp | No (2-panel) |
|
||||
|
||||
Chanora's default window (1280×720 on Windows/Linux) starts in 3-panel mode immediately.
|
||||
|
||||
## 9. Out of Scope (Post-MVP)
|
||||
|
||||
- Resizable panels (drag-to-resize VoicePanel/ChatPanel width)
|
||||
- NavigationRail for ultra-wide monitors
|
||||
- ChatPanel showing user profile or channel info
|
||||
- Center pane max-width cap for ultra-wide monitors
|
||||
- Centralized platform capability helper (consolidating voice_settings/voice_compact/audio_processing branching)
|
||||
- Animated transitions between layout classes
|
||||
- ChatPanel as a sheet/drawer on medium widths
|
||||
|
||||
## 10. References
|
||||
|
||||
- Discord member list collapse at 1024px: [compact-discord](https://github.com/asportnoy/compact-discord)
|
||||
- Mattermost RHS persistent at ≥1024px: [structure.scss](https://github.com/mattermost/mattermost/blob/3440453d82613b1d8d67c93011c11d56a1380869/webapp/channels/src/sass/base/_structure.scss)
|
||||
- Rocket.Chat contextual bar persistent at ≥1024px (lg breakpoint): [fuselage-tokens](https://github.com/RocketChat/fuselage/blob/ed91cb04db9fd6c35b43390190cbf7327c3eab9e/packages/fuselage-tokens/src/breakpoints.jsonc)
|
||||
- Flutter AdaptiveScaffold discontinued: [flutter/flutter#162965](https://github.com/flutter/flutter/issues/162965)
|
||||
- Material 3 canonical breakpoints: [m3.material.io/foundations/layout](https://m3.material.io/foundations/layout/breakpoints/overview)
|
||||
- Chanora adaptive layout policy: [docs/ui-ux/adaptive-layout-platform-guide.md](../ui-ux/adaptive-layout-platform-guide.md)
|
||||
Reference in New Issue
Block a user