feat(voice): add iOS VAD runtime support
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@@ -23,60 +23,73 @@ import 'package:flutter_test/flutter_test.dart';
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import 'package:chanora_flutter/src/rust/api.dart' as rust;
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import 'package:chanora_flutter/src/rust/frb_generated.dart';
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const _runE2e = bool.fromEnvironment('CHANORA_RUN_E2E');
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const _skipReason =
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'Set --dart-define=CHANORA_RUN_E2E=true with a built native bridge to run '
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'network end-to-end acceptance.';
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void main() {
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setUpAll(() async {
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if (!_runE2e) return;
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await RustLib.init();
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});
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test('connect → start_audio → PTT cycle → disconnect', () async {
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// Defensive cleanup in case a previous test left state.
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try {
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test(
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'connect → start_audio → PTT cycle → disconnect',
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() async {
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// Defensive cleanup in case a previous test left state.
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try {
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await rust.disconnect();
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} catch (_) {}
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final snap = await rust.connect(
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host: 'cn.teamspeak.app',
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nickname: 'ChanoraBetaTest',
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password: '',
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);
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expect(snap.serverName, isNotEmpty);
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expect(snap.channels, isNotEmpty);
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await rust.voiceJoin(channelId: snap.channels.first.id, password: '');
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// Zero out the release tail so set_ptt(false) takes effect
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// synchronously — the default 200 ms tail (SDD-096) would
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// otherwise delay the assertion below.
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await rust.setReleaseTailMs(ms: 0);
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// Initial stats: PTT off, no frames sent yet.
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final s0 = await rust.audioStats();
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expect(s0.pttActive, isFalse);
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expect(s0.framesSent, 0);
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// Press PTT, wait ~250 ms, then read stats. If the host has a
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// real microphone the encoder will emit ~10-12 frames. If the
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// host has only a null source (typical headless), capture will
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// have logged a warning at startAudio time and run in
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// playback-only mode; framesSent stays at 0. Either outcome is
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// a successful test of the wiring — what we actually verify
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// here is that the PTT flag changes and no exception is thrown.
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await rust.setPtt(active: true);
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await Future<void>.delayed(const Duration(milliseconds: 250));
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final s1 = await rust.audioStats();
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expect(s1.pttActive, isTrue);
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await rust.setPtt(active: false);
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// Give the release-tail (set to 0 above) one tick to settle.
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await Future<void>.delayed(const Duration(milliseconds: 50));
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final s2 = await rust.audioStats();
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expect(s2.pttActive, isFalse);
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await rust.disconnect();
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} catch (_) {}
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final connectedAfter = await rust.isConnected();
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expect(connectedAfter, isFalse);
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final snap = await rust.connect(
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host: 'cn.teamspeak.app',
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nickname: 'ChanoraBetaTest',
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password: '',
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);
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expect(snap.serverName, isNotEmpty);
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expect(snap.channels, isNotEmpty);
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await rust.voiceJoin(channelId: snap.channels.first.id, password: '');
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// Zero out the release tail so set_ptt(false) takes effect
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// synchronously — the default 200 ms tail (SDD-096) would
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// otherwise delay the assertion below.
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await rust.setReleaseTailMs(ms: 0);
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// Initial stats: PTT off, no frames sent yet.
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final s0 = await rust.audioStats();
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expect(s0.pttActive, isFalse);
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expect(s0.framesSent, 0);
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// Press PTT, wait ~250 ms, then read stats. If the host has a
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// real microphone the encoder will emit ~10-12 frames. If the
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// host has only a null source (typical headless), capture will
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// have logged a warning at startAudio time and run in
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// playback-only mode; framesSent stays at 0. Either outcome is
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// a successful test of the wiring — what we actually verify
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// here is that the PTT flag changes and no exception is thrown.
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await rust.setPtt(active: true);
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await Future<void>.delayed(const Duration(milliseconds: 250));
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final s1 = await rust.audioStats();
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expect(s1.pttActive, isTrue);
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await rust.setPtt(active: false);
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// Give the release-tail (set to 0 above) one tick to settle.
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await Future<void>.delayed(const Duration(milliseconds: 50));
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final s2 = await rust.audioStats();
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expect(s2.pttActive, isFalse);
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await rust.disconnect();
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final connectedAfter = await rust.isConnected();
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expect(connectedAfter, isFalse);
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// ignore: avoid_print
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print('Beta E2E: TX=${s1.framesSent} frames, RX=${s1.framesReceived} frames');
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}, timeout: const Timeout(Duration(seconds: 30)));
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// ignore: avoid_print
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print(
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'Beta E2E: TX=${s1.framesSent} frames, RX=${s1.framesReceived} frames',
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);
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},
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timeout: const Timeout(Duration(seconds: 30)),
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skip: _runE2e ? false : _skipReason,
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);
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}
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