feat(ios,p0): iOS P0 platform, audio fixes, channel UX

This commit is contained in:
Edison Jwa
2026-05-17 22:00:00 +09:00
parent a1fefc8ab6
commit 7a59f5b9a1
38 changed files with 1705 additions and 674 deletions
+1 -2
View File
@@ -93,8 +93,7 @@ impl SdlOutput {
output_gain: Arc<AtomicU32>,
output_muted: Arc<AtomicBool>,
) -> Result<Self, AudioError> {
let sdl = sdl2::init()
.map_err(|e| AudioError::Backend(format!("sdl init: {e}")))?;
let sdl = sdl2::init().map_err(|e| AudioError::Backend(format!("sdl init: {e}")))?;
let subsystem = sdl
.audio()
.map_err(|e| AudioError::Backend(format!("sdl audio subsystem: {e}")))?;