chore: restore product scaffold to rollback baseline
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@@ -13,7 +13,7 @@ pub struct ChannelId(pub u64);
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pub struct ClientId(pub u64);
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/// One channel in the server's tree.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct ChannelInfo {
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/// Stable channel id.
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pub id: ChannelId,
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@@ -44,7 +44,7 @@ pub enum MessageTarget {
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}
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/// An in-channel text message from a specific client.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct ChatMessage {
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/// The client id of the sender.
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pub sender_id: ClientId,
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@@ -57,19 +57,17 @@ pub struct ChatMessage {
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}
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/// A server-activity notification derived from TeamSpeak bookkeeping events.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct ServerActivity {
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/// Human-readable activity line.
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pub message: String,
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}
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/// One connected client on the server.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct ClientInfo {
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/// Stable client id.
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pub id: ClientId,
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/// Stable TeamSpeak unique identifier for cross-session preference keys.
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pub uid: String,
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/// Channel the client is currently in.
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pub channel: ChannelId,
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/// Nickname, preserved verbatim per ADR-008.
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@@ -88,8 +86,64 @@ pub struct ClientInfo {
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pub talk_power_granted: bool,
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}
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/// Best-effort profile and live connection details for one online
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/// client, fetched through the normal TeamSpeak client protocol.
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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pub struct ClientProfile {
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/// Stable online client id.
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pub id: ClientId,
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/// Channel the client is currently in.
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pub channel: ChannelId,
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/// Nickname, preserved verbatim per ADR-008.
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pub name: String,
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/// TeamSpeak unique id encoded in the canonical base64 form.
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pub unique_id: String,
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/// Stable TeamSpeak database id, when visible.
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pub database_id: Option<u64>,
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/// ISO country code, when the server exposes one.
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pub country_code: String,
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/// User description, when visible.
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pub description: String,
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/// Client version string, populated by `clientgetvariables`.
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pub version: String,
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/// Client platform string, populated by `clientgetvariables`.
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pub platform: String,
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/// Account creation time as Unix seconds.
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pub created_unix_seconds: Option<i64>,
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/// Last connection time as Unix seconds.
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pub last_connected_unix_seconds: Option<i64>,
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/// Total historical connections, when visible.
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pub connections_total: Option<u64>,
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/// Current online duration in seconds, when visible.
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pub online_seconds: Option<i64>,
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/// Current idle time in milliseconds, when visible.
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pub idle_milliseconds: Option<i64>,
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/// Current ping in milliseconds, when visible.
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pub ping_milliseconds: Option<i64>,
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/// Client address. Empty when permission-gated.
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pub client_address: String,
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/// Resolved server group names for the online client.
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pub server_groups: Vec<String>,
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/// Resolved channel group name for the online client.
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pub channel_group: String,
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/// TeamSpeak avatar file path suffix, when an avatar hash is present.
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pub avatar_path: String,
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/// Downloaded bytes this month.
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pub bytes_downloaded_month: Option<u64>,
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/// Uploaded bytes this month.
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pub bytes_uploaded_month: Option<u64>,
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/// Downloaded bytes across all time.
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pub bytes_downloaded_total: Option<u64>,
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/// Uploaded bytes across all time.
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pub bytes_uploaded_total: Option<u64>,
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/// Client-to-server total packet loss ratio.
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pub packet_loss_client_to_server_total: Option<f32>,
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/// Server-to-client total packet loss ratio.
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pub packet_loss_server_to_client_total: Option<f32>,
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}
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/// Snapshot of the server's published state at a moment in time.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct ServerSnapshot {
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/// Server name.
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pub server_name: String,
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