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Commits
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f0ddb160a0 |
fix(protocol,audio,ios): native-tls instead of rustls+aws-lc-rs
Building the bridge for `aarch64-apple-ios` failed in two ways with
the previous TLS stack:
1. `aws-lc-sys` (transitive: rustls -> aws-lc-rs -> aws-lc-sys)
does not cross-compile cleanly to iOS — the build produced
undefined symbols for architecture arm64 (mldsa44, ec_GFp_mont,
etc).
2. `audiopus_sys` linked against the wrong iOS runtime version,
missing `___chkstk_darwin`.
Following the rustls-platform-verifier docs and the standard Rust+
iOS+TLS pattern used by 1Password / Signal / rustup / Bitwarden,
this commit swaps the TLS provider to **native-tls** so each
platform picks its own:
* macOS + iOS -> Security.framework (no external C deps)
* Windows -> SChannel
* Linux/BSD -> system OpenSSL
Changes:
crates/chanora_protocol/Cargo.toml
crates/chanora_audio/Cargo.toml
* Drop `default-tls` from tsclientlib's features. The remaining
`audio` feature is what we actually use; default-tls was a
reqwest convenience that picked rustls+aws-lc-rs.
* Add a direct `reqwest` dep with `default-features = false,
features = ["charset", "http2", "native-tls"]`. Cargo's
workspace feature unification carries this through the
transitive `tsclientlib -> reqwest` chain.
apps/chanora_flutter/ios/Podfile
* Uncomment `platform :ios, '13.0'` so CocoaPods stops emitting
the implicit-platform warning and Xcode's iOS deployment-
target check is honored.
apps/chanora_flutter/ios/Podfile.lock
* Generated by `pod install` after the platform pin. Committed so
iOS builds on other developer machines pull the exact same Pod
versions.
apps/chanora_flutter/ios/Runner.xcodeproj/project.pbxproj
apps/chanora_flutter/ios/Runner.xcworkspace/contents.xcworkspacedata
* CocoaPods auto-integration: adds Pods_Runner.framework +
Pods_RunnerTests.framework references and the Pods xcconfig
file references. Standard `pod install` output; reviewing the
diff shows only Pod-bookkeeping additions, no signing or
target-config drift.
Verified end-to-end on the M1 Mac (coder@100.118.130.73):
cargo build --release -p chanora_bridge 29.09 s
cargo build --release --target aarch64-apple-ios 24.32 s
(with IPHONEOS_DEPLOYMENT_TARGET=13.0 and
CMAKE_POLICY_VERSION_MINIMUM=3.5 in the env to satisfy the
audiopus_sys cmake invocation; documented as a P1 build-glue
follow-up.)
flutter build ios --release --no-codesign ok
Built build/ios/iphoneos/Runner.app (16.9 MB)
Xcode GUI build of Runner.xcworkspace ok
(after the user opened Runner.xcworkspace, NOT
Runner.xcodeproj, and Clean Build Folder.)
Tests on macOS unchanged: chanora_audio 34 / 0 / 0.
DEC-025: iOS + macOS officially in scope for P0.
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f3320715ea |
feat(audio,ios): AVAudioSession PlayAndRecord+voiceChat in AppDelegate
iOS AVAudioSession must be configured BEFORE Flutter starts its
audio pipeline; the canonical place is application(_:didFinishLaunching\
WithOptions:) in AppDelegate.swift. This commit:
apps/chanora_flutter/ios/Runner/AppDelegate.swift:
* import AVFoundation
* In application(_:didFinishLaunchingWithOptions:), call
AVAudioSession.sharedInstance().setCategory(.playAndRecord,
mode: .voiceChat,
options: [.defaultToSpeaker, .allowBluetooth, .allowBluetoothA2DP])
followed by setActive(true). Failures are NSLogged but do not
block app launch — cpal's CoreAudio backend will still come up
against the default iOS routing.
This shape:
* routes the receiver/speaker like a phone call (.playAndRecord +
.voiceChat),
* engages on-device AEC / NS where supported,
* defaults to speaker so users don't have to hold the phone to
their ear,
* permits Bluetooth headsets (AirPods et al. just work).
crates/chanora_audio/src/engine.rs:
* Replace the iOS engine-start placeholder log line ('binding
pending — Chanora iOS audio is documented-only for Beta') with
an honest acknowledgment that the AVAudioSession configuration
lives Swift-side. The Rust engine acknowledges the request, then
cpal opens its CoreAudio streams against the session.
iOS-only Rust code is #[cfg(target_os = "ios")]-gated so this commit
is no-op on every other platform.
SRS-197: iOS/macOS audio routing contract. DEC-025: iOS officially
in scope for P0 (Focused PTT only — Apple's sandbox model has no
global PTT analogue).
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e3d7017dd9 |
feat(macos,ios): entitlements + permission strings + bundle-glue script
macOS:
* Runner/DebugProfile.entitlements + Release.entitlements: add
com.apple.security.network.client (outbound TS3 server connect)
and com.apple.security.device.audio-input (microphone capture).
Debug keeps com.apple.security.network.server + cs.allow-jit
(Flutter hot-reload needs both); Release drops them.
* Runner/Info.plist: add NSMicrophoneUsageDescription and
NSInputMonitoringUsageDescription so the macOS system prompts
show a sensible explanation when Chanora first needs mic or
Input Monitoring access. Input Monitoring is required by
CGEventTapCreate (SDD-085).
* Runner.xcodeproj/project.pbxproj: switch Debug/Release/Profile
code-signing from Automatic + Apple Development to Manual +
"Sign to Run Locally" (CODE_SIGN_IDENTITY = -). This lets
`flutter build macos --release` work over SSH where the login
keychain is locked. The owner re-enables the personal team
locally in Xcode for physical-device iOS testing later.
iOS:
* Runner/Info.plist: add NSMicrophoneUsageDescription and the
UIBackgroundModes = ['audio'] entry so voice traffic continues
when the app is backgrounded (TS3 servers drop clients on idle
audio streams).
tools/macos-postbuild.sh: new script. flutter build macos --release
emits build/macos/Build/Products/Release/chanora_flutter.app but
does NOT bundle libchanora_bridge.dylib. FRB on macOS dlopen()s the
bridge as chanora_bridge.framework/chanora_bridge, not a plain
dylib. This script:
1. Wraps target/release/libchanora_bridge.dylib in a proper
chanora_bridge.framework (Versions/A layout, Info.plist,
Resources, symlinks).
2. Rewrites LC_ID_DYLIB to
@rpath/chanora_bridge.framework/chanora_bridge.
3. Ad-hoc codesigns the framework and the .app bundle.
4. Verifies with codesign --verify --deep --strict.
macOS analogue of buildit.cmd on Windows. Auto-integration into
Xcode build phases via cargokit / corrosion is a P1 carryover.
Verified end-to-end on the M1 Mac:
cargo build --release -p chanora_bridge 11.76 s
flutter build macos --release ok (59.2 MB)
tools/macos-postbuild.sh Release ok
chanora_flutter.app launch via SSH bridge initialised,
identity + bookmark
store initialised
(~5 s smoke).
~/Library/Logs/app.chanora.chanora_flutter/chanora.log captures
the boot sequence cleanly.
DEC-025 reference: macOS desktop is officially in scope.
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4d57d189c9 |
feat(flutter,macos,ios): scaffold platform Xcode projects via flutter create
Ran `flutter create --platforms=macos,ios --project-name=chanora_flutter
--org=app.chanora .` on the M1 Mac to generate the standard Flutter
platform-specific scaffolding (Runner.xcodeproj, Podfile, AppDelegate,
entitlements, etc.) for both macOS and iOS.
The cross-platform Dart source (lib/) and Rust workspace (crates/,
core/) carry the actual application logic; these scaffolds are
required only so flutter build macos / ios can resolve their Xcode
projects. No application code added.
macOS smoke-launch from the M1 Mac verified the bridge dylib load
path: after manually wrapping libchanora_bridge.dylib into a proper
chanora_bridge.framework bundle (FRB on macOS expects a framework,
not a plain dylib) and codesigning ad-hoc, the runner starts cleanly
through 'bridge initialised', 'identity store initialised', 'bookmark
store initialised' just like the Linux runner.
Following commits will:
* Wire the framework-bundling step into build glue (currently manual
install_name_tool + codesign).
* Replace the macOS PTT backend stub (crates/chanora_audio/src/
ptt_backends/macos.rs) with live IOHIDCheckAccess +
CGEventTapCreate so the descriptor advertises real L2/L3 capability
on a permission-granted box (SDD-085).
* Add the iOS AVAudioSession PlayAndRecord+voiceChat wiring.
* Add docs/verification/macos-p0-acceptance.md and ios-p0-acceptance.md.
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