# Protocol Implementation Traps — Developer Notes **Date:** 2026-06-11 **Purpose:** Compile protocol quirks and gotchas from YaTQA, ReSpeak, and TeaSpeak references that could cause bugs if not handled. --- ## 1. Icon ID Signedness (HIGH) **What:** Icon IDs are `i32` (signed), not `u32`. Read contexts return signed values; write contexts may expect unsigned. **Why it's a trap:** Negative icon IDs from permlist/clientinfo will be misinterpreted as large positive numbers if stored as u32. **How to handle:** Use `i32` for all icon ID fields. When displaying, convert to absolute value or handle negative as "no icon". **Source:** YaTQA §1.4 ## 2. Avatar Flag = MD5 Hash (HIGH) **What:** `client_flag_avatar` is an MD5 hash string, not a boolean. **Why it's a trap:** Treating it as a boolean (present/absent) loses the identity reference. Avatar filename is derived from Global ID, not from the flag. **How to handle:** Store avatar flag as a string. Use Global ID → Base64 → `[a-p]` encoding for filename (YaTQA §1.5). **Source:** YaTQA §1.5 ## 3. Channel Subscription = ONE at a Time (MEDIUM) **What:** `channelsubscribe` command subscribes to exactly ONE channel. No array parameter exists. **Why it's a trap:** Attempting to subscribe to multiple channels in one command will fail silently or error. **How to handle:** Send individual subscribe commands per channel. Track subscription state client-side. **Source:** YaTQA §3.1 ## 4. Line Terminator = 0x0A 0x0D (MEDIUM) **What:** TS3 protocol line terminator is `0x0A 0x0D` (reversed Windows `\n\r`). **Why it's a trap:** Standard `\r\n` (0x0D 0x0A) will cause parse failures. Max line length: 9203 bytes (excluding terminator). **How to handle:** Use `\n\r` (0x0A 0x0D) for all command protocol messages. tsclientlib handles this internally. **Source:** YaTQA §1.3 ## 5. UCS-2 vs UTF-8 Encoding (HIGH) **What:** TS3 claims UTF-8 but actually uses UCS-2 (BMP only). Mobile apps use CESU-8. Server 3.2.0+ adds partial SIP support (emoji ranges). **Why it's a trap:** Characters outside BMP (emoji, rare CJK) may not round-trip correctly. tsclientlib uses `str::from_utf8()` — if server sends UCS-2, it will error. **How to handle:** tsclientlib/tsproto handles encoding at the protocol layer. If encoding bugs are found, fix in the EdisonJwa/tsclientlib fork. Document any encoding-related issues here. **Source:** YaTQA §1.3, ReSpeak §1.8.3 ## 6. IPv6 Canonicalization Bug (LOW) **What:** TS3 server 3.1.6-3.1.7 has IPv6 canonicalization bug in Blacklist2 protocol. **Why it's a trap:** Connecting to older servers via IPv6 may trigger false blacklist matches. **How to handle:** Be aware when connecting to older servers. Not actionable from client side. **Source:** YaTQA §8.7 ## 7. Channel Icon Semi-Permanent (MEDIUM) **What:** `channel_icon_id` changes via `channeledit` are semi-permanent (lost on server restart). **Why it's a trap:** Icon changes appear to succeed but revert after restart. Users may think their changes are persistent. **How to handle:** Document this limitation in UI. Don't rely on channel icon persistence for critical features. **Source:** YaTQA §4.2 ## 8. Avatar Filename from Global ID (MEDIUM) **What:** Avatar filename is derived from Global ID (not from avatar flag). Algorithm: Base64-decode Global ID → 20 bytes → display with `[a-p]` instead of `[0-9a-f]`. **Why it's a trap:** Using the avatar flag directly as a filename will fail to find the cached avatar. **How to handle:** Implement the Global ID → filename conversion. Store avatars in `cache/clients/` directory. **Source:** YaTQA §1.5, §1.7 ## 9. Snapshot SHA1 Hash Format (LOW) **What:** Snapshot file starts with SHA1 hash of remaining UTF-8 data (excluding trailing newline). Internally runs Query commands when deploying. **Why it's a trap:** Modifying snapshot data without recalculating the hash will cause deploy failure. **How to handle:** If implementing snapshot import/export, always recalculate SHA1 after modification. **Source:** YaTQA §1.6 ## 10. BBCode Stack Limits (LOW) **What:** BBCode max stack size 20, 10 tags can be active simultaneously. Self-closing `[hr]` doesn't count toward stack but can't be used at 20. **Why it's a trap:** Complex channel descriptions with nested BBCode may be silently truncated or rejected. **How to handle:** Validate BBCode depth before sending. Truncate if exceeding limits. **Source:** YaTQA §1.8 ## 11. Anti-Flood Server-Configurable (HIGH) **What:** Anti-flood thresholds are server-configurable, not fixed. Key variables: - `AntifloodPointsTickReduce` — points deducted per 0.5-second tick (TeaSpeak default: 25) - `AntifloodPointsToCommandBlock` — threshold to block commands (TeaSpeak default: 150) - `AntifloodPointsToIpBlock` — threshold to block IP (TeaSpeak default: 300) **Why it's a trap:** Hardcoding flood thresholds will cause either over-aggressive throttling or server bans. **How to handle:** Read flood config from `serverinfo` response. Use conservative defaults. Implement client-side flood tracking (TODO-064). **Source:** YaTQA §5.1, ReSpeak §vars, TeaSpeak §vars ## 12. TeaSpeak Query Newline Divergence (INFO) **What:** TeaSpeak changed ServerQuery line terminator from `\n\r` to `\n` in 1.4.14-beta6. TS3 uses `0x0A 0x0D`. **Why it matters:** If Chanora ever adds ServerQuery support, must detect server type. **How to handle:** Not relevant for voice client path (Chanora uses voice protocol, not query). Note for future reference. **Source:** TeaSpeak §divergence-2 ## 13. TeaSpeak Strict UTF-8 Mode (MEDIUM) **What:** TeaSpeak has `strict_utf8_mode` config option that may reject non-UTF-8 strings. **Why it's a trap:** Strings that pass through TS3 servers may be rejected by TeaSpeak servers. **How to handle:** Ensure all outbound strings are valid UTF-8. Rust's `String` type guarantees this, but verify at protocol boundaries. **Source:** TeaSpeak §config