Files
chanora/poc/flutter_rust_bridge_hello/pubspec.yaml
T
EdisonJwa 2bbad5feb9 feat(poc/bridge): add flutter_rust_bridge hello spike
Proof-of-concept proving the Flutter/Rust bridge exit criterion from
docs/architecture/proof-of-concept-plan.md §2:
  "Flutter can call Rust and receive event stream data."

The spike exposes one synchronous fallible command (greet) returning
a typed GreetResult / GreetError DTO, and one async event stream
(counter_stream) emitting typed CounterTick events. The Flutter app
demonstrates both flows on a Material 3 surface; the headless test
suite in test/poc_verification_test.dart exercises the same API
directly through dart:ffi.

Verified on 2026-05-13 (Linux desktop, Flutter 3.41.9 / Dart 3.11.5,
flutter_rust_bridge 2.12.0, Rust 1.95). All three tests pass:
  - greet() returns typed result for valid input
  - greet() surfaces typed error for empty input
  - counterStream() delivers the expected event sequence

Authority: PoC plan §2, DEC-014 (typed Flutter/Rust bridge),
SAD-068, SDD-079, SysDes-049.
Naming note: the PoC plan lists this as flutter-rust-bridge-hello,
but Dart pubspec.yaml package names require underscores; the
directory uses underscores accordingly.
Not product code; not promoted into chanora_bridge.

Layout note: includes the full Flutter platform scaffold (android,
ios, macos, windows, web, linux). Only the Linux desktop target has
been built and verified.
2026-05-14 12:26:09 +08:00

95 lines
3.9 KiB
YAML

name: flutter_rust_bridge_hello
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.11.5
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
rust_lib_flutter_rust_bridge_hello:
path: rust_builder
flutter_rust_bridge: 2.12.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
integration_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package