Files
chanora/crates/chanora_protocol/src/adapter.rs
T

2381 lines
85 KiB
Rust

//! The adapter that drives `tsclientlib` on a background task and
//! exposes a typed channel-and-future API to the rest of Chanora.
//!
//! Threading model:
//!
//! * `ProtocolClient::connect` spawns a tokio task that owns the
//! `tsclientlib::Connection` (which is not `Send`-safe to move
//! across awaits in some shapes — keeping it inside a single task
//! sidesteps the problem entirely).
//! * The task exposes its life via a `oneshot` that fires when the
//! initial state snapshot is ready.
//! * Snapshot reads are served by sending a request over an
//! `mpsc::channel`; the task replies on a `oneshot` per request.
//! * Outbound voice packets are submitted via a separate mpsc;
//! inbound voice packets are forwarded out via a broadcast channel
//! so multiple sinks (recorder, audio mixer, …) can subscribe.
//! * Disconnect is requested via a `oneshot`; the task drains
//! `tsclientlib`'s outbound events and exits.
use std::net::SocketAddr;
use std::time::{Duration, Instant};
use base64::prelude::*;
use chanora_resolver::ChanoraResolver;
use futures::prelude::*;
use std::collections::HashMap;
use tokio::sync::{mpsc, oneshot};
use tracing::{info, warn};
use tsclientlib::data::{self, Channel, Client};
use tsclientlib::messages::s2c::{InClientDbInfoPart, InMessage};
use tsclientlib::prelude::*;
use tsclientlib::{
ChannelId as TsChannelId, ClientId as TsClientId, Connection, ConnectionStats,
DisconnectOptions, Identity, MessageHandle, OutCommandExt, StreamItem, Version,
};
use tsproto_packets::packets::{Direction, Flags, InAudioBuf, OutCommand, OutPacket, PacketType};
use tsproto_types::ClientType;
use crate::dto::{
ChannelId, ChannelInfo, ChatMessage, ClientId, ClientInfo, ClientProfile, MessageTarget,
ProtocolDelta, ServerActivity, ServerSnapshot,
};
use crate::poke_limiter::PokeLimiter;
use crate::ProtocolError;
const SPEAKING_ACTIVITY_WINDOW: Duration = Duration::from_millis(750);
const INBOUND_VOICE_SEND_TIMEOUT: Duration = Duration::from_millis(40);
const PROFILE_REFRESH_RESULT_TIMEOUT: Duration = Duration::from_secs(3);
const OUTBOUND_VOICE_PACKETS_PER_TICK: usize = 8;
const DISCONNECT_REPLY_TIMEOUT: Duration = Duration::from_secs(1);
const DISCONNECT_EVENT_DRAIN_TIMEOUT: Duration = Duration::from_millis(500);
type PendingMoves = HashMap<
MessageHandle,
(
u64,
Option<oneshot::Sender<Result<(), ProtocolError>>>,
std::time::Instant,
),
>;
struct EventChannels {
voice_in: mpsc::Sender<InboundVoice>,
chat: mpsc::Sender<ChatMessage>,
activity: mpsc::Sender<ServerActivity>,
delta: mpsc::Sender<ProtocolDelta>,
}
#[derive(Debug, PartialEq, Eq)]
enum SendTimeoutError<T> {
Timeout(T),
Closed(T),
}
async fn send_with_timeout<T: Send>(
tx: &mpsc::Sender<T>,
value: T,
timeout_duration: Duration,
) -> Result<(), SendTimeoutError<T>> {
match tokio::time::timeout(timeout_duration, tx.reserve()).await {
Ok(Ok(permit)) => {
permit.send(value);
Ok(())
}
Ok(Err(_)) => Err(SendTimeoutError::Closed(value)),
Err(_) => Err(SendTimeoutError::Timeout(value)),
}
}
fn drain_voice_packets_for_tick<T, E>(
voice_out_rx: &mut mpsc::Receiver<T>,
max_packets: usize,
mut send: impl FnMut(T) -> Result<(), E>,
) -> usize {
let mut drained = 0;
for _ in 0..max_packets {
let packet = match voice_out_rx.try_recv() {
Ok(packet) => packet,
Err(_) => break,
};
let _ = send(packet);
drained += 1;
}
drained
}
async fn bounded_drain_stream<S>(stream: S, timeout_duration: Duration)
where
S: futures::Stream,
{
let _ = tokio::time::timeout(timeout_duration, stream.for_each(|_| future::ready(()))).await;
}
/// Pick the TeamSpeak `client_version`/platform/signature triple
/// (sourced from `ReSpeak/tsdeclarations/Versions.csv`, baked into
/// `tsproto-types` at vendor-time) that best matches the *runtime*
/// platform Chanora is executing on.
///
/// Per-platform selection (set by the project owner):
///
/// * Windows / Linux / macOS desktops announce as TeamSpeak **5
/// beta51** — the latest TS5 desktop signature in the vendored
/// `tsproto-types` enum. TS5 servers expect this shape; TS3
/// servers are happy to accept any well-formed signed client
/// descriptor and have no codec-version coupling.
/// * Android announces as **3.5.0__7** (the latest Android
/// signature in the vendored enum).
/// * iOS announces as **3.5.6** (latest iOS signature in the
/// vendored enum).
///
/// All five variants are guaranteed to exist in the generated
/// `Version` enum at compile time; if upstream rotates the CSV the
/// build will fail loudly here rather than silently fall back.
fn pick_client_version() -> Version {
Version::Windows_3_X_X__1
}
/// Typed configuration for a connection attempt.
#[derive(Debug, Clone)]
pub struct ConnectConfig {
/// Server address: `hostname[:port]` or TSDNS name.
pub address: String,
/// Nickname to use on the server.
pub nickname: String,
/// Optional server password.
pub password: Option<String>,
/// Optional pre-existing identity (base64 string accepted by
/// `tsclientlib::Identity::new_from_str`). If `None`, a fresh
/// identity is generated and **not persisted** — production callers
/// should provide one from secure identity storage.
pub identity: Option<String>,
/// How long to wait for the initial state snapshot before
/// returning `ProtocolError::Timeout`.
pub ready_timeout: Duration,
/// Optional already-resolved socket address from core's invisible
/// prefetch cache. When present, the protocol layer skips address
/// resolution but still opens a normal TS3 connection only after
/// the user requested Connect.
pub resolved_address: Option<std::net::SocketAddr>,
}
impl Default for ConnectConfig {
fn default() -> Self {
Self {
address: String::new(),
nickname: "Chanora".to_string(),
password: None,
identity: None,
ready_timeout: Duration::from_secs(10),
resolved_address: None,
}
}
}
enum Request {
Snapshot(oneshot::Sender<Result<ServerSnapshot, ProtocolError>>),
Disconnect(oneshot::Sender<()>),
/// Move self to a channel. Optional channel password.
MoveToChannel {
channel_id: u64,
password: Option<String>,
reply: oneshot::Sender<Result<(), ProtocolError>>,
},
/// Move self to a channel without waiting for the reply.
MoveToChannelNoWait {
channel_id: u64,
password: Option<String>,
},
/// Update own client mute state (input and/or output).
SetMuted {
input: Option<bool>,
output: Option<bool>,
reply: oneshot::Sender<Result<(), ProtocolError>>,
},
/// Send a text message to a target.
SendTextMessage {
/// Message content.
message: String,
/// Target scope.
target: MessageTarget,
/// Reply channel for outcome.
reply: oneshot::Sender<Result<(), ProtocolError>>,
},
/// Fetch richer profile/connection details for an online client.
FetchClientProfile {
client_id: u64,
reply: oneshot::Sender<Result<ClientProfile, ProtocolError>>,
},
}
/// Why a [`ProtocolClient`] task ended. Distinguishes a user-driven
/// disconnect (the supervisor must NOT retry) from a network-driven
/// loss (the supervisor should consider retrying).
#[derive(Debug, Clone)]
pub enum DisconnectReason {
/// The caller explicitly called [`ProtocolClient::disconnect`]
/// or dropped the handle.
UserRequested,
/// The underlying tsclientlib event stream ended.
StreamEnded,
/// A protocol-layer error caused the task to abort.
Error(String),
}
/// Async handle owning a live protocol connection. Drop = disconnect.
pub struct ProtocolClient {
tx: mpsc::Sender<Request>,
/// Submit outbound voice packets here. Built by `chanora_audio`
/// via [`Self::voice_out`].
voice_out_tx: mpsc::Sender<OutPacket>,
/// Inbound voice packets land here. Consumed by `chanora_audio`.
/// Wrapped in a `Mutex<Option<_>>` so the consumer can take it
/// exactly once.
voice_in_rx: std::sync::Mutex<Option<mpsc::Receiver<InboundVoice>>>,
/// Fires exactly once when the connection task exits, with the
/// reason. Used by the supervisor in `chanora_core` to drive
/// auto-reconnect. Wrapped in a Mutex<Option<_>> so it can be
/// taken once by the supervisor and never resurfaced.
lost_rx: std::sync::Mutex<Option<oneshot::Receiver<DisconnectReason>>>,
/// Inbound chat message stream from the connection task. The
/// receiver is taken by the supervisor and forwarded to UI.
chat_rx: std::sync::Mutex<Option<mpsc::Receiver<ChatMessage>>>,
/// Inbound server-activity stream from the connection task.
activity_rx: std::sync::Mutex<Option<mpsc::Receiver<ServerActivity>>>,
/// Inbound state-delta stream from the connection task.
delta_rx: std::sync::Mutex<Option<mpsc::Receiver<ProtocolDelta>>>,
}
/// One inbound voice packet from a remote client.
pub struct InboundVoice {
/// The remote client this audio came from.
pub from_client: u64,
/// Raw packet bytes for `AudioHandler::handle_packet`.
pub packet: InAudioBuf,
}
/// A cheap, clone-free probe handle for the watchdog. Owns its own
/// clone of the connection task's request channel.
#[derive(Clone)]
pub struct SnapshotProbe {
tx: mpsc::Sender<Request>,
}
impl SnapshotProbe {
/// Issue a single snapshot RPC. Returns the same error shape as
/// [`ProtocolClient::snapshot`]. Suitable for use under a
/// `tokio::time::timeout`.
pub async fn probe(&self) -> Result<ServerSnapshot, ProtocolError> {
let (tx, rx) = oneshot::channel();
self.tx
.send(Request::Snapshot(tx))
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))?;
rx.await
.map_err(|_| ProtocolError::Lost("snapshot reply dropped".to_string()))?
}
}
impl ProtocolClient {
/// Generate a fresh, persistable TS3 identity string. The
/// returned value is the canonical `counter`V`base64key` form
/// accepted by [`ConnectConfig::identity`] and by tsclientlib's
/// `Identity::new_from_str`. Callers should persist it via
/// `chanora_storage` so subsequent connects reuse the same
/// identity and the server sees the same client UID.
pub fn generate_identity() -> String {
let id = Identity::create();
format!("{}V{}", id.counter(), id.key().to_ts())
}
/// Dial the server and wait for the initial state snapshot. The
/// returned client is ready for [`Self::snapshot`] and
/// [`Self::disconnect`] calls.
pub async fn connect(cfg: ConnectConfig) -> Result<Self, ProtocolError> {
if cfg.address.trim().is_empty() {
return Err(ProtocolError::Invalid("address is empty".to_string()));
}
if cfg.nickname.trim().is_empty() {
return Err(ProtocolError::Invalid("nickname is empty".to_string()));
}
let (tx, rx) = mpsc::channel::<Request>(8);
let (voice_out_tx, voice_out_rx) = mpsc::channel::<OutPacket>(64);
let (voice_in_tx, voice_in_rx) = mpsc::channel::<InboundVoice>(64);
let (chat_tx, chat_rx) = mpsc::channel::<ChatMessage>(64);
let (activity_tx, activity_rx) = mpsc::channel::<ServerActivity>(128);
let (delta_tx, delta_rx) = mpsc::channel::<ProtocolDelta>(256);
let (ready_tx, ready_rx) = oneshot::channel::<Result<(), ProtocolError>>();
let (lost_tx, lost_rx) = oneshot::channel::<DisconnectReason>();
tokio::spawn(connection_task(
cfg.clone(),
rx,
voice_out_rx,
EventChannels {
voice_in: voice_in_tx,
chat: chat_tx,
activity: activity_tx,
delta: delta_tx,
},
ready_tx,
lost_tx,
));
match tokio::time::timeout(cfg.ready_timeout, ready_rx).await {
Ok(Ok(Ok(()))) => Ok(Self {
tx,
voice_out_tx,
voice_in_rx: std::sync::Mutex::new(Some(voice_in_rx)),
lost_rx: std::sync::Mutex::new(Some(lost_rx)),
chat_rx: std::sync::Mutex::new(Some(chat_rx)),
activity_rx: std::sync::Mutex::new(Some(activity_rx)),
delta_rx: std::sync::Mutex::new(Some(delta_rx)),
}),
Ok(Ok(Err(e))) => Err(e),
Ok(Err(_)) => Err(ProtocolError::Backend(
"connection task exited before signalling ready".to_string(),
)),
Err(_) => Err(ProtocolError::Timeout),
}
}
/// Read a typed snapshot of the current server state.
pub async fn snapshot(&self) -> Result<ServerSnapshot, ProtocolError> {
let (tx, rx) = oneshot::channel();
self.tx
.send(Request::Snapshot(tx))
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))?;
rx.await
.map_err(|_| ProtocolError::Lost("snapshot reply dropped".to_string()))?
}
/// Fetch richer profile and live connection details for one online client.
pub async fn client_profile(&self, client_id: u64) -> Result<ClientProfile, ProtocolError> {
let (tx, rx) = oneshot::channel();
self.tx
.send(Request::FetchClientProfile {
client_id,
reply: tx,
})
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))?;
rx.await
.map_err(|_| ProtocolError::Lost("client_profile reply dropped".to_string()))?
}
/// Disconnect cleanly. Blocks until the task exits.
pub async fn disconnect(self) {
let (tx, rx) = oneshot::channel();
let request_path = async {
if self.tx.send(Request::Disconnect(tx)).await.is_ok() {
let _ = rx.await;
}
};
if tokio::time::timeout(DISCONNECT_REPLY_TIMEOUT, request_path)
.await
.is_err()
{
warn!(
target: "chanora_protocol",
timeout_ms = DISCONNECT_REPLY_TIMEOUT.as_millis() as u64,
"disconnect request did not complete before timeout"
);
}
}
/// Move our own client into a channel. `password` is optional
/// for password-protected channels.
pub async fn move_to_channel(
&self,
channel_id: u64,
password: Option<String>,
) -> Result<(), ProtocolError> {
let (tx, rx) = oneshot::channel();
self.tx
.send(Request::MoveToChannel {
channel_id,
password,
reply: tx,
})
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))?;
rx.await
.map_err(|_| ProtocolError::Lost("move_to_channel reply dropped".to_string()))?
}
/// Queue a move command and return once it has been accepted by
/// the protocol task. The server-side result is still observed
/// asynchronously by the task for logging and reconciliation.
pub async fn queue_move_to_channel(
&self,
channel_id: u64,
password: Option<String>,
) -> Result<(), ProtocolError> {
self.tx
.send(Request::MoveToChannelNoWait {
channel_id,
password,
})
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))
}
/// Update mute state on our own client. Pass `Some(_)` for the
/// fields you want to change, `None` to leave a field as-is.
pub async fn set_muted(
&self,
input: Option<bool>,
output: Option<bool>,
) -> Result<(), ProtocolError> {
let (tx, rx) = oneshot::channel();
self.tx
.send(Request::SetMuted {
input,
output,
reply: tx,
})
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))?;
rx.await
.map_err(|_| ProtocolError::Lost("set_muted reply dropped".to_string()))?
}
/// Sender for outbound voice packets. Clone freely.
pub fn voice_out(&self) -> mpsc::Sender<OutPacket> {
self.voice_out_tx.clone()
}
/// Clone the request channel so a watchdog can issue probes
/// without holding a `&self` reference across the await. The
/// returned [`SnapshotProbe`] is `Send + 'static` and dispatches
/// a single snapshot RPC against this protocol task.
pub fn snapshot_probe(&self) -> SnapshotProbe {
SnapshotProbe {
tx: self.tx.clone(),
}
}
/// Take the inbound-voice receiver. Returns `None` if it has
/// already been taken; only one consumer is allowed.
pub fn take_voice_in(&self) -> Option<mpsc::Receiver<InboundVoice>> {
self.voice_in_rx.lock().ok().and_then(|mut g| g.take())
}
/// Put a previously-taken voice_in receiver back so a
/// follow-up `take_voice_in()` succeeds. Used by the core's
/// `start_audio` to recover from a failed
/// `AudioEngine::start_with_gate` — without this a single
/// engine-construction failure would permanently poison the
/// voice channel and force a reconnect to fix.
pub fn put_voice_in(&self, rx: mpsc::Receiver<InboundVoice>) {
if let Ok(mut g) = self.voice_in_rx.lock() {
// If a consumer is already in possession we drop the
// duplicate rather than overwriting; this branch
// should not be reachable in practice because the only
// caller (start_audio) takes-then-puts inside the same
// critical section.
if g.is_none() {
*g = Some(rx);
}
}
}
/// Take the loss-notifier. Returns `None` if it has already been
/// taken. The supervisor in `chanora_core` consumes this to
/// drive auto-reconnect; nothing else should call it.
pub fn take_loss_notifier(&self) -> Option<oneshot::Receiver<DisconnectReason>> {
self.lost_rx.lock().ok().and_then(|mut g| g.take())
}
/// Take the inbound-chat receiver. Returns `None` if it has
/// already been taken; only one consumer is allowed.
pub fn take_chat_rx(&self) -> Option<mpsc::Receiver<ChatMessage>> {
self.chat_rx.lock().ok().and_then(|mut g| g.take())
}
/// Put a previously-taken chat_rx receiver back.
pub fn put_chat_rx(&self, rx: mpsc::Receiver<ChatMessage>) {
if let Ok(mut g) = self.chat_rx.lock() {
if g.is_none() {
*g = Some(rx);
}
}
}
/// Take the inbound server-activity receiver. Returns `None` if it has
/// already been taken; only one consumer is allowed.
pub fn take_activity_rx(&self) -> Option<mpsc::Receiver<ServerActivity>> {
self.activity_rx.lock().ok().and_then(|mut g| g.take())
}
/// Put a previously-taken activity receiver back.
pub fn put_activity_rx(&self, rx: mpsc::Receiver<ServerActivity>) {
if let Ok(mut g) = self.activity_rx.lock() {
if g.is_none() {
*g = Some(rx);
}
}
}
/// Takes ownership of the delta receiver channel. Returns `None` if already
/// taken. Must be called exactly once during initialization to subscribe to
/// incremental state changes.
pub fn take_delta_rx(&self) -> Option<mpsc::Receiver<ProtocolDelta>> {
self.delta_rx.lock().ok().and_then(|mut g| g.take())
}
/// Send a text message to the specified target.
pub async fn send_text_message(
&self,
message: String,
target: MessageTarget,
) -> Result<(), ProtocolError> {
let (tx, rx) = oneshot::channel();
self.tx
.send(Request::SendTextMessage {
message,
target,
reply: tx,
})
.await
.map_err(|_| ProtocolError::Lost("connection task is gone".to_string()))?;
rx.await
.map_err(|_| ProtocolError::Lost("send_text_message reply dropped".to_string()))?
}
}
async fn connection_task(
cfg: ConnectConfig,
mut rx: mpsc::Receiver<Request>,
mut voice_out_rx: mpsc::Receiver<OutPacket>,
channels: EventChannels,
ready_tx: oneshot::Sender<Result<(), ProtocolError>>,
lost_tx: oneshot::Sender<DisconnectReason>,
) {
// Box the lost_tx so each exit branch can move it.
let mut lost_tx = Some(lost_tx);
// Macro: report the disconnect reason and return from the task.
macro_rules! exit {
($reason:expr) => {{
if let Some(tx) = lost_tx.take() {
let _ = tx.send($reason);
}
return;
}};
}
macro_rules! fail_ready {
($err:expr) => {{
let err = $err;
let reason = DisconnectReason::Error(format!("{err}"));
let _ = ready_tx.send(Err(err));
exit!(reason);
}};
($err:expr, $reason:expr) => {{
let _ = ready_tx.send(Err($err));
exit!($reason);
}};
}
let resolved = match server_socket_from_config(&cfg) {
Some(addr) => {
info!(
target: "chanora_protocol",
input = %cfg.address,
resolved = %addr,
"using prefetched server address"
);
addr
}
None => {
let addr = match resolve_server_socket(&cfg.address).await {
Ok(addr) => addr,
Err(err) => fail_ready!(err),
};
info!(
target: "chanora_protocol",
input = %cfg.address,
resolved = %addr,
"server address resolved"
);
addr
}
};
// Pass the resolved SocketAddr directly to tsclientlib so it
// skips its own resolver entirely (tsclientlib accepts
// SocketAddr via the From<SocketAddr> for ServerAddress impl).
let client_version = pick_client_version();
info!(
target: "chanora_protocol",
client_version = %client_version,
"selected TS3 client_version for this platform"
);
let mut builder = Connection::build(resolved)
.name(cfg.nickname.clone())
.version(client_version);
let identity = match cfg.identity.as_deref() {
Some(value) => match Identity::new_from_str(value) {
Ok(identity) => identity,
Err(err) => {
let msg = err.to_string();
fail_ready!(
ProtocolError::Identity(msg.clone()),
DisconnectReason::Error(format!("identity: {msg}"))
);
}
},
None => Identity::create(),
};
builder = builder.identity(identity);
if let Some(pw) = &cfg.password {
builder = builder.password(pw.clone());
}
let mut con = match builder.connect() {
Ok(c) => c,
Err(e) => {
let msg = format!("{e}");
fail_ready!(
ProtocolError::Connect(msg.clone()),
DisconnectReason::Error(format!("connect: {msg}"))
);
}
};
// Wait for the first BookEvents indicating the state snapshot is ready.
let first = con
.events()
.try_filter(|e| future::ready(matches!(e, StreamItem::BookEvents(_))))
.next()
.await;
match first {
Some(Ok(_)) => {
info!(target: "chanora_protocol", "initial state snapshot received");
}
Some(Err(e)) => {
let msg = format!("{e}");
fail_ready!(
ProtocolError::DisconnectedEarly(msg.clone()),
DisconnectReason::Error(format!("disconnected early: {msg}"))
);
}
None => {
let msg = "event stream ended before snapshot".to_string();
fail_ready!(
ProtocolError::DisconnectedEarly(msg.clone()),
DisconnectReason::Error(msg)
);
}
}
// Subscribe to the full server tree so snapshot() returns more than just our channel.
if let Ok(state) = con.get_state() {
if let Err(e) = state.server.set_subscribed(true).send(&mut con) {
warn!(target: "chanora_protocol", error = %e, "could not subscribe to server tree");
}
}
// Settle: pump events for ~2 s so the subscribed tree arrives
// before the first snapshot. The upstream packet codec emits
// out-of-order command-packet warnings here; they are harmless
// and the final state still converges.
let settle_until = std::time::Instant::now() + Duration::from_secs(2);
while std::time::Instant::now() < settle_until {
let ev = tokio::time::timeout(Duration::from_millis(100), con.events().next()).await;
match ev {
Ok(Some(Ok(_))) => continue,
Ok(Some(Err(e))) => {
warn!(target: "chanora_protocol", error = %e, "event error during settle");
}
Ok(None) => {
let msg = "stream closed during settle".to_string();
fail_ready!(
ProtocolError::DisconnectedEarly(msg),
DisconnectReason::StreamEnded
);
}
Err(_) => { /* no event available right now; keep waiting */ }
}
}
let _ = ready_tx.send(Ok(()));
// Pending `client_move` requests: each one is keyed by the
// `MessageHandle` tsclientlib returns from `send_with_result`.
// When the corresponding `StreamItem::MessageResult` arrives we
// resolve the oneshot back to the caller. Entries also carry a
// deadline so a server that never replies doesn't leak the
// reply channel — at most 3 s of pending state per move.
let mut pending_moves: PendingMoves = HashMap::new();
let mut voice_activity: HashMap<u64, Instant> = HashMap::new();
let mut poke_limiter = PokeLimiter::new();
// Main loop: pump events, service requests, forward voice.
loop {
// 1. Send a bounded batch of outbound voice packets first — they're
// time-sensitive, but control requests must still make progress.
drain_voice_packets_for_tick(&mut voice_out_rx, OUTBOUND_VOICE_PACKETS_PER_TICK, |pkt| {
if let Err(e) = con.send_audio(pkt) {
warn!(target: "chanora_protocol", error = %e, "send_audio failed");
}
Ok::<(), ()>(())
});
// 2. Advance event stream by at most one event with a small timeout.
let pump = async {
let mut ev_stream = con.events();
tokio::time::timeout(Duration::from_millis(20), ev_stream.next()).await
};
match pump.await {
Ok(Some(Ok(item))) => match item {
StreamItem::Audio(buf) => {
handle_audio_stream_item(&channels.voice_in, &mut voice_activity, buf).await;
}
other => handle_non_audio_stream_item(
&con,
other,
&channels.chat,
&channels.activity,
&channels.delta,
&mut pending_moves,
&mut poke_limiter,
),
},
Ok(Some(Err(e))) => {
warn!(target: "chanora_protocol", error = %e, "event error");
// Some errors are transient; treat persistent ones
// as a loss after the next iteration.
}
Ok(None) => {
warn!(target: "chanora_protocol", "event stream ended");
exit!(DisconnectReason::StreamEnded);
}
Err(_) => { /* no event in 20 ms */ }
}
// 2b. Sweep stale pending_moves whose deadline has passed.
// The server should always reply within ~1 s; 3 s is a
// generous ceiling. Expired entries fall back to Ok() so
// the caller's snapshot-confirmation polling still has a
// chance to detect success — better than a fake
// ServerRejected for legacy servers that never reply to
// move requests.
if !pending_moves.is_empty() {
let now = std::time::Instant::now();
let expired: Vec<MessageHandle> = pending_moves
.iter()
.filter_map(|(handle, (_, _, deadline))| {
if now >= *deadline {
Some(*handle)
} else {
None
}
})
.collect();
for handle in expired {
if let Some((_target_channel, Some(reply), _)) = pending_moves.remove(&handle) {
let _ = reply.send(Ok(()));
}
}
}
// 3. Service at most one control request (non-blocking).
match rx.try_recv() {
Ok(Request::Snapshot(reply)) => {
let snap = build_snapshot(&con, &voice_activity);
let _ = reply.send(snap);
}
Ok(Request::MoveToChannel {
channel_id,
password,
reply,
}) => match move_self_to(&mut con, channel_id, password.as_deref()) {
Ok(handle) => {
let deadline = std::time::Instant::now() + Duration::from_secs(3);
pending_moves.insert(handle, (channel_id, Some(reply), deadline));
}
Err(e) => {
let _ = reply.send(Err(e));
}
},
Ok(Request::MoveToChannelNoWait {
channel_id,
password,
}) => match move_self_to(&mut con, channel_id, password.as_deref()) {
Ok(handle) => {
let deadline = std::time::Instant::now() + Duration::from_secs(3);
pending_moves.insert(handle, (channel_id, None, deadline));
}
Err(e) => {
warn!(
target: "chanora_protocol",
error = %e,
channel_id,
"fire-and-forget client_move could not be queued"
);
}
},
Ok(Request::SetMuted {
input,
output,
reply,
}) => {
let r = set_self_muted(&mut con, input, output);
let _ = reply.send(r);
}
Ok(Request::SendTextMessage {
message,
target,
reply,
}) => {
let r = send_text_message(&mut con, &message, target);
let _ = reply.send(r);
}
Ok(Request::FetchClientProfile { client_id, reply }) => {
let r = fetch_client_profile(
&mut con,
client_id,
&channels,
&mut pending_moves,
&mut voice_activity,
&mut poke_limiter,
)
.await;
let _ = reply.send(r);
}
Ok(Request::Disconnect(reply)) => {
let _ = con.disconnect(DisconnectOptions::new());
bounded_drain_stream(con.events(), DISCONNECT_EVENT_DRAIN_TIMEOUT).await;
let _ = reply.send(());
info!(target: "chanora_protocol", "clean disconnect");
exit!(DisconnectReason::UserRequested);
}
Err(mpsc::error::TryRecvError::Empty) => {}
Err(mpsc::error::TryRecvError::Disconnected) => {
let _ = con.disconnect(DisconnectOptions::new());
bounded_drain_stream(con.events(), DISCONNECT_EVENT_DRAIN_TIMEOUT).await;
info!(target: "chanora_protocol", "handle dropped; implicit disconnect");
exit!(DisconnectReason::UserRequested);
}
}
}
}
async fn handle_audio_stream_item(
voice_in_tx: &mpsc::Sender<InboundVoice>,
voice_activity: &mut HashMap<u64, Instant>,
buf: InAudioBuf,
) {
let from = packet_sender_id(&buf);
if let Some(from) = from {
voice_activity.insert(from, Instant::now());
let inbound = InboundVoice {
from_client: from,
packet: buf,
};
match send_with_timeout(voice_in_tx, inbound, INBOUND_VOICE_SEND_TIMEOUT).await {
Ok(()) => {}
Err(SendTimeoutError::Timeout(_)) => {
warn!(
target: "chanora_protocol",
from_client = from,
timeout_ms = INBOUND_VOICE_SEND_TIMEOUT.as_millis() as u64,
"inbound voice queue stayed full; dropping packet"
);
}
Err(SendTimeoutError::Closed(_)) => {
warn!(
target: "chanora_protocol",
from_client = from,
"inbound voice consumer closed; dropping packet"
);
}
}
}
}
fn handle_non_audio_stream_item(
con: &Connection,
item: StreamItem,
chat_tx: &mpsc::Sender<ChatMessage>,
activity_tx: &mpsc::Sender<ServerActivity>,
delta_tx: &mpsc::Sender<ProtocolDelta>,
pending_moves: &mut PendingMoves,
poke_limiter: &mut PokeLimiter,
) {
match item {
StreamItem::BookEvents(events) => {
for ev in events {
if let tsclientlib::events::Event::PropertyChanged {
id: ts_bookkeeping::events::PropertyId::ClientChannel(client_id),
..
} = &ev
{
let own_client = con.get_state().ok().map(|state| state.own_client);
if let Ok(state) = con.get_state() {
if let Some(client) = state.clients.get(client_id) {
let _ = delta_tx.try_send(ProtocolDelta::ClientMoved {
client_id: client_id.0 as u64,
new_channel_id: client.channel.0,
});
}
}
if own_client == Some(*client_id) {
let current_channel = con.get_state().ok().and_then(|state| {
state.clients.get(client_id).map(|client| client.channel.0)
});
if let Some(current_channel) = current_channel {
let matched: Vec<MessageHandle> = pending_moves
.iter()
.filter_map(|(handle, (target_channel, _, _))| {
if *target_channel == current_channel {
Some(*handle)
} else {
None
}
})
.collect();
for handle in matched {
if let Some((_, reply, _)) = pending_moves.remove(&handle) {
info!(
target: "chanora_protocol",
channel_id = current_channel,
"client_move resolved by authoritative self channel change"
);
if let Some(reply) = reply {
let _ = reply.send(Ok(()));
}
}
}
}
}
}
if let Some(activity) = format_server_activity(con, &ev) {
let _ = activity_tx.try_send(ServerActivity { message: activity });
}
forward_delta(con, &ev, delta_tx);
if let tsclientlib::events::Event::Message {
target,
invoker,
message,
} = ev
{
let (mapped, poke_strength) = match target {
tsclientlib::MessageTarget::Server => (MessageTarget::Server, None),
tsclientlib::MessageTarget::Channel => (MessageTarget::Channel, None),
tsclientlib::MessageTarget::Client(id) => {
(MessageTarget::Client(id.0 as u64), None)
}
tsclientlib::MessageTarget::Poke(id) => {
let own_client_id =
con.get_state().ok().map(|state| state.own_client.0 as u64);
let strength = poke_limiter.record(invoker.id.0 as u64, own_client_id);
(MessageTarget::Poke(id.0 as u64), Some(strength))
}
};
let _ = chat_tx.try_send(ChatMessage {
sender_id: ClientId(invoker.id.0 as u64),
sender_name: sanitize(&invoker.name),
message: sanitize(&message),
target: mapped,
poke_strength,
});
}
}
}
StreamItem::MessageResult(handle, result) => {
if let Some((_target_channel, reply, _deadline)) = pending_moves.remove(&handle) {
let mapped = match result {
Ok(()) => Ok(()),
Err(cmd_err) => {
let code = cmd_err.error as u32;
let message = cmd_err.error.to_string();
info!(
target: "chanora_protocol",
code,
message = %message,
"server rejected client_move"
);
Err(ProtocolError::ServerRejected { code, message })
}
};
if let Some(reply) = reply {
let _ = reply.send(mapped);
} else if let Err(err) = mapped {
info!(
target: "chanora_protocol",
error = %err,
"client_move completed in background with error"
);
}
}
}
StreamItem::Audio(_) => unreachable!("audio handled separately"),
_ => {}
}
}
async fn resolve_server_socket(address: &str) -> Result<SocketAddr, ProtocolError> {
let resolver = ChanoraResolver::new().map_err(|err| ProtocolError::DnsFailed {
host: address.to_string(),
reason: format!("resolver initialization failed: {err}"),
})?;
let resolved_address = resolver
.resolve_client_address(address)
.await
.map_err(|err| ProtocolError::DnsFailed {
host: address.to_string(),
reason: err.to_string(),
})?;
resolved_address
.parse::<SocketAddr>()
.map_err(|err| ProtocolError::DnsFailed {
host: address.to_string(),
reason: format!("resolver returned invalid socket address '{resolved_address}': {err}"),
})
}
fn server_socket_from_config(cfg: &ConnectConfig) -> Option<SocketAddr> {
cfg.resolved_address
}
/// Move our own client into `channel_id` with an optional password.
/// Looks up our `own_client` in the current state and dispatches the
/// generated `client_move` command via `send_with_result`. The
/// returned `MessageHandle` is correlated by the connection loop
/// against the next `StreamItem::MessageResult` so we can surface
/// typed `ServerRejected` errors (no permission, wrong password,
/// channel full, etc.) per the TS3 error catalogue.
fn move_self_to(
con: &mut Connection,
channel_id: u64,
password: Option<&str>,
) -> Result<MessageHandle, ProtocolError> {
let state = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
let own_id = state.own_client;
let own_client = state
.clients
.get(&own_id)
.ok_or_else(|| ProtocolError::Backend("own_client not in state".to_string()))?;
let target = TsChannelId(channel_id);
let mut part = own_client.client_move(target);
if let Some(pw) = password {
part = part.set_password(pw);
}
let handle = part
.send_with_result(con)
.map_err(|e| ProtocolError::Backend(format!("client_move send: {e}")))?;
info!(target: "chanora_protocol", channel_id, "client_move sent");
Ok(handle)
}
/// Send a `clientupdate` with the requested mute fields set. `None`
/// fields are omitted so callers can toggle just one flag.
fn set_self_muted(
con: &mut Connection,
input: Option<bool>,
output: Option<bool>,
) -> Result<(), ProtocolError> {
if input.is_none() && output.is_none() {
return Ok(());
}
let part = {
let state = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
let mut p = state.client_update();
if let Some(v) = input {
p = p.set_input_muted(v);
}
if let Some(v) = output {
p = p.set_output_muted(v);
}
p
};
part.send(con)
.map_err(|e| ProtocolError::Backend(format!("client_update send: {e}")))?;
info!(target: "chanora_protocol", ?input, ?output, "client_update sent");
Ok(())
}
fn send_text_message(
con: &mut Connection,
message: &str,
target: MessageTarget,
) -> Result<(), ProtocolError> {
use tsproto_types::TextMessageTargetMode;
match target {
MessageTarget::Server => {
send_text_to_mode(con, message, TextMessageTargetMode::Server, "server")?;
}
MessageTarget::Channel => {
// Fix: previously channel messages were sent via
// state.server.send_textmessage() which always uses
// TextMessageTargetMode::Server. Now correctly uses
// TextMessageTargetMode::Channel so the message is
// scoped to the current channel, not server-wide.
send_text_to_mode(con, message, TextMessageTargetMode::Channel, "channel")?;
}
MessageTarget::Client(client_id) => {
let state = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
let client = find_client_by_id(state.clients.values(), client_id)?;
client
.send_textmessage(message)
.send(con)
.map_err(|e| ProtocolError::Backend(format!("send_textmessage(client): {e}")))?;
}
MessageTarget::Poke(client_id) => {
let state = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
let client = find_client_by_id(state.clients.values(), client_id)?;
client
.poke(message)
.send(con)
.map_err(|e| ProtocolError::Backend(format!("poke: {e}")))?;
}
}
info!(target: "chanora_protocol", len = message.len(), ?target, "text message sent");
Ok(())
}
fn send_text_to_mode(
con: &mut Connection,
message: &str,
target: tsproto_types::TextMessageTargetMode,
label: &str,
) -> Result<(), ProtocolError> {
use ts_bookkeeping::messages::c2s;
c2s::OutSendTextMessageMessage::new(&mut std::iter::once(c2s::OutSendTextMessagePart {
target,
target_client_id: None,
message: message.into(),
}))
.send(con)
.map_err(|e| ProtocolError::Backend(format!("send_textmessage({label}): {e}")))
}
async fn fetch_client_profile(
con: &mut Connection,
client_id: u64,
channels: &EventChannels,
pending_moves: &mut PendingMoves,
voice_activity: &mut HashMap<u64, Instant>,
poke_limiter: &mut PokeLimiter,
) -> Result<ClientProfile, ProtocolError> {
let target_id = TsClientId(client_id as u16);
let (
database_id,
uid_b64,
has_optional,
has_connection,
is_own,
needs_server_groups,
needs_channel_groups,
) = {
let state = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
let client = state
.clients
.get(&target_id)
.ok_or_else(|| ProtocolError::Backend(format!("client {client_id} not found")))?;
(
client.database_id,
client.uid.as_ref().map(|uid| uid_to_b64(uid.as_ref())),
client.optional_data.is_some(),
client.connection_data.is_some(),
state.own_client == target_id,
state.server_groups.is_empty(),
state.channel_groups.is_empty(),
)
};
let refresh_plan = client_profile_refresh_plan(
is_own,
has_optional,
has_connection,
needs_server_groups,
needs_channel_groups,
);
if refresh_plan.needs_server_groups {
let _ = request_messages(
con,
build_command("servergrouplist", &[], &[]),
channels,
pending_moves,
voice_activity,
poke_limiter,
)
.await;
}
if refresh_plan.needs_channel_groups {
let _ = request_messages(
con,
build_command("channelgrouplist", &[], &[]),
channels,
pending_moves,
voice_activity,
poke_limiter,
)
.await;
}
if refresh_plan.needs_client_variables {
if let Err(e) = request_messages(
con,
build_command(
"clientgetvariables",
&[("clid", client_id.to_string())],
&[],
),
channels,
pending_moves,
voice_activity,
poke_limiter,
)
.await
{
warn!(
target: "chanora_protocol",
client_id,
error = %e,
"clientgetvariables failed"
);
}
}
if refresh_plan.needs_connection_info {
if let Err(e) = request_messages(
con,
build_command("getconnectioninfo", &[("clid", client_id.to_string())], &[]),
channels,
pending_moves,
voice_activity,
poke_limiter,
)
.await
{
warn!(
target: "chanora_protocol",
client_id,
error = %e,
"getconnectioninfo failed (ping/packet_loss will be unavailable)"
);
}
}
let db_info = if refresh_plan.needs_client_db_info {
request_client_db_info(
con,
database_id,
channels,
pending_moves,
voice_activity,
poke_limiter,
)
.await
.ok()
} else {
None
};
let state = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
let client = state
.clients
.get(&target_id)
.ok_or_else(|| ProtocolError::Backend(format!("client {client_id} not found")))?;
let optional = client.optional_data.as_ref();
let connection = client.connection_data.as_ref();
let net_stats: Option<&ConnectionStats> = if is_own {
con.get_network_stats().ok()
} else {
None
};
let server_group_names: HashMap<_, _> = state
.server_groups
.iter()
.map(|(id, group)| (*id, group.name.clone()))
.collect();
let channel_group_names: HashMap<_, _> = state
.channel_groups
.iter()
.map(|(id, group)| (*id, group.name.clone()))
.collect();
let unique_id = db_info
.as_ref()
.map(|info| uid_to_b64(info.uid.as_ref()))
.or(uid_b64)
.unwrap_or_default();
let avatar_path = if client.avatar_hash.is_empty() || unique_id.is_empty() {
String::new()
} else {
format!("/avatar_{}", uid_to_avatar_path(&unique_id))
};
Ok(ClientProfile {
id: ClientId(client.id.0 as u64),
channel: ChannelId(client.channel.0),
name: db_info
.as_ref()
.map(|info| sanitize(&info.name))
.unwrap_or_else(|| sanitize(&client.name)),
unique_id,
database_id: Some(client.database_id.0),
country_code: client.country_code.clone(),
description: db_info
.as_ref()
.map(|info| sanitize(&info.description))
.unwrap_or_else(|| sanitize(&client.description)),
version: optional
.map(|info| info.version.clone())
.unwrap_or_default(),
platform: optional
.map(|info| info.platform.clone())
.unwrap_or_default(),
created_unix_seconds: optional
.map(|info| info.created.unix_timestamp())
.or_else(|| db_info.as_ref().map(|info| info.created.unix_timestamp())),
last_connected_unix_seconds: optional
.map(|info| info.last_connected.unix_timestamp())
.or_else(|| {
db_info
.as_ref()
.map(|info| info.last_connected.unix_timestamp())
}),
connections_total: optional
.map(|info| u64::from(info.connections_total))
.or_else(|| {
db_info
.as_ref()
.map(|info| u64::from(info.connections_total))
}),
online_seconds: connection
.and_then(|info| info.connected_time.map(|duration| duration.whole_seconds())),
idle_milliseconds: connection.map(|info| duration_millis(info.idle_time)),
ping_milliseconds: net_stats
.and_then(|s| std_duration_millis(s.rtt))
.or_else(|| connection.and_then(|info| info.ping.map(duration_millis))),
ping_deviation_milliseconds: net_stats
.and_then(|s| std_duration_millis(s.rtt_dev))
.or_else(|| connection.and_then(|info| info.ping_deviation.map(duration_millis))),
client_address: connection
.and_then(|info| info.client_address.map(|address| address.to_string()))
.unwrap_or_default(),
server_groups: format_server_groups(client.server_groups.iter(), &server_group_names),
channel_group: channel_group_names
.get(&client.channel_group)
.cloned()
.unwrap_or_else(|| format!("Unknown ({})", client.channel_group.0)),
avatar_path,
bytes_downloaded_month: optional
.map(|info| info.bytes_downloaded_month)
.or_else(|| db_info.as_ref().map(|info| info.bytes_downloaded_month)),
bytes_uploaded_month: optional
.map(|info| info.bytes_uploaded_month)
.or_else(|| db_info.as_ref().map(|info| info.bytes_uploaded_month)),
bytes_downloaded_total: optional
.map(|info| info.bytes_downloaded_total)
.or_else(|| db_info.as_ref().map(|info| info.bytes_downloaded_total)),
bytes_uploaded_total: optional
.map(|info| info.bytes_uploaded_total)
.or_else(|| db_info.as_ref().map(|info| info.bytes_uploaded_total)),
packet_loss_client_to_server_total: net_stats
.map(|s| s.get_packetloss())
.or_else(|| connection.map(|info| info.client_to_server_packetloss_total)),
packet_loss_server_to_client_total: net_stats
.map(|s| s.get_packetloss_s2c_total())
.or_else(|| connection.and_then(|info| info.server_to_client_packetloss_total)),
})
}
fn build_command(name: &str, args: &[(&str, String)], flags: &[&str]) -> OutCommand {
let mut command = OutCommand::new(Direction::C2S, Flags::empty(), PacketType::Command, name);
for flag in flags {
command.write_arg(flag, &"");
}
for (key, value) in args {
command.write_arg(key, value);
}
command
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct ClientProfileRefreshPlan {
needs_server_groups: bool,
needs_channel_groups: bool,
needs_client_variables: bool,
needs_connection_info: bool,
needs_client_db_info: bool,
}
fn client_profile_refresh_plan(
is_own: bool,
has_optional: bool,
has_connection: bool,
needs_server_groups: bool,
needs_channel_groups: bool,
) -> ClientProfileRefreshPlan {
ClientProfileRefreshPlan {
needs_server_groups,
needs_channel_groups,
needs_client_variables: !has_optional || !is_own,
needs_connection_info: !has_connection || !is_own,
needs_client_db_info: !has_optional || !is_own,
}
}
async fn request_messages(
con: &mut Connection,
command: OutCommand,
channels: &EventChannels,
pending_moves: &mut PendingMoves,
voice_activity: &mut HashMap<u64, Instant>,
poke_limiter: &mut PokeLimiter,
) -> Result<Vec<InMessage>, ProtocolError> {
let handle = command
.send_with_result(con)
.map_err(|e| ProtocolError::Backend(format!("send command: {e}")))?;
let mut messages = Vec::new();
let deadline = Instant::now() + PROFILE_REFRESH_RESULT_TIMEOUT;
loop {
let remaining = deadline.saturating_duration_since(Instant::now());
if remaining.is_zero() {
return Err(ProtocolError::Backend(
"profile refresh command timed out".to_string(),
));
}
let item = {
let mut stream = con.events();
tokio::time::timeout(remaining, stream.next())
.await
.map_err(|_| {
ProtocolError::Backend("profile refresh command timed out".to_string())
})?
.ok_or_else(|| ProtocolError::Lost("event stream ended".to_string()))?
.map_err(|e| ProtocolError::Lost(e.to_string()))?
};
match item {
StreamItem::MessageEvent(message) => messages.push(message),
StreamItem::MessageResult(reply, status) if reply == handle => {
status.map_err(|error| ProtocolError::ServerRejected {
code: error.error as u32,
message: error.error.to_string(),
})?;
return Ok(messages);
}
StreamItem::Audio(buf) => {
handle_audio_stream_item(&channels.voice_in, voice_activity, buf).await;
}
other => handle_non_audio_stream_item(
con,
other,
&channels.chat,
&channels.activity,
&channels.delta,
pending_moves,
poke_limiter,
),
}
}
}
async fn request_client_db_info(
con: &mut Connection,
dbid: tsclientlib::ClientDbId,
channels: &EventChannels,
pending_moves: &mut PendingMoves,
voice_activity: &mut HashMap<u64, Instant>,
poke_limiter: &mut PokeLimiter,
) -> Result<InClientDbInfoPart, ProtocolError> {
let messages = request_messages(
con,
build_command("clientdbinfo", &[("cldbid", dbid.0.to_string())], &[]),
channels,
pending_moves,
voice_activity,
poke_limiter,
)
.await?;
for message in messages {
if let InMessage::ClientDbInfo(info) = message {
if let Some(row) = info.iter().next() {
return Ok(row.clone());
}
}
}
Err(ProtocolError::Backend(
"clientdbinfo returned no row".to_string(),
))
}
fn format_server_groups<'a>(
groups: impl IntoIterator<Item = &'a tsclientlib::ServerGroupId>,
names: &HashMap<tsclientlib::ServerGroupId, String>,
) -> Vec<String> {
let mut rendered = groups
.into_iter()
.map(|group| {
names
.get(group)
.cloned()
.unwrap_or_else(|| format!("Unknown ({})", group.0))
})
.collect::<Vec<_>>();
rendered.sort();
rendered
}
fn duration_millis(duration: time::Duration) -> i64 {
duration
.whole_milliseconds()
.clamp(i64::MIN as i128, i64::MAX as i128) as i64
}
fn std_duration_millis(duration: std::time::Duration) -> Option<i64> {
duration.as_millis().try_into().ok()
}
fn uid_to_b64(uid: &tsclientlib::Uid) -> String {
BASE64_STANDARD.encode(&uid.0)
}
fn uid_to_avatar_path(uid_b64: &str) -> String {
let decoded = BASE64_STANDARD.decode(uid_b64).unwrap_or_default();
let mut rendered = String::with_capacity(decoded.len() * 2);
for byte in decoded {
rendered.push((b'a' + (byte >> 4)) as char);
rendered.push((b'a' + (byte & 0x0f)) as char);
}
rendered
}
fn find_client_by_id<'a>(
clients: impl IntoIterator<Item = &'a Client>,
client_id: u64,
) -> Result<&'a Client, ProtocolError> {
clients
.into_iter()
.find(|client| client.id.0 as u64 == client_id)
.ok_or_else(|| ProtocolError::Backend(format!("client {client_id} not found")))
}
/// Extract the originating `client_id` from an inbound voice packet.
fn packet_sender_id(buf: &InAudioBuf) -> Option<u64> {
use tsproto_packets::packets::AudioData;
match buf.data().data() {
AudioData::S2C { from, .. } => Some(*from as u64),
AudioData::S2CWhisper { from, .. } => Some(*from as u64),
_ => None,
}
}
/// Sort TeamSpeak channels by the linked-list ordering carried in
/// each channel's `order` field (predecessor pointer), producing a
/// root-first depth-first list suitable for direct UI rendering.
///
/// Generic over `T` + an `extract` closure so unit tests can supply
/// a lightweight fixture struct without constructing a live
/// `tsclientlib::data::Channel`.
fn sort_channels_tree<'a>(channels: &'a [&'a Channel]) -> Vec<&'a Channel> {
sort_channels_tree_by(channels, |c| (c.id.0, c.parent.0, c.order.0))
}
/// Inner implementation that operates on any slice of items via an
/// extractor returning `(id, parent, order)` u64 triples. Pure;
/// tested directly by the `#[cfg(test)]` block below without
/// touching `tsclientlib`.
fn sort_channels_tree_by<'a, T>(
items: &'a [&'a T],
extract: impl Fn(&T) -> (u64, u64, u64),
) -> Vec<&'a T> {
// Bucket by parent and build (per parent) the predecessor->item
// lookup so we can walk the chain in O(n).
let mut by_parent: HashMap<u64, Vec<&'a T>> = HashMap::new();
for &item in items {
let (_id, parent, _order) = extract(item);
by_parent.entry(parent).or_default().push(item);
}
let mut ordered_per_parent: HashMap<u64, Vec<&'a T>> = HashMap::new();
for (parent, siblings) in by_parent.into_iter() {
let mut successor: HashMap<u64, &'a T> = HashMap::with_capacity(siblings.len());
for &c in &siblings {
let (_id, _parent, order) = extract(c);
// First-write wins: if the server emits two channels
// with the same predecessor (corrupted state), keep
// the first and fall through the leftover path for
// the duplicates.
successor.entry(order).or_insert(c);
}
let mut ordered: Vec<&'a T> = Vec::with_capacity(siblings.len());
let mut cursor: u64 = 0;
let mut visited: std::collections::HashSet<u64> = std::collections::HashSet::new();
while let Some(next) = successor.get(&cursor).copied() {
let (id, _parent, _order) = extract(next);
if !visited.insert(id) {
// Cycle guard. Should not happen on a well-formed
// server snapshot but cheap to defend against.
break;
}
ordered.push(next);
cursor = id;
}
// Anything we did not reach (broken predecessor pointer or
// duplicate predecessor) gets appended sorted by id so the
// UI does not silently drop channels.
let reached: std::collections::HashSet<u64> =
ordered.iter().map(|c| extract(c).0).collect();
let mut leftover: Vec<&'a T> = siblings
.into_iter()
.filter(|c| !reached.contains(&extract(c).0))
.collect();
leftover.sort_by_key(|c| extract(c).0);
ordered.extend(leftover);
ordered_per_parent.insert(parent, ordered);
}
// Emit root list first then each subtree depth-first.
let mut out: Vec<&'a T> = Vec::with_capacity(items.len());
emit_subtree(&ordered_per_parent, 0, &mut out, &extract);
// Defensive: if a channel's `parent` does not appear anywhere
// in the emitted tree (orphaned subtree) append it so it isn't
// lost. We track emitted ids and dump anything else.
let emitted: std::collections::HashSet<u64> = out.iter().map(|c| extract(c).0).collect();
let mut orphans: Vec<&'a T> = items
.iter()
.copied()
.filter(|c| !emitted.contains(&extract(c).0))
.collect();
orphans.sort_by_key(|c| extract(c).0);
out.extend(orphans);
out
}
fn emit_subtree<'a, T>(
by_parent: &HashMap<u64, Vec<&'a T>>,
root_id: u64,
out: &mut Vec<&'a T>,
extract: &impl Fn(&T) -> (u64, u64, u64),
) {
let Some(children) = by_parent.get(&root_id) else {
return;
};
for &ch in children {
out.push(ch);
let (child_id, _parent, _order) = extract(ch);
emit_subtree(by_parent, child_id, out, extract);
}
}
fn build_snapshot(
con: &Connection,
voice_activity: &HashMap<u64, Instant>,
) -> Result<ServerSnapshot, ProtocolError> {
let state: &data::Connection = con
.get_state()
.map_err(|e| ProtocolError::Backend(format!("get_state: {e}")))?;
// TeamSpeak channel ordering: the `order` field on a channel is
// NOT a numeric rank but the id of the channel that should
// appear immediately before this one within the same parent.
// `order == ChannelId(0)` marks the head of a parent's child
// list. The previous implementation sorted by `order.0`
// numerically, which produced a stable-but-arbitrary order
// that did not match the TS3 client display order and was
// reported by users as "channel sort in not correct".
//
// Correct algorithm:
// 1. Bucket channels by parent.
// 2. Within each bucket, walk the linked list starting from
// the entry whose `order == ChannelId(0)` and following
// each successive channel via its successor map until the
// chain terminates.
// 3. Emit channels root-first depth-first, so callers see a
// pre-ordered tree without needing to re-sort.
//
// Defensive fallback: any siblings the linked-list walk
// cannot reach (e.g. the server sent a cycle or a dangling
// predecessor) are appended at the end of the bucket sorted
// by id so the UI doesn't lose channels.
let all_channels: Vec<&Channel> = state.channels.values().collect();
let channels: Vec<&Channel> = sort_channels_tree(&all_channels);
let clients: Vec<&Client> = state.clients.values().collect();
let channels_dto: Vec<ChannelInfo> = channels
.iter()
.map(|c| ChannelInfo {
id: ChannelId(c.id.0),
parent: ChannelId(c.parent.0),
name: sanitize(&c.name),
order: c.order.0 as i64,
has_password: c.has_password.unwrap_or(false),
needed_talk_power: c.needed_talk_power,
})
.collect();
let clients_dto: Vec<ClientInfo> = clients
.iter()
.map(|c| ClientInfo {
id: ClientId(c.id.0 as u64),
channel: ChannelId(c.channel.0),
name: sanitize(&c.name),
input_muted: c.input_muted,
output_muted: c.output_muted || c.output_only_muted,
is_speaking: voice_activity
.get(&(c.id.0 as u64))
.is_some_and(|last| last.elapsed() <= SPEAKING_ACTIVITY_WINDOW),
is_server_query: is_server_query_client_type(&c.client_type),
talk_power: c.talk_power,
talk_power_granted: c.talk_power_granted,
})
.collect();
Ok(ServerSnapshot {
server_name: sanitize(&state.server.name),
welcome_message: sanitize(&state.server.welcome_message),
platform: sanitize(&state.server.platform),
version: sanitize(&state.server.version),
channels: channels_dto,
clients: clients_dto,
own_client_id: state.own_client.0 as u64,
})
}
fn is_server_query_client_type(client_type: &ClientType) -> bool {
matches!(client_type, ClientType::Query { .. })
}
/// Light sanitisation of strings before they cross the protocol
/// boundary. The redaction policy proper lives in
/// `chanora_diagnostics`; this filter only strips control characters
/// that would break terminal output or Flutter rendering.
fn sanitize(s: &str) -> String {
s.chars()
.filter(|c| !c.is_control() || *c == '\t' || *c == '\n')
.collect()
}
fn quoted(s: &str) -> String {
format!("\"{}\"", sanitize(s))
}
fn activity_channel_name(con: &Connection, id: tsclientlib::ChannelId) -> Option<String> {
con.get_state()
.ok()
.and_then(|state| state.channels.get(&id))
.map(|channel| quoted(&channel.name))
}
fn activity_client_name(con: &Connection, id: tsclientlib::ClientId) -> Option<String> {
con.get_state()
.ok()
.and_then(|state| state.clients.get(&id))
.filter(|client| !is_server_query_client_type(&client.client_type))
.map(|client| quoted(&client.name))
}
fn activity_client(con: &Connection, id: tsclientlib::ClientId) -> Option<Client> {
con.get_state()
.ok()
.and_then(|state| state.clients.get(&id))
.filter(|client| !is_server_query_client_type(&client.client_type))
.cloned()
}
fn activity_channel_group_name(
con: &Connection,
id: tsclientlib::ChannelGroupId,
) -> Option<String> {
con.get_state()
.ok()
.and_then(|state| state.channel_groups.get(&id))
.map(|group| quoted(&group.name))
}
fn activity_server_group_name(con: &Connection, id: tsclientlib::ServerGroupId) -> Option<String> {
con.get_state()
.ok()
.and_then(|state| state.server_groups.get(&id))
.map(|group| quoted(&group.name))
}
fn activity_invoker_name(invoker: Option<&tsclientlib::Invoker>) -> String {
invoker
.map(|invoker| quoted(&invoker.name))
.unwrap_or_else(|| "\"Server\"".to_string())
}
fn format_server_activity(con: &Connection, ev: &tsclientlib::events::Event) -> Option<String> {
use ts_bookkeeping::events::{Event, PropertyId, PropertyValue};
use tsproto_types::Reason;
match ev {
Event::PropertyAdded {
id: PropertyId::Client(client_id),
extra,
..
} => {
extra.reason?;
let client = activity_client(con, *client_id)?;
let channel = activity_channel_name(con, client.channel)?;
Some(format!(
"{} connected to channel {}",
quoted(&client.name),
channel
))
}
Event::PropertyRemoved {
id: PropertyId::Client(_),
old,
extra,
..
} => {
let PropertyValue::Client(client) = old else {
return None;
};
if is_server_query_client_type(&client.client_type) {
return None;
}
match extra.reason {
Some(Reason::Clientdisconnect) => {
Some(format!("{} disconnected (Leaving)", quoted(&client.name)))
}
Some(Reason::ClientdisconnectServerShutdown) | Some(Reason::Serverstop) => Some(
format!("{} disconnected (server shutdown)", quoted(&client.name)),
),
_ => Some(format!(
"{} dropped (connection lost)",
quoted(&client.name)
)),
}
}
Event::PropertyChanged {
id: PropertyId::ClientChannel(client_id),
old,
invoker,
..
} => {
let PropertyValue::ChannelId(from_channel_id) = old else {
return None;
};
let client = activity_client(con, *client_id)?;
let from = activity_channel_name(con, *from_channel_id)?;
let to = activity_channel_name(con, client.channel)?;
if invoker.as_ref().map(|invoker| invoker.id) == Some(*client_id) || invoker.is_none() {
Some(format!(
"{} switched from channel {} to {}",
quoted(&client.name),
from,
to
))
} else {
Some(format!(
"{} was moved from channel {} to {} by {}",
quoted(&client.name),
from,
to,
activity_invoker_name(invoker.as_ref())
))
}
}
Event::PropertyChanged {
id: PropertyId::ClientChannelGroup(client_id),
invoker,
..
} => {
let client = activity_client(con, *client_id)?;
let group = activity_channel_group_name(con, client.channel_group)?;
Some(format!(
"Channel group {} was assigned to {} by {}.",
group,
quoted(&client.name),
activity_invoker_name(invoker.as_ref())
))
}
Event::PropertyAdded {
id: PropertyId::ClientServerGroup(client_id, group_id),
invoker,
..
} => {
let client = activity_client_name(con, *client_id)?;
let group = activity_server_group_name(con, *group_id)?;
Some(format!(
"Server group {} was assigned to {} by {}.",
group,
client,
activity_invoker_name(invoker.as_ref())
))
}
Event::PropertyRemoved {
id: PropertyId::ClientServerGroup(client_id, group_id),
invoker,
..
} => {
let client = activity_client_name(con, *client_id)?;
let group = activity_server_group_name(con, *group_id)?;
Some(format!(
"Server group {} was removed from {} by {}.",
group,
client,
activity_invoker_name(invoker.as_ref())
))
}
_ => None,
}
}
const _: () = {
// Compile-time assertion that ChannelId(0) maps to what tsclientlib
// also considers the root.
let _ = TsChannelId(0);
};
#[cfg(test)]
mod tests {
use super::{
bounded_drain_stream, client_profile_refresh_plan, drain_voice_packets_for_tick,
is_server_query_client_type, send_with_timeout, server_socket_from_config,
sort_channels_tree_by, std_duration_millis, ConnectConfig, ProtocolClient, Request,
SendTimeoutError, DISCONNECT_REPLY_TIMEOUT,
};
use futures::stream;
use std::time::Duration;
use tokio::sync::mpsc;
use tsproto_types::ClientType;
/// Lightweight fixture mirroring just the (id, parent, order)
/// triple that the linked-list sort needs. Avoids constructing
/// a real `tsclientlib::data::Channel` (which requires a live
/// connection) in unit tests.
#[derive(Debug, PartialEq)]
struct FakeChannel {
id: u64,
parent: u64,
order: u64,
}
fn extract(c: &FakeChannel) -> (u64, u64, u64) {
(c.id, c.parent, c.order)
}
#[test]
fn query_client_type_maps_to_server_query_flag() {
assert!(!is_server_query_client_type(&ClientType::Normal));
assert!(is_server_query_client_type(&ClientType::Query {
admin: false
}));
assert!(is_server_query_client_type(&ClientType::Query {
admin: true
}));
}
#[test]
fn connect_config_can_carry_prefetched_socket_address() {
let addr: std::net::SocketAddr = "127.0.0.1:9987".parse().unwrap();
let cfg = ConnectConfig {
address: "example.com".to_string(),
nickname: "Tester".to_string(),
password: None,
identity: None,
ready_timeout: Duration::from_secs(1),
resolved_address: Some(addr),
};
assert_eq!(cfg.resolved_address, Some(addr));
}
#[test]
fn server_socket_from_config_prefers_prefetched_address() {
let addr: std::net::SocketAddr = "127.0.0.1:9987".parse().unwrap();
let cfg = ConnectConfig {
address: "example.com".to_string(),
resolved_address: Some(addr),
nickname: "Tester".to_string(),
password: None,
identity: None,
ready_timeout: Duration::from_secs(1),
};
assert_eq!(server_socket_from_config(&cfg), Some(addr));
}
#[test]
fn std_duration_millis_returns_none_when_duration_exceeds_i64() {
let overflow = Duration::from_millis(i64::MAX as u64) + Duration::from_millis(1);
assert_eq!(std_duration_millis(overflow), None);
}
#[test]
fn non_self_profile_refresh_requests_variables_connection_and_db_info() {
let plan = client_profile_refresh_plan(false, true, true, false, false);
assert!(plan.needs_client_variables);
assert!(plan.needs_connection_info);
assert!(plan.needs_client_db_info);
}
#[test]
fn own_profile_refresh_skips_complete_optional_and_connection_requests() {
let plan = client_profile_refresh_plan(true, true, true, false, false);
assert!(!plan.needs_server_groups);
assert!(!plan.needs_channel_groups);
assert!(!plan.needs_client_variables);
assert!(!plan.needs_connection_info);
assert!(!plan.needs_client_db_info);
}
#[test]
fn own_profile_refresh_requests_missing_group_lists() {
let plan = client_profile_refresh_plan(true, true, true, true, true);
assert!(plan.needs_server_groups);
assert!(plan.needs_channel_groups);
}
#[test]
fn channel_sort_linked_list_under_one_parent() {
// Server emits four root-level channels in arbitrary HashMap
// iteration order. order=0 -> first; order=X means "comes
// after the channel with id=X". Expected emitted order is
// the linked-list walk: a -> b -> c -> d.
let a = FakeChannel {
id: 100,
parent: 0,
order: 0,
};
let b = FakeChannel {
id: 200,
parent: 0,
order: 100,
};
let c = FakeChannel {
id: 300,
parent: 0,
order: 200,
};
let d = FakeChannel {
id: 400,
parent: 0,
order: 300,
};
// Deliberately shuffled inputs.
let inputs: Vec<&FakeChannel> = vec![&c, &a, &d, &b];
let sorted = sort_channels_tree_by(&inputs, extract);
let ids: Vec<u64> = sorted.iter().map(|c| c.id).collect();
assert_eq!(ids, vec![100, 200, 300, 400]);
}
#[test]
fn channel_sort_disconnected_predecessor_falls_back_by_id() {
// a is the head. b correctly chains. c claims predecessor
// = 999 which does not exist among the siblings. c must
// not be dropped — it falls back to the leftover bucket
// appended sorted by id at the end.
let a = FakeChannel {
id: 100,
parent: 0,
order: 0,
};
let b = FakeChannel {
id: 200,
parent: 0,
order: 100,
};
let c = FakeChannel {
id: 300,
parent: 0,
order: 999,
};
let inputs: Vec<&FakeChannel> = vec![&c, &a, &b];
let sorted = sort_channels_tree_by(&inputs, extract);
let ids: Vec<u64> = sorted.iter().map(|c| c.id).collect();
assert_eq!(ids, vec![100, 200, 300]);
}
#[test]
fn channel_sort_emits_subtree_depth_first() {
// Tree:
// root (id=0, implicit)
// ├── a (id=10, order=0)
// │ ├── a1 (id=11, parent=10, order=0)
// │ └── a2 (id=12, parent=10, order=11)
// └── b (id=20, order=10)
// Expected emission: a, a1, a2, b
let a = FakeChannel {
id: 10,
parent: 0,
order: 0,
};
let a1 = FakeChannel {
id: 11,
parent: 10,
order: 0,
};
let a2 = FakeChannel {
id: 12,
parent: 10,
order: 11,
};
let b = FakeChannel {
id: 20,
parent: 0,
order: 10,
};
let inputs: Vec<&FakeChannel> = vec![&b, &a2, &a, &a1];
let sorted = sort_channels_tree_by(&inputs, extract);
let ids: Vec<u64> = sorted.iter().map(|c| c.id).collect();
assert_eq!(ids, vec![10, 11, 12, 20]);
}
#[test]
fn channel_sort_does_not_loop_on_cycle() {
// a says "comes after b"; b says "comes after a". The
// walk must terminate (cycle guard) and both channels
// must still appear in the output via the leftover path.
let a = FakeChannel {
id: 1,
parent: 0,
order: 2,
};
let b = FakeChannel {
id: 2,
parent: 0,
order: 1,
};
let inputs: Vec<&FakeChannel> = vec![&a, &b];
let sorted = sort_channels_tree_by(&inputs, extract);
// Both reachable in some deterministic order (id-sorted
// in the leftover bucket since cursor=0 finds nothing).
let ids: Vec<u64> = sorted.iter().map(|c| c.id).collect();
assert_eq!(ids.len(), 2);
assert!(ids.contains(&1));
assert!(ids.contains(&2));
}
#[tokio::test]
async fn send_with_timeout_waits_for_capacity_instead_of_dropping() {
let (tx, mut rx) = mpsc::channel(1);
tx.send(1_u8).await.expect("seed first item");
let drain = tokio::spawn(async move {
tokio::time::sleep(Duration::from_millis(10)).await;
assert_eq!(rx.recv().await, Some(1));
rx.recv().await
});
send_with_timeout(&tx, 2_u8, Duration::from_millis(100))
.await
.expect("second item should enqueue once capacity frees");
assert_eq!(drain.await.expect("drain task should succeed"), Some(2));
}
#[tokio::test]
async fn send_with_timeout_times_out_when_capacity_stays_full() {
let (tx, _rx) = mpsc::channel(1);
tx.send(1_u8).await.expect("seed first item");
let result = send_with_timeout(&tx, 2_u8, Duration::from_millis(10)).await;
assert_eq!(result, Err(SendTimeoutError::Timeout(2)));
}
#[tokio::test]
async fn disconnect_request_send_is_bounded_when_request_channel_is_full() {
let (tx, _rx) = mpsc::channel(1);
let (reply_tx, _reply_rx) = tokio::sync::oneshot::channel();
tx.send(Request::Snapshot(reply_tx))
.await
.expect("seed first request");
let (disconnect_tx, _disconnect_rx) = tokio::sync::oneshot::channel();
let result = send_with_timeout(
&tx,
Request::Disconnect(disconnect_tx),
Duration::from_millis(10),
)
.await;
assert!(matches!(result, Err(SendTimeoutError::Timeout(_))));
}
#[tokio::test]
async fn protocol_client_disconnect_returns_when_request_channel_is_full() {
let (tx, _rx) = mpsc::channel(1);
let (snapshot_tx, _snapshot_rx) = tokio::sync::oneshot::channel();
tx.send(Request::Snapshot(snapshot_tx))
.await
.expect("seed first request");
let (voice_out_tx, _voice_out_rx) = mpsc::channel(1);
let (_voice_in_tx, voice_in_rx) = mpsc::channel(1);
let (_lost_tx, lost_rx) = tokio::sync::oneshot::channel();
let (_chat_tx, chat_rx) = mpsc::channel(1);
let (_activity_tx, activity_rx) = mpsc::channel(1);
let (_delta_tx, delta_rx) = mpsc::channel(1);
let client = ProtocolClient {
tx,
voice_out_tx,
voice_in_rx: std::sync::Mutex::new(Some(voice_in_rx)),
lost_rx: std::sync::Mutex::new(Some(lost_rx)),
chat_rx: std::sync::Mutex::new(Some(chat_rx)),
activity_rx: std::sync::Mutex::new(Some(activity_rx)),
delta_rx: std::sync::Mutex::new(Some(delta_rx)),
};
tokio::time::timeout(
DISCONNECT_REPLY_TIMEOUT + Duration::from_millis(100),
client.disconnect(),
)
.await
.expect("disconnect should not wait indefinitely for request channel capacity");
}
#[tokio::test]
async fn voice_drain_stops_at_per_tick_budget() {
let (tx, mut rx) = mpsc::channel(8);
for value in 0_u8..5 {
tx.send(value).await.expect("seed voice packet");
}
let mut sent = Vec::new();
let drained = drain_voice_packets_for_tick(&mut rx, 2, |value| {
sent.push(value);
Ok::<(), ()>(())
});
assert_eq!(drained, 2);
assert_eq!(sent, vec![0, 1]);
assert_eq!(rx.len(), 3);
}
#[tokio::test]
async fn disconnect_stream_drain_returns_after_timeout() {
let start = tokio::time::Instant::now();
bounded_drain_stream(stream::pending::<()>(), Duration::from_millis(10)).await;
assert!(start.elapsed() < Duration::from_millis(100));
}
}
fn forward_delta(
con: &Connection,
ev: &tsclientlib::events::Event,
delta_tx: &mpsc::Sender<ProtocolDelta>,
) {
use ts_bookkeeping::events::{Event, PropertyId, PropertyValue};
match ev {
Event::PropertyAdded {
id: PropertyId::Client(client_id),
..
} => {
if let Ok(state) = con.get_state() {
if let Some(client) = state.clients.get(client_id) {
let _ = delta_tx.try_send(ProtocolDelta::ClientJoined {
client_id: client_id.0 as u64,
channel_id: client.channel.0,
name: client.name.clone(),
input_muted: client.input_muted,
output_muted: client.output_muted || client.output_only_muted,
is_server_query: is_server_query_client_type(&client.client_type),
talk_power: client.talk_power,
talk_power_granted: client.talk_power_granted,
});
}
}
}
Event::PropertyRemoved {
id: PropertyId::Client(_),
old: PropertyValue::Client(client),
..
} => {
let _ = delta_tx.try_send(ProtocolDelta::ClientLeft {
client_id: client.id.0 as u64,
name: client.name.clone(),
});
}
Event::PropertyChanged {
id: PropertyId::ClientChannel(_),
..
} => {}
Event::PropertyChanged {
id: PropertyId::Client(client_id),
..
} => {
if let Ok(state) = con.get_state() {
if let Some(client) = state.clients.get(client_id) {
let _ = delta_tx.try_send(ProtocolDelta::ClientUpdated {
client_id: client_id.0 as u64,
input_muted: client.input_muted,
output_muted: client.output_muted || client.output_only_muted,
is_server_query: is_server_query_client_type(&client.client_type),
talk_power: client.talk_power,
talk_power_granted: client.talk_power_granted,
});
}
}
}
Event::PropertyAdded {
id: PropertyId::Channel(channel_id),
..
} => {
if let Ok(state) = con.get_state() {
if let Some(channel) = state.channels.get(channel_id) {
let _ = delta_tx.try_send(ProtocolDelta::ChannelAdded {
id: channel_id.0,
parent: channel.parent.0,
name: channel.name.clone(),
order: channel.order.0 as i64,
has_password: channel.has_password.unwrap_or(false),
needed_talk_power: channel.needed_talk_power,
});
}
}
}
Event::PropertyRemoved {
id: PropertyId::Channel(_),
old: PropertyValue::Channel(channel),
..
} => {
let _ = delta_tx.try_send(ProtocolDelta::ChannelRemoved { id: channel.id.0 });
}
Event::PropertyChanged {
id: PropertyId::Channel(channel_id),
..
} => {
if let Ok(state) = con.get_state() {
if let Some(channel) = state.channels.get(channel_id) {
let _ = delta_tx.try_send(ProtocolDelta::ChannelUpdated {
id: channel_id.0,
name: channel.name.clone(),
has_password: channel.has_password.unwrap_or(false),
needed_talk_power: channel.needed_talk_power,
});
}
}
}
_ => {}
}
}