Files
chanora/crates/chanora_protocol/src/poke_limiter.rs
T

175 lines
5.0 KiB
Rust

//! Per-connection poke strength classification.
use std::collections::HashMap;
use std::time::{Duration, Instant};
/// Notification strength assigned to an inbound poke.
#[derive(Debug, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub enum PokeStrength {
/// Poke should be surfaced at full strength.
Strong,
/// Poke is rate-limited but below overflow severity.
Suppressed,
/// Poke remains suppressed after repeated suppressed pokes.
SuppressedOverflow,
}
/// Per-connection poke limiter.
#[derive(Debug)]
pub struct PokeLimiter {
window: Duration,
entries: HashMap<u64, PokeEntry>,
}
#[derive(Debug)]
struct PokeEntry {
tokens: u8,
last_refill: Instant,
suppressed_in_window: u8,
}
impl PokeLimiter {
const CAPACITY: u8 = 2;
const OVERFLOW_THRESHOLD: u8 = 3;
/// Create a limiter using the default five-minute refill interval.
pub fn new() -> Self {
Self {
window: Duration::from_secs(5 * 60),
entries: HashMap::new(),
}
}
/// Record a poke at the current instant.
pub fn record(&mut self, sender_id: u64, own_client_id: Option<u64>) -> PokeStrength {
self.record_at(sender_id, own_client_id, Instant::now())
}
/// Record a poke at an injected instant.
pub fn record_at(
&mut self,
sender_id: u64,
own_client_id: Option<u64>,
now: Instant,
) -> PokeStrength {
if own_client_id == Some(sender_id) {
return PokeStrength::Suppressed;
}
let entry = self.entries.entry(sender_id).or_insert(PokeEntry {
tokens: Self::CAPACITY,
last_refill: now,
suppressed_in_window: 0,
});
if now.duration_since(entry.last_refill) >= self.window {
entry.tokens = Self::CAPACITY;
entry.last_refill = now;
entry.suppressed_in_window = 0;
}
if entry.tokens > 0 {
entry.tokens -= 1;
return PokeStrength::Strong;
}
entry.suppressed_in_window = entry.suppressed_in_window.saturating_add(1);
if entry.suppressed_in_window >= Self::OVERFLOW_THRESHOLD {
PokeStrength::SuppressedOverflow
} else {
PokeStrength::Suppressed
}
}
}
impl Default for PokeLimiter {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn first_two_pokes_are_strong_third_is_suppressed() {
let mut limiter = PokeLimiter::new();
let now = Instant::now();
assert_eq!(limiter.record_at(7, Some(1), now), PokeStrength::Strong);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(1)),
PokeStrength::Strong
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(2)),
PokeStrength::Suppressed
);
}
#[test]
fn self_poke_is_suppressed_without_consuming_token() {
let mut limiter = PokeLimiter::new();
let now = Instant::now();
assert_eq!(limiter.record_at(7, Some(7), now), PokeStrength::Suppressed);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(1)),
PokeStrength::Strong
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(2)),
PokeStrength::Strong
);
}
#[test]
fn overflow_after_three_suppressed_pokes_in_five_minutes() {
let mut limiter = PokeLimiter::new();
let now = Instant::now();
assert_eq!(limiter.record_at(7, Some(1), now), PokeStrength::Strong);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(1)),
PokeStrength::Strong
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(2)),
PokeStrength::Suppressed
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(3)),
PokeStrength::Suppressed
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(4)),
PokeStrength::SuppressedOverflow
);
}
#[test]
fn refill_after_interval_uses_injected_time_without_sleeping() {
let mut limiter = PokeLimiter::new();
let now = Instant::now();
assert_eq!(limiter.record_at(7, Some(1), now), PokeStrength::Strong);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(1)),
PokeStrength::Strong
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(2)),
PokeStrength::Suppressed
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(5 * 60)),
PokeStrength::Strong
);
assert_eq!(
limiter.record_at(7, Some(1), now + Duration::from_secs(5 * 60 + 1)),
PokeStrength::Strong
);
}
}