First Internal Alpha build per DEC-001. Closes the milestone of
'Flutter UI calls Rust via the typed bridge, Rust connects to a
TeamSpeak-compatible server through tsclientlib, returns a typed
snapshot, and disconnects cleanly.' Audio remains Beta scope.
Promotions from PoC:
poc/tsclientlib-connect-spike → crates/chanora_protocol/
New product code:
crates/chanora_protocol/src/{dto.rs,adapter.rs} — typed boundary
over tsclientlib. Tokio task owns the Connection; public
handle communicates via mpsc/oneshot. No tsclientlib types
cross out of the crate (SAD-067 / SysDes-011 / SysDes-029).
core/chanora_core/src/lib.rs — ChanoraSession composes the
protocol crate, enforces the DEC-006 single-connection
invariant.
crates/chanora_bridge/src/{api.rs,frb_generated.rs} — FRB 2.12.0
bridge per DEC-014. cdylib + staticlib + rlib. Typed
BridgeSnapshot / BridgeChannel / BridgeClient / BridgeError
DTOs. Process-wide OnceLock<Runtime> + OnceLock<ChanoraSession>.
flutter_rust_bridge.yaml at repo root.
apps/chanora_flutter/lib/main.dart — Alpha UI: server form,
connect button, channel tree, disconnect.
apps/chanora_flutter/lib/l10n/app_{en,zh}.arb expanded with the
Alpha key set; ARB metadata reaffirms ADR-008 for
server-provided content.
Generated Dart bindings under apps/chanora_flutter/lib/src/rust/.
Empirical verification (2026-05-14):
Workspace: cargo check + cargo test clean
(workspace tests: all green).
Bridge cdylib: target/release/libchanora_bridge.so produced
(~15 MB).
Flutter: flutter analyze clean; flutter test runs 3/3 green
including the alpha_e2e_test that drives the full
Dart → FRB → chanora_bridge → chanora_core → chanora_protocol
→ tsclientlib → UDP → cn.teamspeak.app
path. The captured logcat/stdout shows the tsproto resender
transitioning Connected → Disconnecting → Disconnected on
clean teardown.
Architecture changes:
- Removed the chanora_core ↔ chanora_bridge cyclic dependency.
chanora_core no longer knows the bridge exists; the bridge
maps from CoreError.
- chanora_bridge crate's #![forbid(unsafe_code)] lint relaxed
because FRB-generated glue legitimately uses unsafe at the
FFI boundary. Hand-written code remains unsafe-free.
Open follow-ups (NOT in this Alpha):
- Audio capture/playback wiring into chanora_audio
(Beta scope per DEC-001).
- Identity persistence via chanora_storage
(currently regenerated on every connect).
- Per-message diagnostics + redaction
(chanora_diagnostics still scaffold).
- Reconnect / network-loss recovery.
- Mobile (Android) build of the bridge cdylib + UI verification.
53 lines
1.7 KiB
Dart
53 lines
1.7 KiB
Dart
// Alpha end-to-end verification test.
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//
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// Runs the actual FRB-loaded Rust bridge against cn.teamspeak.app.
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// This is the empirical evidence that the Alpha build's
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// connect → snapshot → disconnect cycle works through the full
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// Dart UI thread → flutter_rust_bridge → chanora_bridge cdylib →
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// chanora_core → chanora_protocol → tsclientlib → network
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// path.
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//
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// Tagged with the network-required marker so future CI can opt out.
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// For now it's just a regular flutter_test test.
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import 'package:flutter_test/flutter_test.dart';
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import 'package:chanora_flutter/src/rust/api.dart' as rust;
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import 'package:chanora_flutter/src/rust/frb_generated.dart';
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void main() {
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setUpAll(() async {
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await RustLib.init();
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});
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test('connect/snapshot/disconnect against cn.teamspeak.app', () async {
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// Defensive: in case a previous test left a connection open.
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try {
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await rust.disconnect();
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} catch (_) {}
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final snap = await rust.connect(
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host: 'cn.teamspeak.app',
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nickname: 'ChanoraAlphaTest',
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);
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expect(snap.serverName, isNotEmpty);
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expect(snap.channels, isNotEmpty);
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// Welcome message is allowed to be empty on some servers; just
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// assert it's a String type (which it always is — this is more a
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// smoke than a real assertion).
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expect(snap.welcomeMessage, isA<String>());
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// Re-fetch the snapshot; should still succeed.
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final snap2 = await rust.snapshot();
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expect(snap2.serverName, snap.serverName);
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final connectedBefore = await rust.isConnected();
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expect(connectedBefore, isTrue);
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await rust.disconnect();
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final connectedAfter = await rust.isConnected();
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expect(connectedAfter, isFalse);
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}, timeout: const Timeout(Duration(seconds: 30)));
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}
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