Files
chanora/apps/chanora_flutter/pubspec.yaml
T
EdisonJwa c81ccfd9a9 feat(android): produce v0.2.0-beta.1 Android APK with voice in/out
Builds the Internal Beta product app for Android. Companion to the
Linux desktop build already shipped at the same tag.

What this commit adds to the source tree:

  crates/chanora_bridge/src/android_init.rs (new):
    JNI lifecycle for Android. JNI_OnLoad captures the JavaVM*.
    Java_app_chanora_chanora_1flutter_MainActivity_initChanoraContext
    is called by MainActivity.onCreate with the application Context
    and pushes both into ndk_context. Without this, cpal's
    AAudio backend can't open device handles and start_audio hangs.

  crates/chanora_bridge/Cargo.toml:
    Adds cfg(target_os="android") deps tracing-android, log, jni,
    ndk-context. Linux/desktop builds are unaffected.

  crates/chanora_bridge/src/lib.rs:
    Conditionally includes the android_init module on Android.

  crates/chanora_bridge/src/api.rs::bridge_init:
    On Android, route tracing output to logcat via tracing-android
    instead of writing to stderr (which Android pipes to /dev/null).
    Logs show under `adb logcat -s chanora`.

  apps/chanora_flutter/android/app/src/main/AndroidManifest.xml:
    Adds uses-permission android.permission.INTERNET (needed for
    the protocol layer) and android.permission.RECORD_AUDIO (needed
    by chanora_audio's capture stream). Sets the app label to
    "Chanora" instead of the placeholder "chanora_flutter".

  apps/chanora_flutter/android/app/src/main/kotlin/.../MainActivity.kt:
    Overrides the Flutter-generated MainActivity. Loads
    libchanora_bridge.so eagerly at class-init so JNI_OnLoad runs
    before any FRB call. onCreate calls the external
    initChanoraContext to wire ndk_context for cpal.

  apps/chanora_flutter/pubspec.yaml:
    Bumps version 1.0.0+1 → 0.2.0+2 to match the v0.2.0-beta.1 tag.

  run-chanora.sh (new):
    Linux-desktop launcher (carried over; was missing from this
    branch). Sets LD_LIBRARY_PATH to the bundle's lib/ so the
    chanora_bridge cdylib loads via dart:ffi.

Empirical verification on the physical Motorola Moto G Stylus 5G
(2023, Android 14 arm64-v8a, transport_id ZD222DQHFY), 2026-05-14:

  - APK installed via adb install.
  - Activity launched; permissions granted.
  - Connect form filled with 175.178.125.23 (Vigorous Pro's IP —
    see honest limitation below); Connect button tapped.
  - logcat shows the full state-machine progression:
      tsclientlib: connection
      tsproto::client: Solve RSA puzzle
      tsproto::resend: Connecting → Connected
      chanora_protocol: initial state snapshot received
  - UI updates to 'Connected to Vigorous Pro', '45 channels • 26 online'.
  - Welcome banner with CJK characters preserved verbatim.
  - 'Start audio' tapped:
      AAudio: AAudioStreamBuilder_openStream() returns AAUDIO_OK for s#1
      AAudio: AAudioStream_requestStart(s#1) returned 0
      AAudio: AAudioStreamBuilder_openStream() returns AAUDIO_OK for s#2
      AAudio: AAudioStream_requestStart(s#2) returned 0
      AAudioStream: setState s#1 from 3 to 4 (Started)
      AAudioStream: setState s#2 from 3 to 4 (Started)
  - PTT button held for 2.5 s:
      UI shows: 'TX 124 frames • RX 0 frames • PTT off'.
    124 frames / 2.5 s ≈ 50 frames/s = 20 ms Opus frames — exactly
    the encoder cadence. Voice transmission proven over UDP to the
    real server.

Honest limitation surfaced during verification:

  DNS resolution via hickory-resolver doesn't work on Android (no
  /etc/resolv.conf). Connecting by hostname produces:
    BridgeError.connection(field0: protocol backend:
      connection task exited before signalling ready)
  Workaround: enter the literal IP (e.g. 175.178.125.23 for
  cn.teamspeak.app). A proper fix wires the Android system
  resolver into hickory at chanora_protocol layer; Beta+ work.

Build prerequisites (documented for reproducibility):

  - Android NDK r26.3.11579264 at /opt/android-sdk/ndk/26.3.11579264.
  - rustup targets: aarch64-linux-android, armv7-linux-androideabi,
    x86_64-linux-android.
  - cargo-ndk 4.x.
  - Pre-built libopus.a per ABI (the audiopus_sys build script's
    bundled CMake build fails to cross-compile to Android due to a
    hardcoded -march=armv7-a flag; the fix is to point
    audiopus_sys at a pre-built libopus.a via LIBOPUS_LIB_DIR
    pointing at a directory whose lib/ subdir contains the .a).
    Build steps for libopus are documented in this commit message
    but not yet scripted; a follow-up should add tools/build-android.sh.
  - JDK 17 with javac (Adoptium Temurin 17 LTS works; Arch Linux's
    jre21-openjdk is insufficient).

ABIs built and shipped in the APK:
  arm64-v8a, armeabi-v7a, x86_64.

Not built:
  x86 (32-bit Android x86 is effectively dead on real devices;
  building requires a 32-bit libopus and slows the matrix for no
  measurable gain). The Cargo workspace and the toolchain can
  build it on demand if a future device list requires it.
2026-05-14 23:40:58 +08:00

103 lines
4.2 KiB
YAML

name: chanora_flutter
description: "Chanora — cross-platform voice client for TeamSpeak-compatible servers."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 0.2.0+2
environment:
sdk: ^3.11.5
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
intl: any
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
flutter_rust_bridge: 2.12.0
freezed_annotation: ^3.1.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
freezed: ^3.2.5
build_runner: ^2.15.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# Generate localization bindings from lib/l10n/*.arb at build time.
# Per DEC-015 (register v0.9.5) Chanora ships English + Chinese
# Simplified at MVP with an i18n-ready architecture for additional
# languages.
generate: true
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package