# MobileGL recorder golden (MG_Test/Pipe/RecorderGoldenTest.cpp). One record per line:
# index call bytes hash. Regenerate deliberately: MOBILEGL_RECORDER_GOLDEN_WRITE=1.
0 ResourceCreate 88 71558ae14496671c
1 ResourceRespecify 88 88017539bd1a0af0
2 SetTextureParams 40 3d2a5c32ef71aff7
3 ResourceRespecify 88 230a5834ddd9fb11
4 ResourceRespecify 88 a89aff026f4da9b3
5 ResourceRespecify 88 e6c007d9f022120d
6 ResourceRespecify 88 050cbea1c62f0be8
7 SetTextureParams 40 2f10ffaec453f3a4
8 ResourceCreate 88 c217fc7ff1452b9e
9 ResourceRespecify 88 d321fba14a2c36c2
10 SetTextureParams 40 bdba21408c8e83c2
11 ResourceRespecify 88 8c62341c0210880f
12 ResourceRespecify 88 f650fc199867fa85
13 ResourceRespecify 88 b18e4add172826b3
14 ResourceRespecify 88 fd774dc11eebc9ee
15 SetTextureParams 40 4556a7173eb3d5b9
16 ResourceRespecify 88 3a52ffc2b6f65868
17 SetFramebufferState 304 aa19202ca33b5839
18 SetSamplerViews 40 c112f37f3aa46aec
19 BindSamplerStates 24 c15219323b7a40b1
20 CreateRenderState 444 f6f688292ec4adf0
21 BindRenderState 12 6ddf112725259973
22 SetDynamicState 804 03f9f241df0e53e8
23 SetPixelPackState 28 78c6269e722f3497
24 SetPatchState 40 0307120c1ada1890
25 SetVertexAttribDefaults 1800 007a2317a881dd1f
26 SetContextValues 96 8d24acac68829781
27 CreateVertexElements 1320 ce2fdd5c06385602
28 BindVertexElements 16 b110667323a9f265
29 SetVertexBuffers 24 6fa03c8ce317a704
30 SetIndexBuffer 24 d852dcb87b6f12a3
31 Clear 48 83eb2e137a7bf1df
32 Clear 48 cc7ba82ee577512b
33 ResourceRespecify 88 c8310ca02e247d6e
34 SetFramebufferState 304 f9ff0332b1933fe3
35 SetFramebufferState 304 38ba5a914cd6e74e
36 Blit 56 972a72218ae59845
37 GenerateMipmap 16 8faf9bba18b55233
