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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
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+5
-3
@@ -26,9 +26,6 @@
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#ifndef MOBILEGL_GL_PROGRAM_H
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#include "MG_GL/Implementations/GL/Program/GL_Program.h"
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#endif
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#ifndef MOBILEGL_GL_SHADER_H
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#include "MG_GL/Implementations/GL/Shader/GL_Shader.h"
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#endif
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#ifndef MOBILEGL_GL_TEXTURE_H
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#include "MG_GL/Implementations/GL/Texture/GL_Texture.h"
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#endif
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@@ -50,6 +47,9 @@
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#ifndef MOBILEGL_BUFFERSTATE_H
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#include "MG_GL/State/Buffer/BufferState.h"
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#endif
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#ifndef MOBILEGL_PROGRAMSTATE_H
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#include "MG_GL/State/Program/ProgramState.h"
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#endif
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#ifndef MOBILEGL_LOOKUP_H
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#include "MG_GL/Implementations/GLX/LookUp/LookUp.h"
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#endif
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@@ -99,6 +99,8 @@
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#include <glm/glm.hpp>
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#include "GLES/gl32.h"
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#include "MG_Include/UncertainBool.hpp"
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#ifdef __ANDROID__
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#include <android/log.h>
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#include <pthread.h>
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