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[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
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@@ -86,7 +86,7 @@ public:
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GLenum SetTexturePropertyFloat(GLenum target, GLenum pname, GLfloat param);
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GLenum Delete(GLuint texture);
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GLenum DeleteN(GLsizei n, const GLuint* textures);
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GLenum GetLevelPropertyIntVector(GLenum target, GLint level, GLenum pname, GLint* params);
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GLenum QueryLevelPropertyIntVector(GLenum target, GLint level, GLenum pname, GLint* params);
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private:
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size_t CalculatePixelDataSize_(GLenum format, GLenum type, GLsizei width, GLsizei height);
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