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[WIP] (MG_Remote): implement P6.5 TCP and stream transport
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@@ -378,6 +378,8 @@ namespace MobileGL::MG_ConfigLoader {
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inline void InitIpc() {
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auto& ipc = MG_Config::Ipc;
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QueryEnvVariable("MOBILEGL_IPC_SERVER_PATH", ipc.ServerPath, "");
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QueryEnvVariable("MOBILEGL_IPC_CONTROL", ipc.Control, "fork");
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QueryEnvVariable("MOBILEGL_IPC_DATA", ipc.Data, "auto");
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// Both ring floors are 1 MiB, not 0: a ring caps ONE record at half its size, and
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// the catalogue's largest fixed payload (MGPFramebufferState, 304 bytes) plus a
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// create_shader_state archive already needs far more than a toy ring. The ceilings
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