[Fix] (Espryt, P8-SE): a spawn / tcp server publishes the default framebuffer's depth/stencil format (it has no frontend placeholder; the case leaves pending-fix for the three arms); the server CPU mip arm declines by name (generate-mipmap-store-declined) instead of filtering a store the driver wrote over, and E's refused-readback knob reaches it (CpuMipRefused. entries); WireIndirectDrawScenario case 3 runs on the Espryt split arms; copy-image-shadow-mirror goes and unmigrated_emulation_sites.py holds PipeCatalogueTest's list to the call sites

This commit is contained in:
2026-09-30 03:44:29 -04:00
parent cbbaf77f6d
commit 0222852b94
8 changed files with 459 additions and 48 deletions
+1 -1
View File
@@ -62,4 +62,4 @@ SpirvShaderBinaryScenario.SpecializeShaderErrorSurfaceMatchesTheExtension no-rec
ProgramPipelineScenario.AReservedNameTakesStateBeforeItIsAProgramPipeline no-records a reserved pipeline name's state is client-side and draws nothing
# ---- pending-fix -------------------------------------------------------------------------------
DirectGLES:DepthStencilReadbackAttachmentShapeScenario.DefaultFramebufferDepthStencilFormatIsBlitCompatible pending-fix Espryt spawn+tcp blit the default framebuffer's depth out as 0 (inproc and all Magma arms green, knob or not); no P8 package owns it - DEBTS.md row requested in notes/p8/A.md
# (none: P8-SE fixed the default-framebuffer depth/stencil case and registered it, notes/p8/SE.md)