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[Fix] (Espryt, P8-SE): a spawn / tcp server publishes the default framebuffer's depth/stencil format (it has no frontend placeholder; the case leaves pending-fix for the three arms); the server CPU mip arm declines by name (generate-mipmap-store-declined) instead of filtering a store the driver wrote over, and E's refused-readback knob reaches it (CpuMipRefused. entries); WireIndirectDrawScenario case 3 runs on the Espryt split arms; copy-image-shadow-mirror goes and unmigrated_emulation_sites.py holds PipeCatalogueTest's list to the call sites
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@@ -62,4 +62,4 @@ SpirvShaderBinaryScenario.SpecializeShaderErrorSurfaceMatchesTheExtension no-rec
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ProgramPipelineScenario.AReservedNameTakesStateBeforeItIsAProgramPipeline no-records a reserved pipeline name's state is client-side and draws nothing
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# ---- pending-fix -------------------------------------------------------------------------------
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DirectGLES:DepthStencilReadbackAttachmentShapeScenario.DefaultFramebufferDepthStencilFormatIsBlitCompatible pending-fix Espryt spawn+tcp blit the default framebuffer's depth out as 0 (inproc and all Magma arms green, knob or not); no P8 package owns it - DEBTS.md row requested in notes/p8/A.md
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# (none: P8-SE fixed the default-framebuffer depth/stencil case and registered it, notes/p8/SE.md)
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