[Feat] (MG_Pipe, MG_Remote/Client, MG_Impl/Pipe): R-17 - install the two generated MGPipe tables over the 37 apply entry points, 40 call sites onto the thunks, 37 wire emitters, the reply mailbox, and ID-47/ID-49 readback

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2026-09-16 07:10:51 -04:00
parent aa7ad670c4
commit 02f15bb675
25 changed files with 2336 additions and 273 deletions
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// MobileGL - MobileGL/MG_Remote/Client/WireTables.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
// The ENCODE TWIN of gMGPipeWireRecordApply: thirty-seven emitters that turn a table call into
// a wire record. Owner: package c1 (P5 ruling R-17). See WireTables.h for the install order
// and MG_Pipe/PipeRoute.h for what R-17 actually cost.
//
// EVERY EMITTER IS THE SAME FOUR STEPS, and the macros below exist so that a reader can check
// thirty-seven rows against PipeTables.inc in one pass instead of reading thirty-seven bodies:
//
// 1. require a session - a slot that fell through to a driver this role does not have is
// the failure R-4 exists to prevent, and there is no fall-through here either;
// 2. stage the blob, if the row has one, and name the SEG_STAGE run in the payload's own
// MGPBlobRef - which is why the payload is COPIED: the table hands it over const, and
// the blobref is the one field the client must write after the caller is done with it;
// 3. EmitAndWait, which is the barrier's wait and the reply's wait at once (R-3/R-5);
// 4. post the answer, for the rows that have one, into MG_Pipe's reply mailbox.
//
// WHAT IS DELIBERATELY NOT HERE. b1's `PushPersistentMapsBeforeVerb` / `MarkGpuWritesFor*` are
// NOT called from these thirty-seven. They are pre-VERB hooks and these are not verbs: they
// are the resource, CSO and state records that a verb is later drawn against. The five class-B
// verbs in EmitTables.cpp call them, once each, immediately before their record, which is the
// ordering b1's B-1 fix depends on. Calling them here as well would push a persistent map
// before every `set_dynamic_state` - hundreds of times a frame, and each one a real record.
#include "WireTables.h"
#if MOBILEGL_BUILD_DISAGGREGATED
#include "ClientSession.h"
#include "../Server/ServerLoop.h"
#include <MG_Pipe/MGPipe.h>
#include <MG_Pipe/PipeRoute.h>
#include <MG_State/GLState/ProgramState/ProgramArtifactsCodec.h>
#include <MG_Util/Debug/Log.h>
#include <cstdlib>
#include <cstring>
namespace MobileGL::MG_Remote::Client {
using MG_Pipe::MGPWireOp;
namespace {
// TABLE 3's ROLE SPLIT, AS A RUNTIME CHECK. gMGPipeScreen / gMGPipeContext are PROCESS
// globals and under `inproc` the server role is a thread in this same process, so the
// apply thread running the server's own backend - the EGL bring-up, InitCapabilities,
// the applier - reaches these very emitters. A record published there would be waited
// for by the thread that is supposed to apply it: `Fatal{BarrierTimeout,
// "ResourceRespecify"}` from `mgl-srv-apply`, thirty seconds into bring-up, which is
// exactly how this was found.
//
// THE ANSWER IS NOT "SUPPRESS THE RECORD" - it is "run the server's own code", because
// on that thread this process IS the server and the applier is one call away. It is
// the same thing PipeWireCodec does on the decode side, where every arm calls
// MGPipeApply* directly and never goes through a table.
//
// Under `spawn` (P6) the predicate is constantly false in the client process and
// constantly true in the server's, so this costs one atomic load and changes nothing.
Bool RunsAsTheServerRole() { return Server::ServerLoop::OnApplyThread(); }
Uint64 g_emitted = 0;
Uint64 g_declined = 0;
ClientSession& RequireSession(const char* row) {
ClientSession* session = ClientSession::Active();
if (session == nullptr) {
MGLOG_F("MGPipe: Fatal{NoClientSession, \"%s\"} - the client wire tables are "
"installed but no ClientSession is active. A row may not fall through to "
"a driver this role does not have",
row);
std::abort();
}
return *session;
}
// Stages a mandatory blob. `StageBytes` Fatals on a zero size by design (R-2.2: "the
// record declared no blob" and "the record declared an empty blob" must not be spelled
// the same way on a wire), so a row whose decoder calls RequireDeclaredBlob or
// ResolveOrFatal is checked HERE, on the producing side, where the row has a name.
MG_Pipe::MGPBlobRef StageRequired(ClientSession& session, const char* row,
const void* bytes, Uint64 count) {
if (bytes == nullptr || count == 0) {
MGLOG_F("MGPipe: Fatal{BlobMissing, \"%s\"} - the row's decoder requires a "
"declared blob and the call site handed over %llu bytes at %p. Under "
"monolith the companion pointer carries them; under split they have to "
"be staged, and there is nothing to stage",
row, static_cast<unsigned long long>(count), bytes);
std::abort();
}
return session.Encoder().StageBytes(bytes, count);
}
// Stages an OPTIONAL blob: the two sub-data rows, whose decoders resolve only when the
// record's own size field says there are bytes. All three fields zero is the wire's
// "no blob declared", and CheckBlobIsHonest refuses any other spelling of it.
MG_Pipe::MGPBlobRef StageOptional(ClientSession& session, const void* bytes, Uint64 count) {
if (bytes == nullptr || count == 0) return MG_Pipe::MGPBlobRef{};
return session.Encoder().StageBytes(bytes, count);
}
// ---------------------------------------------------------------------------------
// The three regular shapes
// ---------------------------------------------------------------------------------
#define MGP_WIRE_PLAIN(Name, Payload, Table) \
void Wire_##Name(const MG_Pipe::Payload* payload) { \
if (RunsAsTheServerRole()) { MG_Pipe::MGPipeMonolith##Table().Name(payload); return; } \
ClientSession& session = RequireSession(#Name); \
session.EmitAndWait(MGPWireOp::Name, payload, sizeof(*payload), nullptr, 0, nullptr, 0, \
nullptr); \
++g_emitted; \
}
#define MGP_WIRE_BLOB(Name, Payload, BlobMember) \
void Wire_##Name(const MG_Pipe::Payload* payload, const void* blobBytes, \
Uint64 blobByteCount) { \
if (RunsAsTheServerRole()) { \
MG_Pipe::MGPipeMonolithContext().Name(payload, blobBytes, blobByteCount); \
return; \
} \
ClientSession& session = RequireSession(#Name); \
MG_Pipe::Payload record = *payload; \
record.BlobMember = StageRequired(session, #Name, blobBytes, blobByteCount); \
session.EmitAndWait(MGPWireOp::Name, &record, sizeof(record), nullptr, 0, nullptr, 0, \
nullptr); \
++g_emitted; \
}
#define MGP_WIRE_TAIL(Name, Payload, TailType) \
void Wire_##Name(const MG_Pipe::Payload* payload, const void* varTail, Uint32 varTailCount) { \
if (RunsAsTheServerRole()) { \
MG_Pipe::MGPipeMonolithContext().Name(payload, varTail, varTailCount); \
return; \
} \
ClientSession& session = RequireSession(#Name); \
session.EmitAndWait(MGPWireOp::Name, payload, sizeof(*payload), varTail, \
static_cast<Uint64>(varTailCount) * sizeof(MG_Pipe::TailType), \
nullptr, 0, nullptr); \
++g_emitted; \
}
// -- screen -------------------------------------------------------------------
MGP_WIRE_PLAIN(ResourceDestroy, MGPHandleOnly, Screen)
MGP_WIRE_PLAIN(UnmapPersistent, MGPHandleOnly, Screen)
// -- context, plain -----------------------------------------------------------
MGP_WIRE_PLAIN(BindRenderState, MGPBindRenderState, Context)
MGP_WIRE_PLAIN(DeleteRenderState, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(BindVertexElements, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(DeleteVertexElements, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(DeleteSamplerState, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(CreateSamplerView, MGPSamplerView, Context)
MGP_WIRE_PLAIN(DeleteSamplerView, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(BindShaderState, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(DeleteShaderState, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(SetDrawProgram, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(SetDispatchProgram, MGPHandleOnly, Context)
MGP_WIRE_PLAIN(SetFramebufferState, MGPFramebufferState, Context)
MGP_WIRE_PLAIN(SetIndexBuffer, MGPIndexBuffer, Context)
MGP_WIRE_PLAIN(SetPixelPackState, MGPPixelPackState, Context)
MGP_WIRE_PLAIN(SetPatchState, MGPPatchState, Context)
// -- context, mandatory blob --------------------------------------------------
MGP_WIRE_BLOB(CreateRenderState, MGPRenderStateDesc, Blob)
MGP_WIRE_BLOB(CreateVertexElements, MGPVertexElements, Blob)
MGP_WIRE_BLOB(CreateSamplerState, MGPSamplerDesc, Parameters)
MGP_WIRE_BLOB(SetDynamicState, MGPDynamicState, Blob)
MGP_WIRE_BLOB(SetGlobalConstants, MGPGlobalConstants, Blob)
// -- context, variable tail ---------------------------------------------------
MGP_WIRE_TAIL(SetVertexBuffers, MGPVertexBuffers, MGPVertexBuffer)
MGP_WIRE_TAIL(SetSamplerViews, MGPSamplerViews, MGPBoundView)
MGP_WIRE_TAIL(BindSamplerStates, MGPSamplerStates, MGPipeHandle)
MGP_WIRE_TAIL(SetShaderImages, MGPShaderImages, MGPImageView)
MGP_WIRE_TAIL(SetVertexAttribDefaults, MGPVertexAttribDefaults, MGPAttribValue)
#undef MGP_WIRE_PLAIN
#undef MGP_WIRE_BLOB
#undef MGP_WIRE_TAIL
// -- the rows that fit none of the three shapes --------------------------------
// set_residual_value_state. CONTRACT-P5 table 1 row 6: the applier takes a frontend
// `ResidualValueBlock&` and `MGPResidualValueState` is never instantiated on the live
// path, so the encoder invents BOTH the record fill and the blob fill. The block IS
// the blob, whole - the decoder requires exactly sizeof(ResidualValueBlock) and says
// why ("a size that only ever ratchets down makes a short read silently lose
// CapabilityBits"), so the two sides state the same number from the same header.
void Wire_SetResidualValueState(const MG_Pipe::MGPResidualValueState* payload,
const void* blobBytes, Uint64 blobByteCount) {
if (RunsAsTheServerRole()) {
MG_Pipe::MGPipeMonolithContext().SetResidualValueState(payload, blobBytes,
blobByteCount);
return;
}
ClientSession& session = RequireSession("SetResidualValueState");
MG_Pipe::MGPResidualValueState record = *payload;
record.Blob = StageRequired(session, "SetResidualValueState", blobBytes, blobByteCount);
session.EmitAndWait(MGPWireOp::SetResidualValueState, &record, sizeof(record), nullptr,
0, nullptr, 0, nullptr);
++g_emitted;
}
// resource_readback. kReplySlot, and the answer is COMPLETION only: the bytes travel
// server -> client in SEG_EVENT through OnBufferWriteback, because the destination is
// the client's shadow and its size is the resource's, not a slot's (CONTRACT-P5 table 1
// row 22). So the reply buffer is deliberately {nullptr, 0} and the wait is what makes
// the writeback already drained by the time this returns.
void Wire_ResourceReadback(const MG_Pipe::MGPReadback* payload, MG_Pipe::MGPReplySlot* reply) {
if (RunsAsTheServerRole()) { MG_Pipe::MGPipeMonolithContext().ResourceReadback(payload, reply); return; }
ClientSession& session = RequireSession("ResourceReadback");
Int32 status = 0;
const Uint64 seq = session.EmitAndWait(MGPWireOp::ResourceReadback, payload,
sizeof(*payload), nullptr, 0, nullptr, 0,
&status);
reply->Id = seq;
MG_Pipe::MGPipePostReply(*reply, status, 0);
++g_emitted;
}
// ---- the three acceptance rows that fit a generated signature ----------------
//
// THE ANSWER IS THE SERVER'S AND NOTHING ELSE. `EmitAndWait` returns the record's seq
// and fills `status` from the reply slot the server stamped; DECLINED is `false` and OK
// is `true`, and neither is derived from anything this side knows. R-5 exists because
// "always accept" is ID-39's 66 lost DirectVulkan uploads and "accept if we emitted" is
// the same bug wearing a counter.
void Wire_ResourceCreate(const MG_Pipe::MGPResourceDesc* payload, MG_Pipe::MGPReplySlot* reply) {
if (RunsAsTheServerRole()) { MG_Pipe::MGPipeMonolithScreen().ResourceCreate(payload, reply); return; }
ClientSession& session = RequireSession("ResourceCreate");
Int32 status = 0;
const Uint64 seq = session.EmitAndWait(MGPWireOp::ResourceCreate, payload,
sizeof(*payload), nullptr, 0, nullptr, 0,
&status);
reply->Id = seq;
MG_Pipe::MGPipePostReply(*reply, status, status == 0 ? 1u : 0u);
++g_emitted;
if (status == 1) ++g_declined;
}
void Wire_SetTextureParams(const MG_Pipe::MGPTextureParams* payload, MG_Pipe::MGPReplySlot* reply) {
if (RunsAsTheServerRole()) { MG_Pipe::MGPipeMonolithContext().SetTextureParams(payload, reply); return; }
ClientSession& session = RequireSession("SetTextureParams");
Int32 status = 0;
const Uint64 seq = session.EmitAndWait(MGPWireOp::SetTextureParams, payload,
sizeof(*payload), nullptr, 0, nullptr, 0,
&status);
reply->Id = seq;
MG_Pipe::MGPipePostReply(*reply, status, status == 0 ? 1u : 0u);
++g_emitted;
if (status == 1) ++g_declined;
}
void Wire_ResourceSubData(const MG_Pipe::MGPSubData* payload, const void* blobBytes,
Uint64 blobByteCount, const void* varTail, Uint32 varTailCount,
MG_Pipe::MGPReplySlot* reply) {
if (RunsAsTheServerRole()) {
MG_Pipe::MGPipeMonolithContext().ResourceSubData(payload, blobBytes, blobByteCount,
varTail, varTailCount, reply);
return;
}
ClientSession& session = RequireSession("ResourceSubData");
MG_Pipe::MGPSubData record = *payload;
record.Blob = StageOptional(session, blobBytes, blobByteCount);
Int32 status = 0;
const Uint64 seq = session.EmitAndWait(
MGPWireOp::ResourceSubData, &record, sizeof(record), varTail,
static_cast<Uint64>(varTailCount) * sizeof(MG_Pipe::MGPSubRegion), nullptr, 0,
&status);
reply->Id = seq;
MG_Pipe::MGPipePostReply(*reply, status, status == 0 ? 1u : 0u);
++g_emitted;
if (status == 1) ++g_declined;
}
void Wire_BufferSubDataResident(const MG_Pipe::MGPSubData* payload, const void* blobBytes,
Uint64 blobByteCount) {
if (RunsAsTheServerRole()) {
MG_Pipe::MGPipeMonolithContext().BufferSubDataResident(payload, blobBytes,
blobByteCount);
return;
}
ClientSession& session = RequireSession("BufferSubDataResident");
MG_Pipe::MGPSubData record = *payload;
record.Blob = StageOptional(session, blobBytes, blobByteCount);
session.EmitAndWait(MGPWireOp::BufferSubDataResident, &record, sizeof(record), nullptr,
0, nullptr, 0, nullptr);
++g_emitted;
}
// ---- the four escapes --------------------------------------------------------
// resource_respecify. R-13.3: `initialBytes` is ALWAYS nullptr under split and the
// initial content arrives as resource_subdata records immediately after this one. The
// caller's bytes are therefore not dropped - they are re-expressed - and PipeFill.cpp's
// emitter is where that happens, because the chunking walk that has to size them
// (MGPipeForEachSubDataRecordRange) lives there. What this emitter owes is the REFUSAL:
// a non-null pointer arriving here means the call site was not converted, and silently
// ignoring it would lose exactly the bytes R-13.3 promised would follow.
Bool Wire_Escape_ResourceRespecify(const MG_Pipe::MGPResourceDesc* desc,
const void* initialBytes,
const MG_Pipe::MGPRespecifiedLevel* level) {
if (RunsAsTheServerRole()) {
return MG_Pipe::MGPipeMonolithEscapes().ResourceRespecify(desc, initialBytes, level);
}
ClientSession& session = RequireSession("ResourceRespecify");
if (initialBytes != nullptr) {
MGLOG_F("MGPipe: Fatal{UncarriedInitialBytes, \"resource_respecify\"} - a call "
"site handed initial content to a split respecify. R-13.3 rules that "
"initialBytes never crosses and that the content follows as "
"resource_subdata; a caller that still passes it has bytes nothing will "
"carry");
std::abort();
}
// The scope rides in the descriptor's own pads (CONTRACT-P5 table 1 row 19b, LANDED)
// and is written only through MGPipeSetRespecifiedLevel - three fields are one
// value, and an open-coded writer that forgets the presence byte says "level 0 of
// upload target 0" where it meant "the whole resource".
MG_Pipe::MGPResourceDesc record = *desc;
if (level != nullptr) {
MG_Pipe::MGPipeSetRespecifiedLevel(record, level->UploadTarget, level->Level);
} else {
MG_Pipe::MGPipeClearRespecifiedLevel(record);
}
Int32 status = 0;
const Uint64 seq =
session.EmitAndWait(MGPWireOp::ResourceRespecify, &record, sizeof(record), nullptr,
0, nullptr, 0, &status);
(void)seq;
++g_emitted;
if (status == 1) ++g_declined;
return status == 0;
}
// resource_flush_range. R-13.2: it carries NO bytes under split - it is a
// {range, AccessFlags} control record and the bytes of exactly that range arrive ahead
// of it as resource_subdata. Same refusal as above, for the same reason: a blobref here
// would be "a second, forgeable way to say the same thing".
void Wire_Escape_ResourceFlushRange(const MG_Pipe::MGPFlushRange* record,
const void* bytes) {
if (RunsAsTheServerRole()) {
MG_Pipe::MGPipeMonolithEscapes().ResourceFlushRange(record, bytes);
return;
}
ClientSession& session = RequireSession("ResourceFlushRange");
(void)bytes; // ruled uncarried; the emitter in PipeFill.cpp sends the range first
session.EmitAndWait(MGPWireOp::ResourceFlushRange, record, sizeof(*record), nullptr, 0,
nullptr, 0, nullptr);
++g_emitted;
}
// map_persistent. R-6/R-2.4: the split answer is a CONSTANT DECLINE, and it still costs
// a record, because the server has to know the client asked - the applier's
// MapPersistentRoundtrips counter is defined as "one per storage definition in both
// modes" and a client that answered locally would zero it. `size` and `seedBytes` have
// no carrier (MGPHandleOnly is {Handle, Kind}) and need none: nothing is minted.
void* Wire_Escape_MapPersistent(const MG_Pipe::MGPHandleOnly* handle, Uint64 size,
const void* seedBytes) {
if (RunsAsTheServerRole()) {
return MG_Pipe::MGPipeMonolithEscapes().MapPersistent(handle, size, seedBytes);
}
ClientSession& session = RequireSession("MapPersistent");
(void)size;
(void)seedBytes;
Int32 status = 0;
session.EmitAndWait(MGPWireOp::MapPersistent, handle, sizeof(*handle), nullptr, 0,
nullptr, 0, &status);
++g_emitted;
if (status == 1) ++g_declined;
// NOT "always nullptr": the answer is READ. R-6 says the server declines, and the
// day it stops declining this returns what it actually said rather than what the
// ruling predicted.
if (status == 0) {
MGLOG_F("MGPipe: Fatal{UnexpectedMapAccept, \"map_persistent\"} - the server "
"accepted a persistent map under split. R-6 makes the split answer a "
"constant decline because there is no way to hand a host pointer across "
"a process boundary in P5; a pointer arriving here is one this client "
"cannot dereference");
std::abort();
}
return nullptr;
}
// create_shader_state. SEVEN blobrefs and TWO typed frontend pointers; one blobBytes
// pair cannot express seven runs. The serializer already exists and no package may
// write a second one (CONTRACT-P5 table 1 row 3): EncodeProgramArtifacts produces one
// archive, the decoder's DecodeProgramArtifacts consumes it, and the six per-stage runs
// stay UNDECLARED because the modules already travel inside the archive - a declared
// Spirv[i] is Fatal on the far side rather than ignored.
void Wire_Escape_CreateShaderState(const MG_Pipe::MGPProgramDesc* desc,
const MG_State::GLState::LinkArtifacts* link,
const MG_State::GLState::SpirvArtifacts* spirv) {
if (RunsAsTheServerRole()) {
MG_Pipe::MGPipeMonolithEscapes().CreateShaderState(desc, link, spirv);
return;
}
ClientSession& session = RequireSession("CreateShaderState");
if (link == nullptr || spirv == nullptr) {
MGLOG_F("MGPipe: Fatal{ArtefactsMissing, \"create_shader_state\"} - the record's "
"two typed companions are null. Under monolith the applier reads the "
"modules out of spirv->generatedSpirv; under split there is nothing to "
"serialise, and emitting the record anyway would create a CSO with no "
"code");
std::abort();
}
// EncodeProgramArtifacts APPENDS and never fails - everything it walks is owned
// plain data - so an empty archive means the two structs themselves were empty,
// which is a linked program with no artefacts and is not a codec question.
Vector<Uint8> archive;
MG_State::GLState::EncodeProgramArtifacts(*link, *spirv, archive);
if (archive.empty()) {
MGLOG_F("MGPipe: Fatal{ArchiveEmpty, \"create_shader_state\"} - the program's "
"artefacts serialised to nothing");
std::abort();
}
MG_Pipe::MGPProgramDesc record = *desc;
for (Uint32 i = 0; i < 6; ++i) record.Spirv[i] = MG_Pipe::MGPBlobRef{};
record.Reflection = session.Encoder().StageBytes(archive.data(), archive.size());
session.EmitAndWait(MGPWireOp::CreateShaderState, &record, sizeof(record), nullptr, 0,
nullptr, 0, nullptr);
++g_emitted;
}
} // namespace
void InstallClientWireTables() {
using namespace MG_Pipe;
gMGPipeScreen.ResourceCreate = &Wire_ResourceCreate;
gMGPipeScreen.ResourceDestroy = &Wire_ResourceDestroy;
gMGPipeScreen.UnmapPersistent = &Wire_UnmapPersistent;
gMGPipeContext.CreateRenderState = &Wire_CreateRenderState;
gMGPipeContext.BindRenderState = &Wire_BindRenderState;
gMGPipeContext.DeleteRenderState = &Wire_DeleteRenderState;
gMGPipeContext.CreateVertexElements = &Wire_CreateVertexElements;
gMGPipeContext.BindVertexElements = &Wire_BindVertexElements;
gMGPipeContext.DeleteVertexElements = &Wire_DeleteVertexElements;
gMGPipeContext.CreateSamplerState = &Wire_CreateSamplerState;
gMGPipeContext.DeleteSamplerState = &Wire_DeleteSamplerState;
gMGPipeContext.CreateSamplerView = &Wire_CreateSamplerView;
gMGPipeContext.DeleteSamplerView = &Wire_DeleteSamplerView;
gMGPipeContext.BindShaderState = &Wire_BindShaderState;
gMGPipeContext.DeleteShaderState = &Wire_DeleteShaderState;
gMGPipeContext.SetDrawProgram = &Wire_SetDrawProgram;
gMGPipeContext.SetDispatchProgram = &Wire_SetDispatchProgram;
gMGPipeContext.SetDynamicState = &Wire_SetDynamicState;
gMGPipeContext.SetFramebufferState = &Wire_SetFramebufferState;
gMGPipeContext.SetVertexBuffers = &Wire_SetVertexBuffers;
gMGPipeContext.SetIndexBuffer = &Wire_SetIndexBuffer;
gMGPipeContext.SetSamplerViews = &Wire_SetSamplerViews;
gMGPipeContext.BindSamplerStates = &Wire_BindSamplerStates;
gMGPipeContext.SetShaderImages = &Wire_SetShaderImages;
gMGPipeContext.SetGlobalConstants = &Wire_SetGlobalConstants;
gMGPipeContext.SetVertexAttribDefaults = &Wire_SetVertexAttribDefaults;
gMGPipeContext.SetPixelPackState = &Wire_SetPixelPackState;
gMGPipeContext.SetPatchState = &Wire_SetPatchState;
gMGPipeContext.SetResidualValueState = &Wire_SetResidualValueState;
gMGPipeContext.SetTextureParams = &Wire_SetTextureParams;
gMGPipeContext.ResourceSubData = &Wire_ResourceSubData;
gMGPipeContext.BufferSubDataResident = &Wire_BufferSubDataResident;
gMGPipeContext.ResourceReadback = &Wire_ResourceReadback;
gMGPipeRouteEscapes.ResourceRespecify = &Wire_Escape_ResourceRespecify;
gMGPipeRouteEscapes.ResourceFlushRange = &Wire_Escape_ResourceFlushRange;
gMGPipeRouteEscapes.MapPersistent = &Wire_Escape_MapPersistent;
gMGPipeRouteEscapes.CreateShaderState = &Wire_Escape_CreateShaderState;
MGPipeNoteInstalledArm(MGPipeRouteArm::kClientWire);
}
void UninstallClientWireTables() {
// PUTS THE MONOLITH ARM BACK rather than nulling the rows. A null row is the
// pre-migration state and would be an immediate crash with no diagnostic at whatever
// GL call raced the teardown; the monolith adapter is at least a correct answer for a
// process that no longer has a session.
MG_Pipe::MGPipeInstallMonolithTables();
}
Uint64 ClientWireRecordsEmitted() { return g_emitted; }
Uint64 ClientWireRecordsDeclined() { return g_declined; }
} // namespace MobileGL::MG_Remote::Client
#endif // MOBILEGL_BUILD_DISAGGREGATED