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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 21:58:31 +09:00
[Chore] (BackendInfo.cpp|GL_Getter.cpp): Some text changes.
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@@ -22,8 +22,8 @@ namespace MG_GL::GL {
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versionStr == std::to_string(MG_Global::GL::GLVersionMajor) + "."
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+ std::to_string(MG_Global::GL::GLVersionMinor) + "."
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+ std::to_string(MG_Global::GL::GLVersionRevision)
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+ " "+ MG_GL::Getter::GetMGName()+
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", MobileGL (" + MG_GL::Getter::GetBackendName() + ") ";
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+ " "+ MG_GL::Getter::GetMGName() +
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", MobileGL Core, " + MG_GL::Getter::GetBackendName() + " Backend";
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versionStr += std::to_string(MG_Global::MG::VersionMajor) + "."
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+ std::to_string(MG_Global::MG::VersionMinor) + "."
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+ std::to_string(MG_Global::MG::VersionRevision);
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@@ -44,7 +44,7 @@ namespace MG_GL::GL {
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}
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return (const GLubyte *)rendererString.c_str();
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*/
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return (const GLubyte *) "MobileGL";
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return (const GLubyte *)(MG_GL::Getter::GetMGName() + "(MobileGL Core) Renderer").c_str();
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}
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case GL_SHADING_LANGUAGE_VERSION:
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return (const GLubyte *) "4.50 MobileGL with glslang";
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