[Feat] (MG_State/Texture): separate mipmap from TextureObjectBase

This commit is contained in:
2025-12-09 10:57:10 +08:00
parent 56f45499e1
commit 0a89ad4f30
8 changed files with 189 additions and 116 deletions
@@ -14,14 +14,7 @@ namespace MobileGL {
using TargetEnum = TextureTarget;
virtual ~ITextureObject() = default;
virtual Uint GetMipmapLevelCount() const = 0;
virtual const IntVec3 GetMipmapTexelSize(TextureUploadTarget target, Uint mipmapLevel) const = 0;
virtual const SizeT GetMipmapByteSize(TextureUploadTarget target, Uint mipmapLevel) const = 0;
virtual void AllocateStorage(TextureUploadTarget uploadTarget, Uint mipmapLevel, MipmapInput input) = 0;
virtual void UpdateMipmapSubData(TextureUploadTarget uploadTarget, Uint mipmapLevel, DataPtr input) = 0;
virtual void* MapMipmapData(TextureUploadTarget uploadTarget, Uint mipmapLevel) = 0;
virtual void MarkStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel, bool dirty) = 0;
virtual bool IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
virtual TextureStorageType GetStorageType() const = 0;
virtual TextureInternalFormat GetFormat() const = 0;
virtual TextureTarget GetTarget() const = 0;
@@ -49,17 +42,6 @@ namespace MobileGL {
TextureObjectBase(TextureTarget target, Uint externalIndex);
virtual ~TextureObjectBase() = default;
// Mipmap ops
// Uint GetMipmapLevelCount() const = 0;
// const IntVec3 GetMipmapTexelSize(TextureUploadTarget target, Uint mipmapLevel) const =
// 0; const SizeT GetMipmapByteSize(TextureUploadTarget target, Uint mipmapLevel) const =
// 0; void AllocateStorage(TextureUploadTarget uploadTarget, Uint mipmapLevel,
// MipmapInput input) = 0; void UpdateMipmapSubData(TextureUploadTarget uploadTarget,
// Uint mipmapLevel, DataPtr input) = 0; void* MapMipmapData(TextureUploadTarget
// uploadTarget, Uint mipmapLevel) = 0; void MarkStorageDirty(TextureUploadTarget
// uploadTarget, Uint mipmapLevel, bool dirty) = 0; bool
// IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
TextureInternalFormat GetFormat() const override;
TextureTarget GetTarget() const override;
IntVec3 GetBaseSize() const override;
@@ -87,10 +69,26 @@ namespace MobileGL {
UintVec2 m_levelRange = {0, 1000};
};
class TextureObjectWithOneMipmap : public TextureObjectBase {
class TextureMipmapObject : public TextureObjectBase {
public:
TextureMipmapObject(TextureTarget target, Uint externalIndex): TextureObjectBase(target, externalIndex) {}
TextureStorageType GetStorageType() const override { return TextureStorageType::Mipmap; }
virtual Uint GetMipmapLevelCount() const = 0;
virtual const IntVec3 GetMipmapTexelSize(TextureUploadTarget target, Uint mipmapLevel) const = 0;
virtual const SizeT GetMipmapByteSize(TextureUploadTarget target, Uint mipmapLevel) const = 0;
virtual void AllocateStorage(TextureUploadTarget uploadTarget, Uint mipmapLevel, MipmapInput input) = 0;
virtual void UpdateMipmapSubData(TextureUploadTarget uploadTarget, Uint mipmapLevel, DataPtr input) = 0;
virtual void* MapMipmapData(TextureUploadTarget uploadTarget, Uint mipmapLevel) = 0;
virtual void MarkStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel, bool dirty) = 0;
virtual bool IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
};
class TextureObjectWithOneMipmap : public TextureMipmapObject {
public:
TextureObjectWithOneMipmap(TextureTarget target, Uint externalIndex)
: TextureObjectBase(target, externalIndex) {}
: TextureMipmapObject(target, externalIndex) {}
virtual ~TextureObjectWithOneMipmap() = default;
Uint GetMipmapLevelCount() const override;