[Feat] (MG_State/Texture): separate mipmap from TextureObjectBase

This commit is contained in:
2025-12-09 10:57:10 +08:00
parent 56f45499e1
commit 0a89ad4f30
8 changed files with 189 additions and 116 deletions
@@ -4,7 +4,7 @@
namespace MobileGL {
namespace MG_State {
namespace GLState {
class TextureObject2DCube : public TextureObjectBase {
class TextureObject2DCube : public TextureMipmapObject {
public:
explicit TextureObject2DCube(Uint externalIndex);