[Feat] (MG_State/TextureState): Implement TextureState.

This commit is contained in:
BZLZHH
2025-08-10 23:13:22 +08:00
parent 93ca669929
commit 0b13cb5714
13 changed files with 918 additions and 12 deletions
@@ -0,0 +1,9 @@
#pragma once
#include <Includes.h>
#include <MG_State/GLState/TextureState/TextureObject.h>
namespace MobileGL {
namespace MG_Util {
SizeT GetTexturePixelSize(TextureSizedInternalFormat internal);
}
} // namespace MobileGL