[Perf, Test] (ShaderTranspiler, DirectGLES): answer both pass-gate probes from one SPIR-V parse

This commit is contained in:
2026-08-20 07:53:07 -04:00
parent a4fda520ed
commit 0b3101bf6b
8 changed files with 103 additions and 25 deletions
@@ -247,6 +247,26 @@ TEST_F(ClampMultisampleFetchTest, TheProbeAnswersOnlyForAMultisampledImage) {
EXPECT_FALSE(ShaderCompiler::DeclaresMultisampledImage({}));
}
// The combined probe answers both gate questions from one parse; it must agree with the
// per-gate probes on the same modules and stay quiet for an empty stage.
TEST_F(ClampMultisampleFetchTest, TheCombinedProbeAgreesWithThePerGateOnes) {
const Vector<Uint32> integerMs = CompileFragment(kIntegerMultisampleFetch);
ASSERT_FALSE(integerMs.empty());
const auto msFeatures = ShaderCompiler::ProbeSpirvGateFeatures(integerMs);
EXPECT_TRUE(msFeatures.DeclaresMultisampledImage);
EXPECT_FALSE(msFeatures.WritesViewportIndexOutput);
const Vector<Uint32> plain = CompileFragment(kNoMultisampleFetch);
ASSERT_FALSE(plain.empty());
const auto plainFeatures = ShaderCompiler::ProbeSpirvGateFeatures(plain);
EXPECT_FALSE(plainFeatures.DeclaresMultisampledImage);
EXPECT_FALSE(plainFeatures.WritesViewportIndexOutput);
const auto emptyFeatures = ShaderCompiler::ProbeSpirvGateFeatures({});
EXPECT_FALSE(emptyFeatures.DeclaresMultisampledImage);
EXPECT_FALSE(emptyFeatures.WritesViewportIndexOutput);
}
// The overwhelming majority of modules. Behind the probe they never reach the pass at all, but the
// pass has to be inert for them on its own, or a future caller that forgets the gate silently
// re-serialises every shader in the program.