[Docs] (DeviceBench): note session.sh leaves frequency pins active by design

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2026-08-26 05:52:34 -04:00
parent 82decded58
commit 0d2fceab0e
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@@ -8,6 +8,11 @@
# Usage: session.sh --device devices/odinlite.env [--backend magma|espryt|mobileglues]
# [--settle 150] [--retries 3] [--no-pin]
# Exits 0 with the game in-world (after settle seconds), 1 otherwise.
# NOTE: leaves the game running AND the frequency pins active (that is the
# point of a session). When done: am force-stop the game and unpin via
# `echo <cluster> -1 > /proc/ppm/policy/hard_userlimit_{min,max}_cpu_freq`
# and `echo 0 > /proc/gpufreq/gpufreq_opp_freq` (or run a bench.sh, whose
# cleanup unpins).
set -u -o pipefail
cd "$(dirname "$0")"