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[Chore] (MG_Backend/DirectGLES): fix param order in GenerateTextureFormatInfo
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@@ -59,8 +59,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
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GLint m_previousBinding = 0;
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};
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void GenerateTextureFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat, GLenum* outType,
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GLenum* outFormat);
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void GenerateTextureFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat,
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GLenum* outFormat, GLenum* outType);
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} // namespace TextureImpl
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namespace FramebufferImpl {
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