[Fix, Test] (MG_State, MG_Util, DirectVulkan, MG_Test): replay narrow-subgroup reductions correctly

This commit is contained in:
2026-08-16 13:33:01 -04:00
parent 6df5a6137f
commit 0ecfdff4e7
8 changed files with 479 additions and 36 deletions
+4 -1
View File
@@ -413,9 +413,12 @@ namespace MobileGL {
// cannot be captured in MG_State::Init() - that runs BEFORE MG_Backend::Init(),
// so there is no backend to query yet. Re-captured whenever the active backend
// object changes, which also rolls the fingerprint and therefore invalidates
// every P0b preprocess memo keyed against the old one.
// every P0b preprocess memo keyed against the old one. A backend whose dynamic
// capabilities become available without changing object identity must call
// InvalidateCompileEnv() after publishing them.
// GL thread only.
const SharedPtr<const MG_Util::ShaderTranspiler::CompileEnv>& GetCompileEnv();
void InvalidateCompileEnv();
private:
// State Components