mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-13 22:58:30 +09:00
[Fix, Test] (DirectGLES, DirectVulkan): advertise indirect draw capabilities accurately
- advertise GL_ARB_draw_indirect when supported - gate GL_ARB_base_instance on complete non-zero firstInstance semantics - synchronize Driver POST reporting - add capability and extension-advertisement regression tests
This commit is contained in:
@@ -712,9 +712,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
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{
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.TargetGLVersion = {4, 0, 0}, // GL target version
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.TargetGLSLVersion = {4, 6, 0}, // Target Shading Language Version
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// Baseline advertisement (no timer queries / anisotropy yet); reconciled
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// once the ES capabilities exist, see UpdateAdvertisedCapabilityExtensions.
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.Extensions = BuildAdvertisedExtensions(false, false),
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// Baseline advertisement (no runtime capabilities yet); reconciled once
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// the ES capabilities exist, see UpdateAdvertisedCapabilityExtensions.
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.Extensions = BuildAdvertisedExtensions(false, false, false, false),
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.IsCompatibilityProfile = false // Is Compatibility Profile
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},
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.StaticBackendCapability = {.AllowVSOnlyPrograms = false} // Backend Capability
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@@ -734,9 +734,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
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// thread can only observe the extension string after the
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// advertisement for its context has settled; rebuilding the whole
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// list keeps the re-run after a context recreation idempotent.
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void UpdateAdvertisedCapabilityExtensions(Bool anisotropicFilteringSupported) {
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MutableRendererInfo().RendererGLInfo.Extensions =
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BuildAdvertisedExtensions(AreTimerQueriesSupported(), anisotropicFilteringSupported);
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void UpdateAdvertisedCapabilityExtensions(const MG_External::GLESCapabilities& capabilities) {
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MutableRendererInfo().RendererGLInfo.Extensions = BuildAdvertisedExtensions(
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AreTimerQueriesSupported(), capabilities.SupportsTextureFilterAnisotropy,
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capabilities.SupportsDrawIndirect,
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capabilities.SupportsDrawIndirect && capabilities.SupportsBaseInstance);
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}
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} // namespace
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@@ -779,11 +781,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return false;
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}
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DirectGLES::SetGLESCapabilities(m_GLESCapabilities);
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// Now that g_GLESCapabilities knows about GL_EXT_disjoint_timer_query and
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// GL_EXT_texture_filter_anisotropic, reconcile the advertisement (see the comment on
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// UpdateAdvertisedCapabilityExtensions for why it cannot happen when the extension
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// list is first built).
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UpdateAdvertisedCapabilityExtensions(m_GLESCapabilities.SupportsTextureFilterAnisotropy);
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// Now that g_GLESCapabilities knows the host extensions, entry points, and ES version,
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// reconcile every runtime-gated advertisement (see the comment on
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// UpdateAdvertisedCapabilityExtensions for why this cannot happen when the list is first
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// built).
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UpdateAdvertisedCapabilityExtensions(m_GLESCapabilities);
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UpdateDynamicBackendParameters();
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PopulateFormatCapabilities(m_GLESFunctions, m_GLESCapabilities, MutableFormatCapabilities());
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PrintFormatCapabilities(GetFormatCapabilities());
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@@ -924,7 +926,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return MutableRendererInfo();
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}
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Vector<GLExtension> BuildAdvertisedExtensions(Bool timerQueriesSupported, Bool anisotropicFilteringSupported) {
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Vector<GLExtension> BuildAdvertisedExtensions(Bool timerQueriesSupported, Bool anisotropicFilteringSupported,
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Bool drawIndirectSupported,
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Bool nonZeroIndirectBaseInstanceSupported) {
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Vector<GLExtension> extensions = {
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V_OpenGL30, V_OpenGL31, V_OpenGL32, V_OpenGL33, V_OpenGL40, E_GL_ARB_draw_buffers_blend,
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E_GL_ARB_compute_shader, E_GL_ARB_shader_storage_buffer_object, E_GL_ARB_shader_image_load_store,
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@@ -955,6 +959,19 @@ namespace MobileGL::MG_Backend::DirectGLES {
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// extension explicitly permits. It is also the only thing that
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// exposes glProgramParameteri before GL 4.1.
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E_GL_ARB_get_program_binary};
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// Minecraft 26.3 checks this prerequisite before it even considers
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// GL_ARB_multi_draw_indirect. ES 3.1 supplies both single-draw entry points; the loader
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// folds the version and pointer checks into SupportsDrawIndirect.
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if (drawIndirectSupported) {
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extensions.push_back(E_GL_ARB_draw_indirect);
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}
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// ARB_base_instance also defines the last word of an indirect command. Direct calls are
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// emulated on every Espryt device, but without host GL_EXT_base_instance a native indirect
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// draw cannot shift divisor attributes by a GPU-authored non-zero value, so do not promise
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// that incomplete case.
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if (drawIndirectSupported && nonZeroIndirectBaseInstanceSupported) {
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extensions.push_back(E_GL_ARB_base_instance);
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}
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// GL_KHR_parallel_shader_compile is MobileGL's own capability, not the host ES
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// driver's: the compiler threads are MobileGL's, and glCompileShader/glLinkProgram
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// are serviced entirely inside the frontend. Whether the device driver advertises
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@@ -67,9 +67,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
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const RendererInfo& GetRendererIdentity();
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// The full OpenGL extension list Espryt advertises (glGetString(GL_EXTENSIONS))
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// for a device whose timer queries / anisotropic filtering are (or are not) usable.
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// for a device whose timer queries / anisotropic filtering / native indirect draws /
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// non-zero indirect baseInstance semantics are (or are not) usable.
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// The MOBILEGL_DISABLE_TIMERQUERY escape hatch is applied inside.
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Vector<GLExtension> BuildAdvertisedExtensions(Bool timerQueriesSupported, Bool anisotropicFilteringSupported);
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Vector<GLExtension> BuildAdvertisedExtensions(Bool timerQueriesSupported, Bool anisotropicFilteringSupported,
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Bool drawIndirectSupported,
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Bool nonZeroIndirectBaseInstanceSupported);
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// Format: <OpenGL ES Renderer>, OpenGL ES <Major>.<Minor> — the exact string an
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// initialized backend returns from GetBackendAPIVersionString (and that ends up
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@@ -3061,10 +3061,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
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}
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static Bool SupportsNativeIndirectDraws() {
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const auto& version = g_GLESCapabilities.GLESVersion;
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const Bool esVersionOk = version.Major > 3 || (version.Major == 3 && version.Minor >= 1);
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return esVersionOk && g_GLESFuncs.glDrawElementsIndirect != nullptr &&
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g_GLESFuncs.glDrawArraysIndirect != nullptr;
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return g_GLESCapabilities.SupportsDrawIndirect;
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}
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// Runs an (indexed) indirect multi-draw. When a GL_DRAW_INDIRECT_BUFFER is bound the draws
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@@ -497,20 +497,22 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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.ExtraVendor = Nullopt,
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.RendererGLInfo = {.TargetGLVersion = {4, 0, 0},
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.TargetGLSLVersion = {4, 6, 0},
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// Baseline advertisement (no shader subgroup, no timer queries); a
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// live backend reconciles its copy in UpdateAdvertisedExtensions.
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.Extensions = BuildAdvertisedExtensions(false, false, false),
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// Baseline advertisement (no runtime-gated capabilities); a live
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// backend reconciles its copy in UpdateAdvertisedExtensions.
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.Extensions = BuildAdvertisedExtensions(false, false, false, false),
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.IsCompatibilityProfile = false},
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.StaticBackendCapability = {.AllowVSOnlyPrograms = false}};
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return rendererInfo;
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}
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Vector<GLExtension> BuildAdvertisedExtensions(Bool shaderSubgroupSupported, Bool timerQueriesSupported,
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Bool anisotropicFilteringSupported) {
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Bool anisotropicFilteringSupported,
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Bool nonZeroIndirectBaseInstanceSupported) {
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Vector<GLExtension> extensions = {
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V_OpenGL30, V_OpenGL31, V_OpenGL32, V_OpenGL33, V_OpenGL40, E_GL_ARB_draw_buffers_blend,
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E_GL_ARB_compute_shader, E_GL_ARB_shader_storage_buffer_object, E_GL_ARB_shader_image_load_store,
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E_GL_ARB_program_interface_query, E_GL_ARB_framebuffer_object, E_GL_ARB_multi_draw_indirect,
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E_GL_ARB_program_interface_query, E_GL_ARB_framebuffer_object, E_GL_ARB_draw_indirect,
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E_GL_ARB_multi_draw_indirect,
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E_GL_ARB_indirect_parameters, E_GL_EXT_framebuffer_object, E_GL_ARB_depth_texture, E_GL_ARB_buffer_storage,
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E_GL_ARB_texture_storage, E_GL_ARB_texture_storage_multisample, E_GL_ARB_texture_multisample,
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E_GL_ARB_clear_texture, E_GL_ARB_direct_state_access, E_GL_ARB_shader_draw_parameters,
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@@ -530,6 +532,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// extension explicitly permits. It is also the only thing that
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// exposes glProgramParameteri before GL 4.1.
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E_GL_ARB_get_program_binary};
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// Vulkan's drawIndirectFirstInstance feature is optional. Direct base-instance calls work
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// without it, but ARB_base_instance also promises non-zero firstInstance in GPU indirect
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// commands; the renderer supplies true only when that word is legal and gl_InstanceID can
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// be rebased to OpenGL's zero-based semantics.
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if (nonZeroIndirectBaseInstanceSupported) {
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extensions.push_back(E_GL_ARB_base_instance);
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}
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if (shaderSubgroupSupported && !MG_Config::Features.DisableSubgroup) {
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extensions.push_back(E_GL_KHR_shader_subgroup);
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}
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@@ -690,7 +699,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// the whole list keeps re-runs idempotent.
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m_rendererInfo.RendererGLInfo.Extensions = BuildAdvertisedExtensions(
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m_vulkanCaps.SupportsShaderSubgroup, pVulkanRenderer && pVulkanRenderer->IsTimerQuerySupported(),
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pVulkanRenderer && pVulkanRenderer->IsSamplerAnisotropySupported());
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pVulkanRenderer && pVulkanRenderer->IsSamplerAnisotropySupported(),
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pVulkanRenderer && pVulkanRenderer->IsNonZeroIndirectBaseInstanceSupported());
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}
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void BackendObject_DirectVulkan::UpdateDynamicBackendParameters() {
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@@ -62,8 +62,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// POST screen shows.
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// Static identity of the Magma renderer (renderer/backend names, target GL/GLSL
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// versions, ExtraVendor) with the baseline extension advertisement (no shader
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// subgroup, no timer queries). A live backend copies this in its constructor and
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// versions, ExtraVendor) with the baseline extension advertisement (no runtime-gated
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// capabilities). A live backend copies this in its constructor and
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// reconciles the Extensions in UpdateAdvertisedExtensions once real capabilities
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// exist; callers that need the advertised list for a known capability set must
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// use BuildAdvertisedExtensions instead.
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@@ -74,7 +74,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// MOBILEGL_DISABLE_TIMERQUERY escape hatches are applied inside, so callers pass
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// the detected device support (passing an already-gated value is harmless).
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Vector<GLExtension> BuildAdvertisedExtensions(Bool shaderSubgroupSupported, Bool timerQueriesSupported,
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Bool anisotropicFilteringSupported);
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Bool anisotropicFilteringSupported,
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Bool nonZeroIndirectBaseInstanceSupported);
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// Format: <GPU Name>, Vulkan <Vulkan Version>, Driver <Driver Version> — the exact
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// string an initialized backend returns from GetBackendAPIVersionString (and that
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@@ -310,6 +310,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// The samplerAnisotropy device feature was granted, so GL_TEXTURE_MAX_ANISOTROPY_EXT is
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// honored rather than accepted-and-ignored.
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Bool IsSamplerAnisotropySupported() const { return m_samplerAnisotropyFeatureEnabled; }
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// ARB_base_instance extends indirect command records with a non-zero firstInstance and
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// requires gl_InstanceID to remain zero-based. Vulkan needs both features to honor that
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// complete contract: one legalizes the command word, the other enables the shader rebase.
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Bool IsNonZeroIndirectBaseInstanceSupported() const {
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return m_drawIndirectFirstInstanceFeatureEnabled && m_shaderDrawParametersFeatureEnabled;
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}
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// Ensures the frame command buffer is recording (same lazy pattern as
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// SetupDraw) and writes a bottom-of-pipe timestamp into the current
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// frame's pool. Null when unsupported or the pool is exhausted.
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