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https://github.com/MobileGL-Dev/MobileGL
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[Refactor] (ProgramInterface): build the program-resource model from the reflection snapshot, retiring GetReflection
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@@ -48,6 +48,7 @@ namespace {
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MobileGL::MG_State::GLState::ProgramObject::TypeFacts facts;
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if (type == nullptr) return facts;
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facts.isArray = type->isArray();
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facts.isSizedArray = type->isSizedArray();
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facts.isMatrix = type->isMatrix();
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facts.isVector = type->isVector();
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facts.isOpaque = type->isOpaque();
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@@ -1166,6 +1167,7 @@ namespace MobileGL::MG_State::GLState {
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artifacts.pipeOutputReflection.push_back(MakeResourceReflection(program.getPipeOutput(i)));
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}
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artifacts.lastStageIsFragment = program.getIntermediate(EShLangFragment) != nullptr;
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artifacts.atomicCounterCount = program.getNumAtomicCounters();
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for (Uint dim = 0; dim < 3u; ++dim) {
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artifacts.computeLocalSize[dim] = program.getLocalSize(static_cast<Int>(dim));
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@@ -29,6 +29,9 @@ namespace MobileGL::MG_State::GLState {
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// AST, so a POD covers the whole surface exactly.
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struct TypeFacts {
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Bool isArray = false;
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// A runtime-sized array (a storage block's unsized trailing member) is an array
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// that is NOT sized; GL_ARRAY_SIZE reports 0 for it.
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Bool isSizedArray = false;
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Bool isMatrix = false;
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Bool isVector = false;
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Bool isOpaque = false;
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@@ -908,8 +911,6 @@ namespace MobileGL::MG_State::GLState {
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// (MG_Impl/GLImpl/Program/ProgramInterface.cpp), which has to enumerate buffer
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// blocks, buffer variables, atomic counters and per-stage reference masks. Null
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// until a link has succeeded. Read through the join gate like everything else.
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const glslang::TProgram* GetReflection() const { return Artifacts().program.get(); }
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Int GetShaderIndexByStage(ShaderStage stage) const {
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auto it = std::find_if(m_shaders.begin(), m_shaders.end(), [stage](const SharedPtr<ShaderObject>& shader) {
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return shader->GetShaderStage() == stage;
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@@ -996,6 +997,11 @@ namespace MobileGL::MG_State::GLState {
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Vector<PipeInputReflection> pipeInputReflection;
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Vector<PipeOutputReflection> pipeOutputReflection;
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// Program-level scalars glslang answers off the linked intermediates.
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// Whether the program's LAST stage is the fragment stage. A color number - and so a
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// color index - exists only there; a separable tess/geometry/vertex program's
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// outputs are varyings and must report -1 (KHR-GL43.program_interface_query.
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// separate-programs-tess-control).
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Bool lastStageIsFragment = false;
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Int atomicCounterCount = 0;
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Array<GLuint, 3> computeLocalSize{};
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// Replaces program->getUniformIndex(name). Maps the reflected name to its
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@@ -1132,6 +1138,14 @@ namespace MobileGL::MG_State::GLState {
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// ordering is explicit and nothing is exempt.
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static void ResetLinkArtifacts(LinkArtifacts& artifacts);
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// The owned reflection snapshot, for the program-interface query layer. Replaces
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// GetReflection(), which handed out the live glslang::TProgram - the last thing that
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// forced a linked program to keep its parse alive.
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const LinkArtifacts& GetLinkReflection() const {
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EnsureLinkJoined();
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return Artifacts();
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}
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static Bool IsValidUniformLocation(const LinkArtifacts& artifacts, Int location) {
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if (location < 0 || location > static_cast<Int>(artifacts.maxUniformLocation)) return false;
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if (static_cast<SizeT>(location) >= artifacts.uniformIndexInTProgram.size()) return false;
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