mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Fix] (DiligentEngine): Increase the size of dynamic heap buffer.
This commit is contained in:
@@ -689,7 +689,7 @@ namespace MG_EGL::Diligent {
|
|||||||
|
|
||||||
auto *pFactoryVk = Diligent_GetEngineFactoryVk();
|
auto *pFactoryVk = Diligent_GetEngineFactoryVk();
|
||||||
::Diligent::EngineVkCreateInfo EngineCI;
|
::Diligent::EngineVkCreateInfo EngineCI;
|
||||||
EngineCI.DynamicHeapSize = 256 << 20;
|
EngineCI.DynamicHeapSize = 512 << 20;
|
||||||
|
|
||||||
::Diligent::SwapChainDesc SCDesc;
|
::Diligent::SwapChainDesc SCDesc;
|
||||||
SCDesc.ColorBufferFormat = TEX_FORMAT_RGBA8_UNORM;
|
SCDesc.ColorBufferFormat = TEX_FORMAT_RGBA8_UNORM;
|
||||||
|
|||||||
Reference in New Issue
Block a user