[Fix] (MG_Backend): GetTexImage level-range check was off-by-one (max level is inclusive; single-level textures asserted on level 0), demoted to logged skip; advertise GL_ARB_texture_storage_multisample (entry points already implemented - unadvertised extension left null glw pointers and CTS framebuffer_blit jumped to address 0)

This commit is contained in:
2026-07-16 03:06:03 -04:00
parent 0b94e02de5
commit 176d130f09
3 changed files with 10 additions and 9 deletions
@@ -824,7 +824,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
E_GL_ARB_shader_storage_buffer_object, E_GL_ARB_shader_image_load_store,
E_GL_ARB_program_interface_query, E_GL_ARB_framebuffer_object,
E_GL_EXT_framebuffer_object, E_GL_ARB_depth_texture, E_GL_ARB_buffer_storage,
E_GL_ARB_texture_storage, E_GL_ARB_direct_state_access,
E_GL_ARB_texture_storage, E_GL_ARB_texture_storage_multisample,
E_GL_ARB_direct_state_access,
E_GL_ARB_multi_draw_indirect, E_GL_ARB_indirect_parameters,
E_GL_ARB_shader_draw_parameters, E_GL_ARB_gpu_shader5, E_GL_ARB_multi_bind,
E_GL_ARB_shading_language_420pack, E_GL_ARB_vertex_attrib_binding,