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[Fix] (MG_Util/Program): program linking
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@@ -10,7 +10,8 @@ namespace MG_Util {
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namespace ShaderTranspiler {
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class ShaderCompiler {
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public:
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static CompilerResult CompileShader(const ShaderAttrib& attrib);
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static Result<SharedPtr<glslang::TShader>> CompileShader(const ShaderAttrib& attrib);
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static Result<Vector<Vector<unsigned>>> LinkProgram(const ProgramAttrib& attrib);
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};
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}
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}
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