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[Fix] (MG_Test): Fix compiling error.
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@@ -8,7 +8,6 @@
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namespace MobileGL {
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namespace MG_State {
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namespace GLState {
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class TextureState {
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public:
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static constexpr int MAX_TEXTURE_IMAGE_UNITS = 32;
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@@ -32,4 +31,4 @@ namespace MobileGL {
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};
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} // namespace GLState
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} // namespace MG_State
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} // namespace MobileGL
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} // namespace MobileGL
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