diff --git a/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp b/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp index 21e19a6f..5ea1c243 100644 --- a/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp +++ b/MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp @@ -756,23 +756,23 @@ namespace MobileGL { switch (pname) { case GL_UNIFORM_BLOCK_DATA_SIZE: { *params = programObject->GetUBOSizeAt(uniformBlockIndex); - MGLOG_D("%s: GL_UNIFORM_BLOCK_DATA_SIZE = %d", __func__, pname, *params); + MGLOG_D("%s: GL_UNIFORM_BLOCK_DATA_SIZE = %d", __func__, *params); break; } case GL_UNIFORM_BLOCK_NAME_LENGTH: { *params = programObject->GetUniformBlockName(uniformBlockIndex).length() + 1; - MGLOG_D("%s: GL_UNIFORM_BLOCK_NAME_LENGTH = %d", __func__, pname, *params); + MGLOG_D("%s: GL_UNIFORM_BLOCK_NAME_LENGTH = %d", __func__, *params); break; } case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: { // TODO: deduct global ubo? *params = programObject->GetActiveUniformBlocksCount(); - MGLOG_D("%s: GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = %d", __func__, pname, *params); + MGLOG_D("%s: GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = %d", __func__, *params); break; } case GL_UNIFORM_BLOCK_BINDING: { // TODO - MGLOG_D("%s: GL_UNIFORM_BLOCK_BINDING = ", __func__, pname, *params); + MGLOG_D("%s: GL_UNIFORM_BLOCK_BINDING = ", __func__, *params); } case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: