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[Chore] (MG_State/Program): remove shaderTypes from ProgramAttrib
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@@ -36,7 +36,7 @@ namespace MobileGL {
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}
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MG_Util::ShaderTranspiler::ProgramAttrib attrib{
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.shaderTypes = Move(shaderTypes),
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// .shaderTypes = Move(shaderTypes),
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.shaders = Move(shaders),
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};
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