[Chore] (MG_State/Program): remove shaderTypes from ProgramAttrib

This commit is contained in:
2025-08-18 09:50:30 +08:00
parent f6a0042356
commit 2036caa4a0
3 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -20,7 +20,7 @@ namespace MobileGL {
};
struct ProgramAttrib {
Vector<GLenum> shaderTypes;
// Vector<GLenum> shaderTypes;
Vector<SharedPtr<glslang::TShader>> shaders;
};