[Fix, Test] (MG_Backend/DirectGLES, MG_Util, CI): keep an explicit LOD constant under a new avoid flag - folding the bias uniform into it kills the ANGLE llvmpipe JIT

This commit is contained in:
2026-08-12 01:42:55 -04:00
parent b5e9339c66
commit 205d837942
16 changed files with 72 additions and 5 deletions
@@ -1343,6 +1343,8 @@ namespace MobileGL::MG_Util::BackendLoader {
caps.IsAngleRenderer && caps.GLESRendererString.find("llvmpipe") != String::npos;
caps.AvoidSamplerMipmapMinFilter =
caps.IsAngleLlvmpipeRenderer && MG_Config::Features.AvoidSamplerMipmapMinFilter;
caps.AvoidExplicitLodBias =
caps.IsAngleLlvmpipeRenderer && MG_Config::Features.AvoidExplicitLodBias;
MGLOG_I(" GL_EXT_disjoint_timer_query supported: %s",
caps.SupportsDisjointTimerQuery ? "true" : "false");
MGLOG_I(" GL_KHR_parallel_shader_compile supported: %s",
@@ -1351,6 +1353,7 @@ namespace MobileGL::MG_Util::BackendLoader {
MGLOG_I(" ANGLE llvmpipe renderer: %s", caps.IsAngleLlvmpipeRenderer ? "true" : "false");
MGLOG_I(" Avoid sampler mipmap min filter: %s",
caps.AvoidSamplerMipmapMinFilter ? "true" : "false");
MGLOG_I(" Avoid explicit LOD bias: %s", caps.AvoidExplicitLodBias ? "true" : "false");
return true;
}
@@ -1156,6 +1156,9 @@ namespace MobileGL {
// MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER feature toggle:
// sampler min filters should drop their mipmap component.
Bool AvoidSamplerMipmapMinFilter = false;
// IsAngleLlvmpipeRenderer combined with the MOBILEGL_AVOID_EXPLICIT_LOD_BIAS
// feature toggle: LOD-bias emulation should not touch explicit-LOD lookups.
Bool AvoidExplicitLodBias = false;
// True when indirect draws leak the command's baseInstance word ("reserved,
// must be zero" in unextended ES) into gl_InstanceID. Conforming ES drivers
// keep gl_InstanceID zero-based; ANGLE's Vulkan backend hands the command