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[Fix] (MG_State/EGLState): fix compilation error on 32-bit arch where EGLAttrib & EGLint are the same type and collides
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@@ -210,8 +210,6 @@ namespace MobileGL {
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}
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}
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static Optional<EGLint> ParseAttribValue(const EGLint* attribList, EGLint attrib);
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static Optional<EGLAttrib> ParseAttribValue(const EGLAttrib* attribList, EGLint attrib);
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static std::thread::id CurrentThreadKey();
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EGLDisplayHandle GetOrCreateDisplay(Uint64 nativeDisplayKey, EGLenum platform);
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