[Feat] (MG_State/Program): GetActiveUniform

This commit is contained in:
2025-08-14 13:50:34 +08:00
parent eb926848be
commit 238d0ffade
6 changed files with 68 additions and 8 deletions
+1
View File
@@ -37,6 +37,7 @@ add_executable(
${MGL_ROOT}/MobileGL/MG_Util/ShaderTranspiler/SpvcSession.cpp
${MGL_ROOT}/MobileGL/MG_Util/ShaderTranspiler/glslang/UniformTraverser.cpp
${MGL_ROOT}/MobileGL/MG_Util/Converters/SPIRVCrossToGL/SpvcTypeConverter.cpp
${MGL_ROOT}/MobileGL/MG_State/GLState/Core.cpp
${MGL_ROOT}/MobileGL/MG_State/GLState/BufferState/BufferState.cpp