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[Fix] (macOS): harden Cocoa context setup and isolate embedded glslang
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@@ -85,6 +85,8 @@ namespace MobileGL::MG_Impl {
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GETPROC(CGLGetPixelFormat, name);
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GETPROC(CGLSetCurrentContext, name);
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GETPROC(CGLGetCurrentContext, name);
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GETPROC(CGLSetVirtualScreen, name);
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GETPROC(CGLGetVirtualScreen, name);
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GETPROC(CGLSetParameter, name);
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GETPROC(CGLGetParameter, name);
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GETPROC(CGLUpdateContext, name);
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