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[Improvement] (...): Optimize code.
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@@ -82,7 +82,7 @@ namespace MobileGL {
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Range1D m_dirtyRange;
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Range1D m_mappedRange;
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std::vector<Uint8> m_stagingData;
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bool m_ownsStagingData;
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Bool m_ownsStagingData;
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};
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} // namespace GLState
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} // namespace MG_State
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