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[Fix] (MG_Impl/VertexArray|Buffer): Fix incorrect name zero operations.
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@@ -5,7 +5,7 @@
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namespace MobileGL::MG_Impl::GLImpl {
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namespace BufferImpl {
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Bool ValidateBufferTarget(BufferTarget target);
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Bool ValidateBufferName(Uint index);
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Bool ValidateBufferName(Uint index, Bool allowZero = false);
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Bool ValidateBufferUsage(BufferUsage usage);
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Bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits);
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} // namespace BufferImpl
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