[Fix] (MG_Backend/DirectVulkan): query clear color/state inside of RenderPassManager

This commit is contained in:
2026-03-02 10:13:59 +08:00
parent 34b06da83b
commit 282468c9d5
3 changed files with 108 additions and 21 deletions
@@ -47,7 +47,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
QueueClear({
.stencil = clearPayload.stencil,
.attachmentType = FramebufferAttachmentType::Stencil,
}, drawFbo.GetAttachment(FramebufferAttachmentType::Depth).GetTexture());
}, drawFbo.GetAttachment(FramebufferAttachmentType::Stencil).GetTexture());
}
}