[Fix] (MG_Backend/DirectGLES): mark integer varyings flat

This commit is contained in:
2026-06-06 18:58:27 +08:00
parent 24efb0bb17
commit 2937043e77
3 changed files with 33 additions and 0 deletions
@@ -1104,6 +1104,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
source = RemoveLayoutBinding(source);
source = ProcessOutColorLocations(source);
source = ForceFlatIntegerVaryings(source, glShaderType);
source = ForceSupporterOutput(source);
// Patch for Photon compiler precision issue