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[Fix] (MG_Backend/DirectVulkan): Acquire next frame image only at the start of frame.
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@@ -69,5 +69,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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void DestroyFrameResources();
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void RecordFrameCommandBuffer(FrameContext& frame, uint32_t imageIndex);
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void RecreateSwapchainIfNeeded();
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void FrameBegin();
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};
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} // namespace MobileGL::MG_Backend::DirectVulkan
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