mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-10 21:28:32 +09:00
[Feat] (MG_Backend/DirectVulkan): ProgramFactory and some refactoring
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRendererConfig.h
|
||||
// Copyright (c) 2025-2026 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v3.0:
|
||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||
// SPDX-License-Identifier: LGPL-3.0-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include "Config.h"
|
||||
|
||||
namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
struct VulkanRendererConfig {
|
||||
Uint32 MaxFramesInFlight = 2;
|
||||
String AppName = "MobileGL-VulkanRenderer";
|
||||
Version Version = MG_Config::CoreVersion;
|
||||
Uint64 CacheVersion = MG_Config::CacheVersion;
|
||||
Bool EnableValidationLayers = true;
|
||||
};
|
||||
} // namespace MobileGL::MG_Backend::DirectVulkan
|
||||
Reference in New Issue
Block a user