[Feat] (MG_Impl/Program, MG_State/Program): initial impl of shader related states

This commit is contained in:
2025-08-11 15:19:35 +08:00
parent 9944408104
commit 2c40177f06
9 changed files with 231 additions and 38 deletions
@@ -8,22 +8,22 @@ namespace MobileGL {
m_shaders.emplace_back(shader);
}
void ProgramObject::DetachShader(SharedPtr<ShaderObject> shader) {
SizeT ProgramObject::DetachShader(SharedPtr<ShaderObject> shader) {
auto count = std::erase_if(
m_shaders, [shader](const SharedPtr<ShaderObject>& s) { return s.get() == shader.get(); });
m_shaders,
[shader](const SharedPtr<ShaderObject>& s) {
return s.get() == shader.get();
});
if (count == 0) {
// FIXME: handle error here
THROW_EXCEPTION("Program object does not have such shader object attached");
}
return count;
}
void ProgramObject::Link() {
Vector<GLenum> shaderTypes(m_shaders.size());
Vector<SharedPtr<glslang::TShader>> shaders(m_shaders.size());
for (SizeT i = 0; i < m_shaders.size(); i++) {
shaderTypes[i] = GetGLShaderTypeByMGLShaderStage(m_shaders[i]->m_stage);
shaders[i] = m_shaders[i]->m_shader;
shaderTypes[i] = GetGLShaderTypeByMGLShaderStage(m_shaders[i]->GetShaderStage());
shaders[i] = m_shaders[i]->GetCompiledShader();
}
MG_Util::ShaderTranspiler::ProgramAttrib attrib{
@@ -44,6 +44,10 @@ namespace MobileGL {
THROW_EXCEPTION(e);
}
}
void ProgramObject::MarkAsDeleted() {
m_deleteStatus = true;
}
} // namespace GLState
} // namespace MG_State
} // namespace MobileGL