[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.

This commit is contained in:
BZLZHH
2025-05-01 22:20:34 +08:00
parent 369b9b320b
commit 33104f699a
16 changed files with 702 additions and 23 deletions
+2
View File
@@ -13,7 +13,9 @@ private:
std::unordered_map<GLenum, GLint> pixelStoreParams;
public:
// Return: the validity of the operation, according to OpenGL 3 standard
GLenum SetPixelStoreInt(GLenum pname, GLint param);
GLint GetPixelStoreInt(GLenum pname);
};