Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw

# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
This commit is contained in:
BZLZHH
2025-05-17 11:50:47 +08:00
40 changed files with 3163 additions and 321 deletions
+1 -1
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@@ -54,7 +54,7 @@ namespace MG_Util::Program {
std::ostringstream ss;
ss << "[";
const size_t elemCount = std::min<size_t>(value.count, 16); // 限制最大显示元素
const size_t elemCount = std::min<size_t>(value.count, 16);
switch(value.type) {
case GL_FLOAT:
+36 -3
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@@ -108,7 +108,7 @@ namespace MG_Util::Program {
return;
}
std::unordered_set<GLint> used_locations;
ankerl::unordered_set<GLint> used_locations;
GLint auto_location = 0;
for (auto spirv: allSpirv) {
spvc_parsed_ir ir = nullptr;
@@ -395,11 +395,44 @@ namespace MG_Util::Program {
prog.uniformLocations[name] = final_location;
UniformValue uniformValue;
uniformValue.type = gl_type;
uniformValue.count = spvc_type_get_array_dimension(type, 0) > 0 ?
spvc_type_get_array_dimension(type, 0) : 1;
prog.uniformValues[name] = uniformValue;
}
}
spvc_context_destroy(context);
}
std::string CompileSPIRVToGLSL(std::vector<unsigned int> spirv, uint glslVersion, bool isES) {
spvc_context context = nullptr;
spvc_parsed_ir ir = nullptr;
spvc_compiler compiler_glsl = nullptr;
spvc_compiler_options options = nullptr;
spvc_resources resources = nullptr;
const spvc_reflected_resource *list = nullptr;
const char *result = nullptr;
size_t count;
const SpvId *p_spirv = spirv.data();
size_t word_count = spirv.size();
spvc_context_create(&context);
spvc_context_parse_spirv(context, p_spirv, word_count, &ir);
spvc_context_create_compiler(context, SPVC_BACKEND_GLSL, ir, SPVC_CAPTURE_MODE_TAKE_OWNERSHIP, &compiler_glsl);
spvc_compiler_create_shader_resources(compiler_glsl, &resources);
spvc_resources_get_resource_list_for_type(resources, SPVC_RESOURCE_TYPE_UNIFORM_BUFFER, &list, &count);
spvc_compiler_create_compiler_options(compiler_glsl, &options);
spvc_compiler_options_set_uint(options, SPVC_COMPILER_OPTION_GLSL_VERSION, glslVersion);
spvc_compiler_options_set_bool(options, SPVC_COMPILER_OPTION_GLSL_ES, isES ? SPVC_TRUE : SPVC_FALSE);
spvc_compiler_install_compiler_options(compiler_glsl, options);
spvc_compiler_compile(compiler_glsl, &result);
if (!result) {
return{};
}
std::string essl = result;
spvc_context_destroy(context);
return essl;
}
}
+1
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@@ -177,6 +177,7 @@ namespace MG_Util::Program {
std::string CompileGLSLToTShader(GLenum shaderType, const std::string& source, glslang::TShader *&shader);
std::vector<std::vector<unsigned>> CompileMultipleShadersToSPIRV(const ProgramState& state, ProgramObject& prog, std::string& infoLog);
void ReflectSPIRVUniforms(const std::vector<std::vector<unsigned>>& allSpirv, ProgramObject& prog, std::string& infoLog);
std::string CompileSPIRVToGLSL(std::vector<unsigned int> spirv, uint glslVersion, bool isES);
}
#endif //MOBILEGL_GLSLTOOL_H