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[Feat] (MG_State/TextureObject): implement GetIndexOfTextureUploadTarget()
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@@ -20,7 +20,9 @@ namespace MobileGL {
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// Don't tinker with order in this enum
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// it is used in TextureStorage
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enum class TextureUploadTarget {
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Texture1D,
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Texture2D,
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Texture3D,
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ProxyTexture2D,
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Texture1DArray,
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ProxyTexture1DArray,
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